From 9f22d60adf62843fac04255d79f1986cdb7fa28a Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Wed, 9 Jan 2013 07:00:12 +0100 Subject: SDL: Silence C++ narrowing warnings. --- backends/graphics/surfacesdl/surfacesdl-graphics.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'backends') diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp index fb964d6951..02e58ab319 100644 --- a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp +++ b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp @@ -968,7 +968,7 @@ void SurfaceSdlGraphicsManager::internUpdateScreen() { // If the shake position changed, fill the dirty area with blackness if (_currentShakePos != _newShakePos || (_mouseNeedsRedraw && _mouseBackup.y <= _currentShakePos)) { - SDL_Rect blackrect = {0, 0, _videoMode.screenWidth * _videoMode.scaleFactor, _newShakePos * _videoMode.scaleFactor}; + SDL_Rect blackrect = {0, 0, (Uint16)(_videoMode.screenWidth * _videoMode.scaleFactor), (Uint16)(_newShakePos * _videoMode.scaleFactor)}; if (_videoMode.aspectRatioCorrection && !_overlayVisible) blackrect.h = real2Aspect(blackrect.h - 1) + 1; -- cgit v1.2.3