From c10698a614eea91c9966fcb9d7dd716d1c3b67ec Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Tue, 8 Oct 2002 07:36:25 +0000 Subject: Remove workaround for dsound problem in sdl on win32, since it is fixed by sdl 1.2.5. svn-id: r5108 --- backends/sdl/sdl-common.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'backends') diff --git a/backends/sdl/sdl-common.cpp b/backends/sdl/sdl-common.cpp index a98f9acdca..7229d2b204 100644 --- a/backends/sdl/sdl-common.cpp +++ b/backends/sdl/sdl-common.cpp @@ -46,10 +46,6 @@ OSystem *OSystem_SDL_Common::create(int gfx_mode, bool full_screen) { error("Could not initialize SDL: %s.\n", SDL_GetError()); } -#ifdef WIN32 // Use waveout on win32, not - SDL_AudioInit("waveout"); // dsound - unfortunatly dsound -#endif // doesn't do COOPERATIVE mode - SDL_ShowCursor(SDL_DISABLE); // Setup the icon -- cgit v1.2.3