From d4716a1fb525540f3395262d236df51ef70874f1 Mon Sep 17 00:00:00 2001 From: Lars Persson Date: Tue, 5 Jul 2005 20:22:56 +0000 Subject: * Start of generic key configuration support for ScummVM * Moved KeyConfigDialog, key from WinCE to gui * Updated wince code to inherit and use new GUI::Keys and launch new dialog * New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp * Added new function to SDL\Events that handles key remapping. LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events * Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA) * Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test * Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly * Actor.h in Saga now compiles for default VC6 setting. * Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting. * Changed order of creation of gamedetector and mainsystem in Main.cpp * If anything does not compile, or is totally out of order, please revert changes. svn-id: r18498 --- backends/wince/CEScaler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'backends/wince/CEScaler.cpp') diff --git a/backends/wince/CEScaler.cpp b/backends/wince/CEScaler.cpp index e07c7f8ad2..394dbeb066 100644 --- a/backends/wince/CEScaler.cpp +++ b/backends/wince/CEScaler.cpp @@ -18,7 +18,7 @@ * $Header$ * */ - +#include "common/scaler/intern.h" #include "common/stdafx.h" #include "CEScaler.h" -- cgit v1.2.3