From 4ebe2065b62909b1e7bb5e2b1458818fd60595f3 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Tue, 7 Jun 2011 11:46:33 +0200 Subject: WINCE: Add FIXME for timer code (maintainer notified) --- backends/platform/wince/wince-sdl.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'backends/platform') diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp index a53bc41667..5b45e17973 100644 --- a/backends/platform/wince/wince-sdl.cpp +++ b/backends/platform/wince/wince-sdl.cpp @@ -379,6 +379,13 @@ void OSystem_WINCE3::initBackend() { ((WINCESdlEventSource *)_eventSource)->init((WINCESdlGraphicsManager *)_graphicsManager); + + // FIXME: This timer manager is *not accesible* from the outside. + // Instead the timer manager setup by OSystem_SDL is visible on the outside. + // Since the WinCE backend actually seems to work, my guess is that + // SDL_AddTimer works after all and the following code is redundant. + // However it may be, this must be resolved one way or another. + // Create the timer. CE SDL does not support multiple timers (SDL_AddTimer). // We work around this by using the SetTimer function, since we only use // one timer in scummvm (for the time being) -- cgit v1.2.3