From 6b639c6b214534c0e1c49b5a37a658948b086760 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Fri, 21 Sep 2007 05:27:33 +0000 Subject: Rename file removal functions, to avoid conflicts. Add save game path, when removing files via SaveFileManager. svn-id: r29001 --- backends/saves/default/default-saves.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'backends/saves') diff --git a/backends/saves/default/default-saves.cpp b/backends/saves/default/default-saves.cpp index 702b404434..c32edd0f7a 100644 --- a/backends/saves/default/default-saves.cpp +++ b/backends/saves/default/default-saves.cpp @@ -229,9 +229,12 @@ Common::OutSaveFile *DefaultSaveFileManager::openForSaving(const char *filename) } bool DefaultSaveFileManager::removeSavefile(const char *filename) { + char buf[256]; + join_paths(filename, getSavePath(), buf, sizeof(buf)); + Common::File file; - FilesystemNode savePath(filename); - return file.remove(savePath); + FilesystemNode savePath((const char *)buf); + return file.removeFile(savePath); } #endif // !defined(DISABLE_DEFAULT_SAVEFILEMANAGER) -- cgit v1.2.3