From f12b76b7fba51a25c363bd59e9918a0605a8774c Mon Sep 17 00:00:00 2001 From: Joost Peters Date: Mon, 3 Nov 2008 22:21:34 +0000 Subject: add PSPSaveFileManager class (subclassed DefaultSaveFileManager) svn-id: r34891 --- backends/saves/psp/psp-saves.cpp | 62 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 62 insertions(+) create mode 100644 backends/saves/psp/psp-saves.cpp (limited to 'backends/saves/psp/psp-saves.cpp') diff --git a/backends/saves/psp/psp-saves.cpp b/backends/saves/psp/psp-saves.cpp new file mode 100644 index 0000000000..98384a4ed3 --- /dev/null +++ b/backends/saves/psp/psp-saves.cpp @@ -0,0 +1,62 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: $ + * $Id: $ + * + */ + +#ifdef __PSP__ + +#include "backends/saves/psp/psp-saves.h" + +#include "common/config-manager.h" +#include "common/savefile.h" + + +#define PSP_DEFAULT_SAVE_PATH "ms0:/scummvm_savegames" + + +PSPSaveFileManager::PSPSaveFileManager() { + // Register default savepath + ConfMan.registerDefault("savepath", PSP_DEFAULT_SAVE_PATH); +} +/* +PSPSaveFileManager::PSPSaveFileManager(const Common::String &defaultSavepath) + : DefaultSaveFileManager(defaultSavepath) { +} +*/ + +void PSPSaveFileManager::checkPath(const Common::FSNode &dir) { + const char *savePath = dir.getPath().c_str(); + clearError(); + + //check if the save directory exists + SceUID fd = sceIoDopen(savePath); + if (fd < 0) { + //No? then let's create it. + sceIoMkdir(savePath, 0777); + } else { + //it exists, so close it again. + sceIoDclose(fd); + } +} +#endif + -- cgit v1.2.3