From cf8dcf45494dcee0ef7b9655dcd656c518cc6d42 Mon Sep 17 00:00:00 2001 From: David-John Willis Date: Tue, 8 Mar 2011 20:26:11 +0000 Subject: GPH: Cleanup GPH backend and adapt to newer modular backend model. --- backends/events/gph/gph-events.cpp | 469 ++++++++++++++++++++++++++++ backends/events/gph/gph-events.h | 61 ++++ backends/graphics/gph/gph-graphics.cpp | 538 +++++++++++++++++++++++++++++++++ backends/graphics/gph/gph-graphics.h | 62 ++++ backends/platform/gph/gph-backend.cpp | 211 +++++++++++++ backends/platform/gph/gph-events.cpp | 481 ----------------------------- backends/platform/gph/gph-graphics.cpp | 470 ---------------------------- backends/platform/gph/gph-main.cpp | 191 +----------- backends/platform/gph/gph-sdl.h | 53 +--- backends/platform/gph/module.mk | 7 +- 10 files changed, 1368 insertions(+), 1175 deletions(-) create mode 100644 backends/events/gph/gph-events.cpp create mode 100644 backends/events/gph/gph-events.h create mode 100644 backends/graphics/gph/gph-graphics.cpp create mode 100644 backends/graphics/gph/gph-graphics.h create mode 100644 backends/platform/gph/gph-backend.cpp delete mode 100644 backends/platform/gph/gph-events.cpp delete mode 100644 backends/platform/gph/gph-graphics.cpp (limited to 'backends') diff --git a/backends/events/gph/gph-events.cpp b/backends/events/gph/gph-events.cpp new file mode 100644 index 0000000000..8a5bee9b4a --- /dev/null +++ b/backends/events/gph/gph-events.cpp @@ -0,0 +1,469 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" + +/* + * GPH: Device Specific Event Handling. + */ + +#if defined(GP2XWIZ) || defined(CAANOO) + +#include "backends/events/gph/gph-events.h" +#include "backends/graphics/gph/gph-graphics.h" +#include "backends/platform/gph/gph-hw.h" + +#include "common/util.h" +#include "common/events.h" + +#define JOY_DEADZONE 2200 + +#define JOY_XAXIS 0 +#define JOY_YAXIS 1 + +/* Quick default button states for modifiers. */ +int BUTTON_STATE_L = false; + +#if defined(CAANOO) + + /* Caanoo: Main Joystick Button Mappings */ + /* The Caanoo has an analogue stick so no digital DPAD */ + enum { + /* Joystick Buttons */ + BUTTON_A = 0, + BUTTON_X = 1, + BUTTON_B = 2, + BUTTON_Y = 3, + BUTTON_L = 4, + BUTTON_R = 5, + BUTTON_HOME = 6, // Home + BUTTON_HOLD = 7, // Hold (on Power) + BUTTON_HELP = 8, // Help I + BUTTON_HELP2 = 9, // Help II + BUTTON_CLICK = 10 // Stick Click + }; + + enum { + /* Unused Joystick Buttons on the Caanoo */ + BUTTON_VOLUP = 51, + BUTTON_VOLDOWN = 52, + BUTTON_UP = 53, + BUTTON_UPLEFT = 54, + BUTTON_LEFT = 55, + BUTTON_DOWNLEFT = 56, + BUTTON_DOWN = 57, + BUTTON_DOWNRIGHT = 58, + BUTTON_RIGHT = 59, + BUTTON_UPRIGHT = 60, + BUTTON_MENU = 61, + BUTTON_SELECT = 62 + }; + +#else + + /* Wiz: Main Joystick Mappings */ + enum { + /* DPAD */ + BUTTON_UP = 0, + BUTTON_UPLEFT = 1, + BUTTON_LEFT = 2, + BUTTON_DOWNLEFT = 3, + BUTTON_DOWN = 4, + BUTTON_DOWNRIGHT = 5, + BUTTON_RIGHT = 6, + BUTTON_UPRIGHT = 7, + /* Joystick Buttons */ + BUTTON_MENU = 8, + BUTTON_SELECT = 9, + BUTTON_L = 10, + BUTTON_R = 11, + BUTTON_A = 12, + BUTTON_B = 13, + BUTTON_X = 14, + BUTTON_Y = 15, + BUTTON_VOLUP = 16, + BUTTON_VOLDOWN = 17 + }; + + enum { + /* Unused Joystick Buttons on the Wiz */ + BUTTON_HOME = 51, + BUTTON_HOLD = 52, + BUTTON_CLICK = 53, + BUTTON_HELP = 54, + BUTTON_HELP2 = 55 + }; + +#endif + +enum { + /* Touchscreen TapMode */ + TAPMODE_LEFT = 0, + TAPMODE_RIGHT = 1, + TAPMODE_HOVER = 2 +}; + +//GPHEventSource::GPHEventSource() +// : _buttonStateL(false){ +//} + +//void GPHEventSource::fillMouseEvent(Common::Event &event, int x, int y) { +// if (GPHGraphicsManager::_videoMode.mode == GFX_HALF && !GPHGraphicsManager::_overlayVisible){ +// event.mouse.x = x*2; +// event.mouse.y = y*2; +// } else { +// event.mouse.x = x; +// event.mouse.y = y; +// } +// +// // Update the "keyboard mouse" coords +// _km.x = x; +// _km.y = y; +// +// // Adjust for the screen scaling +// if (!_overlayVisible) { +// event.mouse.x /= _videoMode.scaleFactor; +// event.mouse.y /= _videoMode.scaleFactor; +// if (_videoMode.aspectRatioCorrection) +// event.mouse.y = aspect2Real(event.mouse.y); +// } +//} + + +void GPHEventSource::moveStick() { + bool stickBtn[32]; + + memcpy(stickBtn, _stickBtn, sizeof(stickBtn)); + + if ((stickBtn[0])||(stickBtn[2])||(stickBtn[4])||(stickBtn[6])) + stickBtn[1] = stickBtn[3] = stickBtn[5] = stickBtn[7] = 0; + + if ((stickBtn[1])||(stickBtn[2])||(stickBtn[3])) { + if (_km.x_down_count!