From a9cb67df081cd8da44720d9c0b924ed22f7a38b7 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Mon, 21 Oct 2013 00:56:13 +0200 Subject: SDL: Only allow switching of SurfaceSDL <-> OpenGL when no custom manager is used. --- backends/platform/sdl/sdl.cpp | 40 ++++++++++++++++++++++++++++++---------- 1 file changed, 30 insertions(+), 10 deletions(-) (limited to 'backends/platform') diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp index 113e77937e..39865c85c6 100644 --- a/backends/platform/sdl/sdl.cpp +++ b/backends/platform/sdl/sdl.cpp @@ -144,10 +144,6 @@ void OSystem_SDL::init() { _taskbarManager = new Common::TaskbarManager(); #endif -#ifdef USE_OPENGL - // Setup a list with both SDL and OpenGL graphics modes - setupGraphicsModes(); -#endif } void OSystem_SDL::initBackend() { @@ -171,6 +167,14 @@ void OSystem_SDL::initBackend() { if (_graphicsManager == 0) { #ifdef USE_OPENGL + // Setup a list with both SDL and OpenGL graphics modes. We only do + // this whenever the subclass did not already set up an graphics + // manager yet. This is because we don't know the type of the graphics + // manager of the subclass, thus we cannot easily switch between the + // OpenGL one and the set up one. It also is to be expected that the + // subclass does not want any switching of graphics managers anyway. + setupGraphicsModes(); + if (ConfMan.hasKey("gfx_mode")) { // If the gfx_mode is from OpenGL, create the OpenGL graphics manager Common::String gfxMode(ConfMan.get("gfx_mode")); @@ -530,18 +534,30 @@ Common::TimerManager *OSystem_SDL::getTimerManager() { #ifdef USE_OPENGL const OSystem::GraphicsMode *OSystem_SDL::getSupportedGraphicsModes() const { - return _graphicsModes.begin(); + if (_graphicsModes.empty()) { + return _graphicsManager->getSupportedGraphicsModes(); + } else { + return _graphicsModes.begin(); + } } int OSystem_SDL::getDefaultGraphicsMode() const { - // Return the default graphics mode from the current graphics manager - if (_graphicsMode < _firstGLMode) + if (_graphicsModes.empty()) { return _graphicsManager->getDefaultGraphicsMode(); - else - return _graphicsManager->getDefaultGraphicsMode() + _firstGLMode; + } else { + // Return the default graphics mode from the current graphics manager + if (_graphicsMode < _firstGLMode) + return _graphicsManager->getDefaultGraphicsMode(); + else + return _graphicsManager->getDefaultGraphicsMode() + _firstGLMode; + } } bool OSystem_SDL::setGraphicsMode(int mode) { + if (_graphicsModes.empty()) { + return _graphicsManager->setGraphicsMode(mode); + } + // Check whether a invalid mode is requested. if (mode < 0 || (uint)mode >= _graphicsModeIds.size()) { return false; @@ -624,7 +640,11 @@ bool OSystem_SDL::setGraphicsMode(int mode) { } int OSystem_SDL::getGraphicsMode() const { - return _graphicsMode; + if (_graphicsModes.empty()) { + return _graphicsManager->getGraphicsMode(); + } else { + return _graphicsMode; + } } void OSystem_SDL::setupGraphicsModes() { -- cgit v1.2.3