From a0c2fca8e4d20480d6cca002240c4cbaccd181ee Mon Sep 17 00:00:00 2001 From: lubomyr Date: Sun, 23 Oct 2016 14:00:25 +0300 Subject: ANDROIDSDL: back button re-mapped to F13 keycode. F13 keycode assigned to call scummvm in-game menu. CONTROL key now can be uses with games --- backends/events/androidsdl/androidsdl-events.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'backends') diff --git a/backends/events/androidsdl/androidsdl-events.cpp b/backends/events/androidsdl/androidsdl-events.cpp index c8a730aa8e..0adcff817e 100644 --- a/backends/events/androidsdl/androidsdl-events.cpp +++ b/backends/events/androidsdl/androidsdl-events.cpp @@ -66,9 +66,8 @@ bool AndroidSdlEventSource::handleMouseButtonDown(SDL_Event &ev, Common::Event & bool AndroidSdlEventSource::remapKey(SDL_Event &ev, Common::Event &event) { if (false) {} - if (ev.key.keysym.sym == SDLK_LCTRL) { - event.type = Common::EVENT_KEYDOWN; - event.kbd.keycode = Common::KEYCODE_F5; + if (ev.key.keysym.sym == SDLK_F13) { + event.type = Common::EVENT_MAINMENU; return true; } else { // Let the events fall through if we didn't change them, this may not be the best way to -- cgit v1.2.3