From eea482fa4304cab0e23ca4abffdec3651e45f01d Mon Sep 17 00:00:00 2001 From: Matthew Hoops Date: Wed, 25 May 2011 10:31:37 -0400 Subject: ALL: behaviour -> behavior --- backends/platform/wince/README-WinCE.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'backends/platform') diff --git a/backends/platform/wince/README-WinCE.txt b/backends/platform/wince/README-WinCE.txt index 6d3c66fda8..5ea3437d18 100644 --- a/backends/platform/wince/README-WinCE.txt +++ b/backends/platform/wince/README-WinCE.txt @@ -265,7 +265,7 @@ How do I play a game on a Smartphone device ? On non-stylus devices, the mouse cursor is emulated via a set of keys. The cursor will move faster if you keep the key down. You can tweak this -behaviour in the configuration file described below. +behavior in the configuration file described below. Here is the list of available actions for Smartphones: @@ -369,7 +369,7 @@ You can tweak these parameters to customize how the cursor is handled. * repeatTrigger int Number of milliseconds a key must be held to consider being repeated. * repeatX int Number of key repeat events before changing - horizontal cursor behaviour. + horizontal cursor behavior. * stepX1 int Horizontal cursor offset value when the key is not repeated. * stepX2 int Horizontal cursor offset value when the key -- cgit v1.2.3