=2) { + _km.x_vel = -1; + _km.x_down_count = 1; + } else + _km.x_vel = -4; + } else if ((stickBtn[5])||(stickBtn[6])||(stickBtn[7])) { + if (_km.x_down_count!=2) { + _km.x_vel = 1; + _km.x_down_count = 1; + } else + _km.x_vel = 4; + } else { + _km.x_vel = 0; + _km.x_down_count = 0; + } + + if ((stickBtn[0])||(stickBtn[1])||(stickBtn[7])) { + if (_km.y_down_count!=2) { + _km.y_vel = -1; + _km.y_down_count = 1; + } else + _km.y_vel = -4; + } else if ((stickBtn[3])||(stickBtn[4])||(stickBtn[5])) { + if (_km.y_down_count!=2) { + _km.y_vel = 1; + _km.y_down_count = 1; + } else + _km.y_vel = 4; + } else { + _km.y_vel = 0; + _km.y_down_count = 0; + } +} + +/* Custom handleMouseButtonDown/handleMouseButtonUp to deal with 'Tap Mode' for the touchscreen */ + +bool GPHEventSource::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) { + if (ev.button.button == SDL_BUTTON_LEFT){ + if (BUTTON_STATE_L == true) /* BUTTON_STATE_L = Left Trigger Held, force Right Click */ + event.type = Common::EVENT_RBUTTONDOWN; + else if (GPH::tapmodeLevel == TAPMODE_LEFT) /* TAPMODE_LEFT = Left Click Tap Mode */ + event.type = Common::EVENT_LBUTTONDOWN; + else if (GPH::tapmodeLevel == TAPMODE_RIGHT) /* TAPMODE_RIGHT = Right Click Tap Mode */ + event.type = Common::EVENT_RBUTTONDOWN; + else if (GPH::tapmodeLevel == TAPMODE_HOVER) /* TAPMODE_HOVER = Hover (No Click) Tap Mode */ + event.type = Common::EVENT_MOUSEMOVE; + else + event.type = Common::EVENT_LBUTTONDOWN; /* For normal mice etc. */ + } + else if (ev.button.button == SDL_BUTTON_RIGHT) + event.type = Common::EVENT_RBUTTONDOWN; +#if defined(SDL_BUTTON_WHEELUP) && defined(SDL_BUTTON_WHEELDOWN) + else if (ev.button.button == SDL_BUTTON_WHEELUP) + event.type = Common::EVENT_WHEELUP; + else if (ev.button.button == SDL_BUTTON_WHEELDOWN) + event.type = Common::EVENT_WHEELDOWN; +#endif +#if defined(SDL_BUTTON_MIDDLE) + else if (ev.button.button == SDL_BUTTON_MIDDLE) + event.type = Common::EVENT_MBUTTONDOWN; +#endif + else + return false; + + fillMouseEvent(event, ev.button.x, ev.button.y); + + return true; +} + +bool GPHEventSource::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) { + if (ev.button.button == SDL_BUTTON_LEFT){ + if (BUTTON_STATE_L == true) /* BUTTON_STATE_L = Left Trigger Held, force Right Click */ + event.type = Common::EVENT_RBUTTONUP; + else if (GPH::tapmodeLevel == TAPMODE_LEFT) /* TAPMODE_LEFT = Left Click Tap Mode */ + event.type = Common::EVENT_LBUTTONUP; + else if (GPH::tapmodeLevel == TAPMODE_RIGHT) /* TAPMODE_RIGHT = Right Click Tap Mode */ + event.type = Common::EVENT_RBUTTONUP; + else if (GPH::tapmodeLevel == TAPMODE_HOVER) /* TAPMODE_HOVER = Hover (No Click) Tap Mode */ + event.type = Common::EVENT_MOUSEMOVE; + else + event.type = Common::EVENT_LBUTTONUP; /* For normal mice etc. */ + } + else if (ev.button.button == SDL_BUTTON_RIGHT) + event.type = Common::EVENT_RBUTTONUP; +#if defined(SDL_BUTTON_MIDDLE) + else if (ev.button.button == SDL_BUTTON_MIDDLE) + event.type = Common::EVENT_MBUTTONUP; +#endif + else + return false; + + fillMouseEvent(event, ev.button.x, ev.button.y); + + return true; +} + +/* Custom handleJoyButtonDown/handleJoyButtonUp to deal with the joystick buttons on GPH devices */ + +bool GPHEventSource::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) { + + _stickBtn[ev.jbutton.button] = 1; + event.kbd.flags = 0; + + switch (ev.jbutton.button) { + case BUTTON_UP: + case BUTTON_UPLEFT: + case BUTTON_LEFT: + case BUTTON_DOWNLEFT: + case BUTTON_DOWN: + case BUTTON_DOWNRIGHT: + case BUTTON_RIGHT: + case BUTTON_UPRIGHT: + moveStick(); + event.type = Common::EVENT_MOUSEMOVE; + fillMouseEvent(event, _km.x, _km.y); + break; + case BUTTON_B: + case BUTTON_CLICK: + event.type = Common::EVENT_LBUTTONDOWN; + fillMouseEvent(event, _km.x, _km.y); + break; + case BUTTON_X: + event.type = Common::EVENT_RBUTTONDOWN; + fillMouseEvent(event, _km.x, _km.y); + break; + case BUTTON_L: + BUTTON_STATE_L = true; + break; + case BUTTON_R: + event.type = Common::EVENT_KEYDOWN; + if (BUTTON_STATE_L == true) { +#ifdef ENABLE_VKEYBD + event.kbd.keycode = Common::KEYCODE_F7; + event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0); +#else + event.kbd.keycode = Common::KEYCODE_0; + event.kbd.ascii = mapKey(SDLK_0, ev.key.keysym.mod, 0); +#endif + } else { + event.kbd.keycode = Common::KEYCODE_RETURN; + event.kbd.ascii = mapKey(SDLK_RETURN, ev.key.keysym.mod, 0); + } + break; + case BUTTON_SELECT: + case BUTTON_HOME: + event.type = Common::EVENT_KEYDOWN; + if (BUTTON_STATE_L == true) { + event.type = Common::EVENT_QUIT; + } else { + event.kbd.keycode = Common::KEYCODE_ESCAPE; + event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0); + } + break; + case BUTTON_A: + event.type = Common::EVENT_KEYDOWN; + if (BUTTON_STATE_L == true) { + event.type = Common::EVENT_PREDICTIVE_DIALOG; + } else { + event.kbd.keycode = Common::KEYCODE_PERIOD; + event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0); + } + break; + case BUTTON_Y: + event.type = Common::EVENT_KEYDOWN; + if (BUTTON_STATE_L == true) { + GPH::ToggleTapMode(); + if (GPH::tapmodeLevel == TAPMODE_LEFT) { + g_system->displayMessageOnOSD("Touchscreen 'Tap Mode' - Left Click"); + } else if (GPH::tapmodeLevel == TAPMODE_RIGHT) { + g_system->displayMessageOnOSD("Touchscreen 'Tap Mode' - Right Click"); + } else if (GPH::tapmodeLevel == TAPMODE_HOVER) { + g_system->displayMessageOnOSD("Touchscreen 'Tap Mode' - Hover (No Click)"); + } + } else { + event.kbd.keycode = Common::KEYCODE_SPACE; + event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0); + } + break; + case BUTTON_MENU: + case BUTTON_HELP: + event.type = Common::EVENT_KEYDOWN; + if (BUTTON_STATE_L == true) { + event.type = Common::EVENT_MAINMENU; + } else { + event.kbd.keycode = Common::KEYCODE_F5; + event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0); + } + break; + case BUTTON_VOLUP: + WIZ_HW::mixerMoveVolume(2); + if (WIZ_HW::volumeLevel == 100) { + g_system->displayMessageOnOSD("Maximum Volume"); + } else { + g_system->displayMessageOnOSD("Increasing Volume"); + } + break; + case BUTTON_VOLDOWN: + WIZ_HW::mixerMoveVolume(1); + if (WIZ_HW::volumeLevel == 0) { + g_system->displayMessageOnOSD("Minimal Volume"); + } else { + g_system->displayMessageOnOSD("Decreasing Volume"); + } + break; + case BUTTON_HOLD: + event.type = Common::EVENT_QUIT; + break; + case BUTTON_HELP2: + GPH::ToggleTapMode(); + if (GPH::tapmodeLevel == TAPMODE_LEFT) { + g_system->displayMessageOnOSD("Touchscreen 'Tap Mode': Left Click"); + } else if (GPH::tapmodeLevel == TAPMODE_RIGHT) { + g_system->displayMessageOnOSD("Touchscreen 'Tap Mode': Right Click"); + } else if (GPH::tapmodeLevel == TAPMODE_HOVER) { + g_system->displayMessageOnOSD("Touchscreen 'Tap Mode': Hover (No Click)"); + } + break; + } + return true; +} + +bool GPHEventSource::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) { + + _stickBtn[ev.jbutton.button] = 0; + event.kbd.flags = 0; + + switch (ev.jbutton.button) { + case BUTTON_UP: + case BUTTON_UPLEFT: + case BUTTON_LEFT: + case BUTTON_DOWNLEFT: + case BUTTON_DOWN: + case BUTTON_DOWNRIGHT: + case BUTTON_RIGHT: + case BUTTON_UPRIGHT: + moveStick(); + event.type = Common::EVENT_MOUSEMOVE; + fillMouseEvent(event, _km.x, _km.y); + break; + case BUTTON_B: + case BUTTON_CLICK: + event.type = Common::EVENT_LBUTTONUP; + fillMouseEvent(event, _km.x, _km.y); + break; + case BUTTON_X: + event.type = Common::EVENT_RBUTTONUP; + fillMouseEvent(event, _km.x, _km.y); + break; + case BUTTON_L: + BUTTON_STATE_L = false; + break; + case BUTTON_SELECT: + case BUTTON_HOME: + event.type = Common::EVENT_KEYUP; + event.kbd.keycode = Common::KEYCODE_ESCAPE; + event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0); + break; + case BUTTON_A: + event.type = Common::EVENT_KEYUP; + event.kbd.keycode = Common::KEYCODE_PERIOD; + event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0); + break; + case BUTTON_Y: + event.type = Common::EVENT_KEYUP; + event.kbd.keycode = Common::KEYCODE_SPACE; + event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0); + break; + case BUTTON_MENU: + case BUTTON_HELP: + event.type = Common::EVENT_KEYUP; + if (BUTTON_STATE_L == true) { + event.type = Common::EVENT_MAINMENU; + } else { + event.kbd.keycode = Common::KEYCODE_F5; + event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0); + } + break; + case BUTTON_R: + event.type = Common::EVENT_KEYUP; + if (BUTTON_STATE_L == true) { +#ifdef ENABLE_VKEYBD + event.kbd.keycode = Common::KEYCODE_F7; + event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0); +#else + event.kbd.keycode = Common::KEYCODE_0; + event.kbd.ascii = mapKey(SDLK_0, ev.key.keysym.mod, 0); +#endif + } else { + event.kbd.keycode = Common::KEYCODE_RETURN; + event.kbd.ascii = mapKey(SDLK_RETURN, ev.key.keysym.mod, 0); + } + break; + case BUTTON_VOLUP: + break; + case BUTTON_VOLDOWN: + break; + case BUTTON_HOLD: + break; + case BUTTON_HELP2: + break; + } + return