From 831e626ccd488df9e8c3d534bf129c48e66f18e0 Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Tue, 15 Jun 2010 16:58:03 +0000 Subject: SDL: only change mouse cursor, when mouse is currently within our window, also enable mouse position changing again for SCI svn-id: r49866 --- backends/platform/sdl/graphics.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'backends') diff --git a/backends/platform/sdl/graphics.cpp b/backends/platform/sdl/graphics.cpp index 83a256f568..721cc54c90 100644 --- a/backends/platform/sdl/graphics.cpp +++ b/backends/platform/sdl/graphics.cpp @@ -1377,6 +1377,10 @@ void OSystem_SDL::setMousePos(int x, int y) { void OSystem_SDL::warpMouse(int x, int y) { int y1 = y; + // Don't change mouse position, when mouse is outside of our window (in case of windowed mode) + if (!(SDL_GetAppState( ) & SDL_APPMOUSEFOCUS)) + return; + if (_videoMode.aspectRatioCorrection && !_overlayVisible) y1 = real2Aspect(y); -- cgit v1.2.3