From 6471cf82d17b3dd09bcd0db9024412a76e50b13b Mon Sep 17 00:00:00 2001 From: Nicolas Bacca Date: Sun, 16 Oct 2005 22:32:46 +0000 Subject: Temporarily virtualize mouse drawing functions for the WinCE port. Hope that line endings are correct since I have to use TortoiseCVS for this update :) svn-id: r19115 --- backends/sdl/sdl-common.h | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'backends/sdl') diff --git a/backends/sdl/sdl-common.h b/backends/sdl/sdl-common.h index 05deba854e..43f3a5e1cc 100644 --- a/backends/sdl/sdl-common.h +++ b/backends/sdl/sdl-common.h @@ -75,7 +75,7 @@ public: // Draw a bitmap to screen. // The screen will not be updated to reflect the new bitmap - void copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h); + virtual void copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h); // overloaded by CE backend (FIXME) // Copies the screen to a buffer bool grabRawScreen(Graphics::Surface *surf); @@ -92,10 +92,10 @@ public: // Warp the mouse cursor. Where set_mouse_pos() only informs the // backend of the mouse cursor's current position, this function // actually moves the cursor to the specified position. - virtual void warpMouse(int x, int y); // overloaded by CE backend + virtual void warpMouse(int x, int y); // overloaded by CE backend (FIXME) // Set the bitmap that's used when drawing the cursor. - void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale); + virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale); // overloaded by CE backend (FIXME) // Set colors of cursor palette void setCursorPalette(const byte *colors, uint start, uint num); @@ -148,11 +148,11 @@ public: void deleteMutex(MutexRef mutex); // Overlay - virtual void showOverlay(); - virtual void hideOverlay(); + virtual void showOverlay(); // WinCE FIXME + virtual void hideOverlay(); // WinCE FIXME virtual void clearOverlay(); virtual void grabOverlay(OverlayColor *buf, int pitch); - virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); + virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); // WinCE FIXME virtual int16 getHeight(); virtual int16 getWidth(); virtual int16 getOverlayHeight() { return _overlayHeight; } @@ -344,9 +344,9 @@ protected: virtual void addDirtyRect(int x, int y, int w, int h, bool mouseRect = false); // overloaded by CE backend virtual void drawMouse(); // overloaded by CE backend - virtual void undrawMouse(); // overloaded by CE backend - void blitCursor(); - + virtual void undrawMouse(); // overloaded by CE backend (FIXME) + virtual void blitCursor(); // overloaded by CE backend (FIXME) + /** Set the position of the virtual mouse cursor. */ void setMousePos(int x, int y); virtual void fillMouseEvent(Event &event, int x, int y); // overloaded by CE backend -- cgit v1.2.3