true; +} + +bool GPHEventSource::remapKey(SDL_Event &ev,Common::Event &event) { + return false; +} + +#endif diff --git a/backends/events/gph/gph-events.h b/backends/events/gph/gph-events.h new file mode 100644 index 0000000000..f929a14113 --- /dev/null +++ b/backends/events/gph/gph-events.h @@ -0,0 +1,61 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#if !defined(BACKEND_EVENTS_GPH_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER) +#define BACKEND_EVENTS_GPH_H + +#include "backends/events/sdl/sdl-events.h" + +/* + * SDL Events manager for GPH devices. + */ + +class GPHEventSource : public SdlEventSource { +//public: +// GPHEventSource(); + +protected: + bool _stickBtn[32]; + + /** + * Button state for L button modifier + */ + bool _buttonStateL; + + /** + * Handles the stick movement + */ + void moveStick(); + + virtual bool handleKeyDown(SDL_Event &ev, Common::Event &event); + virtual bool handleJoyButtonDown(SDL_Event &ev, Common::Event &event); + virtual bool handleJoyButtonUp(SDL_Event &ev, Common::Event &event); + virtual bool handleMouseButtonDown(SDL_Event &ev, Common::Event &event); + virtual bool handleMouseButtonUp(SDL_Event &ev, Common::Event &event); + virtual bool handleJoyAxisMotion(SDL_Event &ev, Common::Event &event); + +// void fillMouseEvent(Common::Event &event, int x, int y); + virtual bool remapKey(SDL_Event &ev, Common::Event &event); + virtual void SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event); +}; + +#endif /* BACKEND_EVENTS_GPH_H */ diff --git a/backends/graphics/gph/gph-graphics.cpp b/backends/graphics/gph/gph-graphics.cpp new file mode 100644 index 0000000000..2f971f8da1 --- /dev/null +++ b/backends/graphics/gph/gph-graphics.cpp @@ -0,0 +1,538 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" + +#if defined(GP2XWIZ) || defined(CAANOO) + +#include "backends/graphics/gph/gph-graphics.h" +#include "backends/events/gph/gph-events.h" +#include "graphics/scaler/aspect.h" +#include "common/mutex.h" + +static const OSystem::GraphicsMode s_supportedGraphicsModes[] = { + {"1x", "Standard", GFX_NORMAL}, + {0, 0, 0} +}; + +GPHGraphicsManager::GPHGraphicsManager(SdlEventSource *boss) + : SdlGraphicsManager(boss) { +} + +const OSystem::GraphicsMode *GPHGraphicsManager::getSupportedGraphicsModes() const { + return s_supportedGraphicsModes; +} + +int GPHGraphicsManager::getDefaultGraphicsMode() const { + return GFX_NORMAL; +} + +bool GPHGraphicsManager::setGraphicsMode(int mode) { + Common::StackLock lock(_graphicsMutex); + + assert(_transactionMode == kTransactionActive); + + if (_oldVideoMode.setup && _oldVideoMode.mode == mode) + return true; + + int newScaleFactor = 1; + + switch (mode) { + case GFX_NORMAL: + newScaleFactor = 1; + break; + case GFX_HALF: + newScaleFactor = 1; + break; + default: + warning("unknown gfx mode %d", mode); + return false; + } + + _transactionDetails.normal1xScaler = (mode == GFX_NORMAL); + if (_oldVideoMode.setup && _oldVideoMode.scaleFactor != newScaleFactor) + _transactionDetails.needHotswap = true; + + _transactionDetails.needUpdatescreen = true; + + _videoMode.mode = mode; + _videoMode.scaleFactor = newScaleFactor; + + return true; +} + +void GPHGraphicsManager::setGraphicsModeIntern() { + Common::StackLock lock(_graphicsMutex); + ScalerProc *newScalerProc = 0; + + switch (_videoMode.mode) { + case GFX_NORMAL: + newScalerProc = Normal1x; + break; + case GFX_HALF: + newScalerProc = DownscaleAllByHalf; + break; + + default: + error("Unknown gfx mode %d", _videoMode.mode); + } + + _scalerProc = newScalerProc; + + if (!_screen || !_hwscreen) + return; + + // Blit everything to the screen + _forceFull = true; + + // Even if the old and new scale factors are the same, we may have a + // different scaler for the cursor now. + blitCursor(); +} + +void GPHGraphicsManager::initSize(uint w, uint h) { + assert(_transactionMode == kTransactionActive); + + // Avoid redundant res changes + if ((int)w == _videoMode.screenWidth && (int)h == _videoMode.screenHeight) + return; + + _videoMode.screenWidth = w; + _videoMode.screenHeight = h; + if (w > 320 || h > 240){ + setGraphicsMode(GFX_HALF); + setGraphicsModeIntern(); + _sdlEventSource->toggleMouseGrab(); + } + + _transactionDetails.sizeChanged = true; +} + +void GPHGraphicsManager::drawMouse() { + if (!_mouseVisible || !_mouseSurface) { + _mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0; + return; + } + + SDL_Rect dst; + int scale; + int width, height; + int hotX, hotY; + + if (_videoMode.mode == GFX_HALF && !