From 8df4278ba8cfbf71228e1927f9db635a9a30a57f Mon Sep 17 00:00:00 2001 From: Yotam Barnoy Date: Thu, 16 Sep 2010 17:37:54 +0000 Subject: PLUGINS: fixed issue with R_MIPS_32 relocations Caused crash in some games. The problem was referring to the right segment. R_MIPS_32 relocations can be found in the Shorts segment, but still need to refer to the main segment if the symbol is found there. svn-id: r52750 --- backends/plugins/elf/mips-loader.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'backends/plugins') diff --git a/backends/plugins/elf/mips-loader.cpp b/backends/plugins/elf/mips-loader.cpp index 5317dbbe6d..a90e22cacd 100644 --- a/backends/plugins/elf/mips-loader.cpp +++ b/backends/plugins/elf/mips-loader.cpp @@ -54,6 +54,8 @@ bool MIPSDLObject::relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment) debug(2, "elfloader: Loaded relocation table. %d entries. base address=%p", cnt, relSegment); + Elf32_Addr adjustedMainSegment = Elf32_Addr(_segment) - _segmentVMA; // adjust for VMA offset + bool seenHi16 = false; // For treating HI/LO16 commands int32 firstHi16 = -1; // Mark the point of the first hi16 seen Elf32_Addr ahl = 0; // Calculated addend @@ -121,7 +123,7 @@ bool MIPSDLObject::relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment) if (lo16InShorts) relocation = ahl + _shortsSegment->getOffset(); // Add in the short segment offset else // It's in the regular segment - relocation = ahl + Elf32_Addr(relSegment); // Add in the new offset for the segment + relocation = ahl + adjustedMainSegment; // Add in the new offset for the segment if (firstHi16 >= 0) { // We haven't treated the HI16s yet so do it now for (uint32 j = firstHi16; j < i; j++) { @@ -159,7 +161,7 @@ bool MIPSDLObject::relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment) if (sym->st_shndx < SHN_LOPROC) { // Only relocate for main segment a = *target & 0x03ffffff; // Get 26 bits' worth of the addend a = (a << 6) >> 6; // Sign extend a - relocation = ((a << 2) + Elf32_Addr(relSegment)) >> 2; // a already points to the target. Subtract our offset + relocation = ((a << 2) + adjustedMainSegment) >> 2; // a already points to the target. Add our offset *target &= 0xfc000000; // Clean lower 26 target bits *target |= (relocation & 0x03ffffff); @@ -201,7 +203,7 @@ bool MIPSDLObject::relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment) if (ShortsMan.inGeneralSegment((char *)sym->st_value)) // Check if we're in the shorts segment relocation = a + _shortsSegment->getOffset(); // Shift by shorts offset else // We're in the main section - relocation = a + Elf32_Addr(relSegment); // Shift by main offset + relocation = a + adjustedMainSegment; // Shift by main offset *target = relocation; -- cgit v1.2.3