From 1a56b521b598efcb1587dd8934b6564cf5799b7b Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Sun, 20 Oct 2013 23:00:28 +0200 Subject: SDL: Always initialize video subsystem in initSDL. --- backends/platform/wince/wince-sdl.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'backends/platform/wince') diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp index 3897731db4..ea2bc42301 100644 --- a/backends/platform/wince/wince-sdl.cpp +++ b/backends/platform/wince/wince-sdl.cpp @@ -563,7 +563,7 @@ void OSystem_WINCE3::setGraphicsModeIntern() { void OSystem_WINCE3::initSDL() { // Check if SDL has not been initialized if (!_initedSDL) { - uint32 sdlFlags = SDL_INIT_EVENTTHREAD; + uint32 sdlFlags = SDL_INIT_EVENTTHREAD | SDL_INIT_VIDEO; if (ConfMan.hasKey("disable_sdl_parachute")) sdlFlags |= SDL_INIT_NOPARACHUTE; @@ -579,6 +579,9 @@ void OSystem_WINCE3::initSDL() { // Enable unicode support if possible SDL_EnableUNICODE(1); + // Disable OS cursor + SDL_ShowCursor(SDL_DISABLE); + _initedSDL = true; } } -- cgit v1.2.3