_overlayVisible){ + dst.x = _mouseCurState.x/2; + dst.y = _mouseCurState.y/2; + } else { + dst.x = _mouseCurState.x; + dst.y = _mouseCurState.y; + } + + if (!_overlayVisible) { + scale = _videoMode.scaleFactor; + width = _videoMode.screenWidth; + height = _videoMode.screenHeight; + dst.w = _mouseCurState.vW; + dst.h = _mouseCurState.vH; + hotX = _mouseCurState.vHotX; + hotY = _mouseCurState.vHotY; + } else { + scale = 1; + width = _videoMode.overlayWidth; + height = _videoMode.overlayHeight; + dst.w = _mouseCurState.rW; + dst.h = _mouseCurState.rH; + hotX = _mouseCurState.rHotX; + hotY = _mouseCurState.rHotY; + } + + // The mouse is undrawn using virtual coordinates, i.e. they may be + // scaled and aspect-ratio corrected. + + _mouseBackup.x = dst.x - hotX; + _mouseBackup.y = dst.y - hotY; + _mouseBackup.w = dst.w; + _mouseBackup.h = dst.h; + + // We draw the pre-scaled cursor image, so now we need to adjust for + // scaling, shake position and aspect ratio correction manually. + + if (!_overlayVisible) { + dst.y += _currentShakePos; + } + + if (_videoMode.aspectRatioCorrection && !_overlayVisible) + dst.y = real2Aspect(dst.y); + + dst.x = scale * dst.x - _mouseCurState.rHotX; + dst.y = scale * dst.y - _mouseCurState.rHotY; + dst.w = _mouseCurState.rW; + dst.h = _mouseCurState.rH; + + // Note that SDL_BlitSurface() and addDirtyRect() will both perform any + // clipping necessary + + if (SDL_BlitSurface(_mouseSurface, NULL, _hwscreen, &dst) != 0) + error("SDL_BlitSurface failed: %s", SDL_GetError()); + + // The screen will be updated using real surface coordinates, i.e. + // they will not be scaled or aspect-ratio corrected. + addDirtyRect(dst.x, dst.y, dst.w, dst.h, true); +} + +void GPHGraphicsManager::undrawMouse() { + const int x = _mouseBackup.x; + const int y = _mouseBackup.y; + + // When we switch bigger overlay off mouse jumps. Argh! + // This is intended to prevent undrawing offscreen mouse + if (!_overlayVisible && (x >= _videoMode.screenWidth || y >= _videoMode.screenHeight)) + return; + + if (_mouseBackup.w != 0 && _mouseBackup.h != 0){ + if (_videoMode.mode == GFX_HALF && !_overlayVisible){ + addDirtyRect(x*2, y*2, _mouseBackup.w*2, _mouseBackup.h*2); + } else { + addDirtyRect(x, y, _mouseBackup.w, _mouseBackup.h); + } + } +} + +void GPHGraphicsManager::internUpdateScreen() { + SDL_Surface *srcSurf, *origSurf; + int height, width; + ScalerProc *scalerProc; + int scale1; + +#if defined (DEBUG) + assert(_hwscreen != NULL); + assert(_hwscreen->map->sw_data != NULL); +#endif + + // If the shake position changed, fill the dirty area with blackness + if (_currentShakePos != _newShakePos || + (_mouseNeedsRedraw && _mouseBackup.y <= _currentShakePos)) { + SDL_Rect blackrect = {0, 0, _videoMode.screenWidth * _videoMode.scaleFactor, _newShakePos * _videoMode.scaleFactor}; + + if (_videoMode.aspectRatioCorrection && !_overlayVisible) + blackrect.h = real2Aspect(blackrect.h - 1) + 1; + + SDL_FillRect(_hwscreen, &blackrect, 0); + + _currentShakePos = _newShakePos; + + _forceFull = true; + } + + // Check whether the palette was changed in the meantime and update the + // screen surface accordingly. + if (_screen && _paletteDirtyEnd != 0) { + SDL_SetColors(_screen, _currentPalette + _paletteDirtyStart, + _paletteDirtyStart, + _paletteDirtyEnd - _paletteDirtyStart); + + _paletteDirtyEnd = 0; + + _forceFull = true; + } + +#ifdef USE_OSD + // OSD visible (i.e. non-transparent)? + if (_osdAlpha != SDL_ALPHA_TRANSPARENT) { + // Updated alpha value + const int diff = SDL_GetTicks() - _osdFadeStartTime; + if (diff > 0) { + if (diff >= kOSDFadeOutDuration) { + // Back to full transparency + _osdAlpha = SDL_ALPHA_TRANSPARENT; + } else { + // Do a linear fade out... + const int startAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100; + _osdAlpha = startAlpha + diff * (SDL_ALPHA_TRANSPARENT - startAlpha) / kOSDFadeOutDuration; + } + SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha); + _forceFull = true; + } + } +#endif + + if (!