From 1ec5d56780078416c49479341103939e6a6bba41 Mon Sep 17 00:00:00 2001 From: Kostas Nakos Date: Sun, 23 Jul 2006 09:36:34 +0000 Subject: Add kyra skip intro key (backport). svn-id: r23577 --- backends/platform/wince/CEActionsSmartphone.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'backends') diff --git a/backends/platform/wince/CEActionsSmartphone.cpp b/backends/platform/wince/CEActionsSmartphone.cpp index 4ee4963f66..306d72f52b 100644 --- a/backends/platform/wince/CEActionsSmartphone.cpp +++ b/backends/platform/wince/CEActionsSmartphone.cpp @@ -124,6 +124,7 @@ void CEActionsSmartphone::initInstanceGame() { bool is_gob = (strncmp(gameid.c_str(), "gob", 3) == 0); bool is_ite = ((strncmp(gameid.c_str(), "ite", 3) == 0) || (strncmp(gameid.c_str(), "ihnm", 4) == 0)); + bool is_kyra = (gameid == "kyra1"); GUI_Actions::initInstanceGame(); @@ -151,7 +152,7 @@ void CEActionsSmartphone::initInstanceGame() { } // Skip _action_enabled[SMARTPHONE_ACTION_SKIP] = true; - if (is_simon || is_sky || is_gob || is_ite) + if (is_simon || is_sky || is_gob || is_ite || is_kyra) _key_action[SMARTPHONE_ACTION_SKIP].setAscii(VK_ESCAPE); else _key_action[SMARTPHONE_ACTION_SKIP].setAscii(KEY_ALL_SKIP); -- cgit v1.2.3