From 84b91c17975446f43205cd057a5b1d7e0858e761 Mon Sep 17 00:00:00 2001 From: Cameron Cawley Date: Wed, 21 Nov 2018 15:01:34 +0000 Subject: 3DS: Fix typos --- backends/platform/3ds/README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'backends') diff --git a/backends/platform/3ds/README.md b/backends/platform/3ds/README.md index a864deead7..966708d39d 100644 --- a/backends/platform/3ds/README.md +++ b/backends/platform/3ds/README.md @@ -56,7 +56,7 @@ card so that all files reside in the `/3ds/scummvm/` directory. 1.3) Additional files --------------------- In order to use the Virtual Keyboard, you need to get the: -`backends/vkeybd/packs/vkeybd_zmall.zip` file from ScummVM's repository, and +`backends/vkeybd/packs/vkeybd_small.zip` file from ScummVM's repository, and place it on your SD card, in the `/3ds/scummvm/kb` folder. In case you want a translated GUI, you need to get the: @@ -238,7 +238,7 @@ The above configuration command will include all game engines by default and wil likely be too massive to be stable using either the 3DSX or the CIA format. Until dynamic modules are figured out, you should configure engines like this: ``` - $ ./configure --host=3ds --disable-all-engines--enable-engine=scumm-7-8,myst,riven, \ + $ ./configure --host=3ds --disable-all-engines --enable-engine=scumm-7-8,myst,riven, \ sword1,sword2,sword25,sci,lure,sky,agi,agos ``` Choose whatever engines you want, but if the ELF's .text section exceeds ~10MB-12MB, -- cgit v1.2.3