_overlayVisible) { + origSurf = _screen; + srcSurf = _tmpscreen; + width = _videoMode.screenWidth; + height = _videoMode.screenHeight; + scalerProc = _scalerProc; + scale1 = _videoMode.scaleFactor; + } else { + origSurf = _overlayscreen; + srcSurf = _tmpscreen2; + width = _videoMode.overlayWidth; + height = _videoMode.overlayHeight; + scalerProc = Normal1x; + + scale1 = 1; + } + + // Add the area covered by the mouse cursor to the list of dirty rects if + // we have to redraw the mouse. + if (_mouseNeedsRedraw) + undrawMouse(); + + // Force a full redraw if requested + if (_forceFull) { + _numDirtyRects = 1; + _dirtyRectList[0].x = 0; + _dirtyRectList[0].y = 0; + _dirtyRectList[0].w = width; + _dirtyRectList[0].h = height; + } + + // Only draw anything if necessary + if (_numDirtyRects > 0 || _mouseNeedsRedraw) { + SDL_Rect *r; + SDL_Rect dst; + uint32 srcPitch, dstPitch; + SDL_Rect *lastRect = _dirtyRectList + _numDirtyRects; + + for (r = _dirtyRectList; r != lastRect; ++r) { + dst = *r; + dst.x++; // Shift rect by one since 2xSai needs to access the data around + dst.y++; // any pixel to scale it, and we want to avoid mem access crashes. + + if (SDL_BlitSurface(origSurf, r, srcSurf, &dst) != 0) + error("SDL_BlitSurface failed: %s", SDL_GetError()); + } + + SDL_LockSurface(srcSurf); + SDL_LockSurface(_hwscreen); + + srcPitch = srcSurf->pitch; + dstPitch = _hwscreen->pitch; + + for (r = _dirtyRectList; r != lastRect; ++r) { + register int dst_y = r->y + _currentShakePos; + register int dst_h = 0; + register int dst_w = r->w; + register int orig_dst_y = 0; + register int dst_x = r->x; + register int src_y; + register int src_x; + + if (dst_y < height) { + dst_h = r->h; + if (dst_h > height - dst_y) + dst_h = height - dst_y; + + orig_dst_y = dst_y; + src_x = dst_x; + src_y = dst_y; + + if (_videoMode.aspectRatioCorrection && !_overlayVisible) + dst_y = real2Aspect(dst_y); + + assert(scalerProc != NULL); + + if ((_videoMode.mode == GFX_HALF) && (scalerProc == DownscaleAllByHalf)) { + if (dst_x%2==1){ + dst_x--; + dst_w++; + } + if (dst_y%2==1){ + dst_y--; + dst_h++; + } + src_x = dst_x; + src_y = dst_y; + dst_x = dst_x / 2; + dst_y = dst_y / 2; + + scalerProc((byte *)srcSurf->pixels + (src_x * 2 + 2) + (src_y + 1) * srcPitch, srcPitch, + (byte *)_hwscreen->pixels + dst_x * 2 + dst_y * dstPitch, dstPitch, dst_w, dst_h); + } else { + scalerProc((byte *)srcSurf->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch, + (byte *)_hwscreen->pixels + r->x * 2 + dst_y * dstPitch, dstPitch, r->w, dst_h); + } + } + + if (_videoMode.mode == GFX_HALF && scalerProc == DownscaleAllByHalf){ + r->w = r->w / 2; + r->h = dst_h / 2; + } else { + r->w = r->w; + r->h = dst_h; + } + + r->x = dst_x; + r->y = dst_y; + + +#ifdef USE_SCALERS + if (_videoMode.aspectRatioCorrection && orig_dst_y < height && !_overlayVisible) + r->h = stretch200To240((uint8 *) _hwscreen->pixels, dstPitch, r->w, r->h, r->x, r->y, orig_dst_y * scale1); +#endif + } + SDL_UnlockSurface(srcSurf); + SDL_UnlockSurface(_hwscreen); + + // Readjust the dirty rect list in case we are doing a full update. + // This is necessary if shaking is active. + if (_forceFull) { + _dirtyRectList[0].y = 0; + _dirtyRectList[0].h = (_videoMode.mode == GFX_HALF) ? effectiveScreenHeight()/2 : effectiveScreenHeight(); + } + + drawMouse(); + +#ifdef USE_OSD + if (_osdAlpha != SDL_ALPHA_TRANSPARENT) { + SDL_BlitSurface(_osdSurface, 0, _hwscreen, 0); + } +#endif + // Finally, blit all our changes to the screen + SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList); + } + + _numDirtyRects = 0; + _forceFull = false; + _mouseNeedsRedraw = false; +} + +void GPHGraphicsManager::showOverlay() { + if (_videoMode.mode == GFX_HALF){ + _mouseCurState.x = _mouseCurState.x / 2; + _mouseCurState.y = _mouseCurState.y / 2; + } + SdlGraphicsManager::showOverlay(); +} + +void GPHGraphicsManager::hideOverlay() { + if (_videoMode.mode == GFX_HALF){ + _mouseCurState.x = _mouseCurState.x * 2; + _mouseCurState.y = _mouseCurState.y * 2; + } + SdlGraphicsManager::hideOverlay(); +} + + +bool GPHGraphicsManager::loadGFXMode() { + + /* Forcefully disable aspect ratio correction for games + that start with a native 240px height resolution + This corrects games with non-standard resolutions + such as MM Nes (256x240). + */ + + if(_videoMode.screenHeight == 240) { + _videoMode.aspectRatioCorrection = false; + } + + fprintf(stdout, "Game ScreenMode = %d*%d\n", _videoMode.screenWidth, _videoMode.screenHeight); + if (_videoMode.screenWidth > 320 || _videoMode.screenHeight > 240) { + _videoMode.aspectRatioCorrection = false; + setGraphicsMode(GFX_HALF); + fprintf(stdout, "GraphicsMode set to HALF\n"); + } else { + setGraphicsMode(GFX_NORMAL); + fprintf(stdout, "GraphicsMode set to NORMAL\n"); + } + + if ((_videoMode.mode == GFX_HALF) && !_overlayVisible) { + _videoMode.overlayWidth = _videoMode.screenWidth / 2; + _videoMode.overlayHeight = _videoMode.screenHeight / 2; + _videoMode.fullscreen = true; + } else { + + _videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor; + _videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor; + + if (_videoMode.aspectRatioCorrection) + _videoMode.overlayHeight = real2Aspect(_videoMode.overlayHeight); + + _videoMode.hardwareWidth = _videoMode.screenWidth * _videoMode.scaleFactor; + _videoMode.hardwareHeight = effectiveScreenHeight(); + } + return SdlGraphicsManager::loadGFXMode(); +} + +bool GPHGraphicsManager::hasFeature(OSystem::Feature f) { + return + (f == OSystem::kFeatureAspectRatioCorrection) || + (f == OSystem::kFeatureCursorHasPalette); +} + +void GPHGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) { + switch (f) { + case OSystem::kFeatureAspectRatioCorrection: + setAspectRatioCorrection(enable); + break; + default: + break; + } +} + +bool GPHGraphicsManager::getFeatureState(OSystem::Feature f) { + assert(_transactionMode == kTransactionNone); + + switch (f) { + case OSystem::kFeatureAspectRatioCorrection: + return _videoMode.aspectRatioCorrection; + default: + return false; + } +} + +SdlGraphicsManager::MousePos* GPHGraphicsManager::getMouseCurState() { + return &_mouseCurState; +} + +SdlGraphicsManager::VideoState* GPHGraphicsManager::getVideoMode() { + return &_videoMode; +} + +void GPHGraphicsManager::warpMouse(int x, int y) { + if (_mouseCurState.x != x || _mouseCurState.y != y) { + if (_videoMode.mode == GFX_HALF && !_overlayVisible){ + x = x / 2; + y = y / 2; + } + } + SdlGraphicsManager::warpMouse(x, y); +} + +void GPHGraphicsManager::adjustMouseEvent(const Common::Event &event) { + if (!event.synthetic) { + Common::Event newEvent(event); + newEvent.synthetic = true; + if (!_overlayVisible) { + if (_videoMode.mode == GFX_HALF) { + newEvent.mouse.x *= 2; + newEvent.mouse.y *= 2; + } + newEvent.mouse.x /= _videoMode.scaleFactor; + newEvent.mouse.y /= _videoMode.scaleFactor; + if (_videoMode.aspectRatioCorrection) + newEvent.mouse.y = aspect2Real(newEvent.mouse.y); + } + g_system->getEventManager()->pushEvent(newEvent); + } +} + +#endif diff --git a/backends/graphics/gph/gph-graphics.h b/backends/graphics/gph/gph-graphics.h new file mode 100644 index 0000000000..6ba2b344a6 --- /dev/null +++ b/backends/graphics/gph/gph-graphics.h @@ -0,0 +1,62 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef BACKENDS_GRAPHICS_GPH_H +#define BACKENDS_GRAPHICS_GPH_H + +#include "backends/graphics/sdl/sdl-graphics.h" +#include "graphics/scaler/aspect.h" // for aspect2Real +#include "graphics/scaler/downscaler.h" + +enum { + GFX_HALF = 12 +}; + +class GPHGraphicsManager : public SdlGraphicsManager { +public: + GPHGraphicsManager(SdlEventSource *boss); + + bool hasFeature(OSystem::Feature f); + void setFeatureState(OSystem::Feature f, bool enable); + bool getFeatureState(OSystem::Feature f); + int getDefaultGraphicsMode() const; + + void initSize(uint w, uint h); + const OSystem::GraphicsMode *getSupportedGraphicsModes() const; + bool setGraphicsMode(const char *name); + bool setGraphicsMode(int mode); + void setGraphicsModeIntern(); + void internUpdateScreen(); + void showOverlay(); + void hideOverlay(); + bool loadGFXMode(); + void drawMouse(); + void undrawMouse(); + virtual void warpMouse(int x, int y); + + SdlGraphicsManager::MousePos *getMouseCurState(); + SdlGraphicsManager::VideoState *getVideoMode(); + + virtual void adjustMouseEvent(const Common::Event &event); +}; + +#endif /* BACKENDS_GRAPHICS_GPH_H */ diff --git a/backends/platform/gph/gph-backend.cpp b/backends/platform/gph/gph-backend.cpp new file mode 100644 index 0000000000..0432974246 --- /dev/null +++ b/backends/platform/gph/gph-backend.cpp @@ -0,0 +1,211 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +// Disable symbol overrides so that we can use system headers. +#define FORBIDDEN_SYMBOL_ALLOW_ALL + +#include "backends/platform/sdl/sdl-sys.h" + +// #include "backends/platform/gph/gph-options.h" +#include "backends/platform/gph/gph-sdl.h" +#include "backends/platform/gph/gph-hw.h" +#include "backends/plugins/posix/posix-provider.h" +#include "base/main.h" + +#include "common/archive.h" +#include "common/config-manager.h" +#include "common/debug.h" +#include "common/events.h" +#include "common/util.h" + +#include "common/file.h" +#include "base/main.h" + +#include "backends/saves/default/default-saves.h" + +#include "backends/timer/default/default-timer.h" +#include "audio/mixer_intern.h" + +#include +#include +#include +#include +#include +#include +#include // for getTimeAndDate() + +/* Dump console info to files. */ +#define DUMP_STDOUT + +void OSystem_GPH::initBackend() { + + // Create the events manager + if (_eventSource == 0) + _eventSource = new GPHEventSource(); + + // Create the graphics manager + if (_graphicsManager == 0) { + _graphicsManager = new GPHGraphicsManager(_eventSource); + } + + /* Setup default save path to be workingdir/saves */ + + char savePath[PATH_MAX+1]; + char workDirName[PATH_MAX+1]; + + if (getcwd(workDirName, PATH_MAX) == NULL) { + error("Could not obtain current working directory"); + } else { + printf("Current working directory: %s\n", workDirName); + } + + strcpy(savePath, workDirName); + strcat(savePath, "/saves"); + printf("Current save directory: %s\n", savePath); + struct stat sb; + if (stat(savePath, &sb) == -1) + if (errno == ENOENT) // Create the dir if it does not exist + if (mkdir(savePath, 0755) != 0) + warning("mkdir for '%s' failed!", savePath); + + _savefileManager = new DefaultSaveFileManager(savePath); + + #ifdef DUMP_STDOUT + // The GP2X Wiz has a serial console on the breakout board but most users do not use this so we + // output all our STDOUT and STDERR to files for debug purposes. + char STDOUT_FILE[PATH_MAX+1]; + char STDERR_FILE[PATH_MAX+1]; + + strcpy(STDOUT_FILE, workDirName); + strcpy(STDERR_FILE, workDirName); + strcat(STDOUT_FILE, "/scummvm.stdout.txt"); + strcat(STDERR_FILE, "/scummvm.stderr.txt"); + + // Flush the output in case anything is queued + fclose(stdout); + fclose(stderr); + + // Redirect standard input and standard output + FILE *newfp = freopen(STDOUT_FILE, "w", stdout); + if (newfp == NULL) { + #if !defined(stdout) + stdout = fopen(STDOUT_FILE, "w"); + #else + newfp = fopen(STDOUT_FILE, "w"); + if (newfp) { + *stdout = *newfp; + } + #endif + } + + newfp = freopen(STDERR_FILE, "w", stderr); + if (newfp == NULL) { + #if !defined(stderr) + stderr = fopen(STDERR_FILE, "w"); + #else + newfp = fopen(STDERR_FILE, "w"); + if (newfp) { + *stderr = *newfp; + } + #endif + } + + setbuf(stderr, NULL); + printf("%s\n", "Debug: STDOUT and STDERR redirected to text files."); + #endif /* DUMP_STDOUT */ + + /* Initialise any GP2X Wiz specific stuff we may want (Batt Status, scaler etc.) */ + WIZ_HW::deviceInit(); + + /* Set Default hardware mixer volume to a preset level (VOLUME_INITIAL). This is done to 'reset' volume level if set by other apps. */ + WIZ_HW::mixerMoveVolume(0); + + /* Up default volume values as we use a seperate system level volume anyway. */ + ConfMan.registerDefault("music_volume", 192); + ConfMan.registerDefault("sfx_volume", 192); + ConfMan.registerDefault("speech_volume", 192); + + /* Trigger autosave every 4 minutes - On low batts 5 mins is about your warning time. */ + ConfMan.registerDefault("autosave_period", 4 * 60); + + /* Make sure that aspect ratio correction is enabled on the 1st run to stop users asking me what the 'wasted space' is ;-). */ + ConfMan.registerDefault("aspect_ratio", true); + + /* Make sure SDL knows that we have a joystick we want to use. */ + ConfMan.setInt("joystick_num", 0); + + /* Now setup any device specific user options (Left handed mode, that sort of thing). */ + // GPH::setOptions(); + + printf("%s\n", "Passing to OSystem::SDL initBackend."); + + /* Pass to POSIX method to do the heavy lifting */ + OSystem_POSIX::initBackend(); +} + +void OSystem_GPH::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) { + + /* Setup default extra data paths for engine data files and plugins */ + char workDirName[PATH_MAX+1]; + + if (getcwd(workDirName, PATH_MAX) == NULL) { + error("Error: Could not obtain current working directory"); + } + + Common::FSNode workdirNode(workDirName); + if (workdirNode.exists() && workdirNode.isDirectory()) { + s.add("__GP2XWIZ_WORKDIR__", new Common::FSDirectory(workDirName), priority); + } + + char enginedataPath[PATH_MAX+1]; + + strcpy(enginedataPath, workDirName); + strcat(enginedataPath, "/engine-data"); + + Common::FSNode engineNode(enginedataPath); + if (engineNode.exists() && engineNode.isDirectory()) { + s.add("__GP2XWIZ_ENGDATA__", new Common::FSDirectory(enginedataPath), priority); + } + + char pluginsPath[PATH_MAX+1]; + + strcpy(pluginsPath, workDirName); + strcat(pluginsPath, "/plugins"); + + Common::FSNode pluginsNode(pluginsPath); + if (pluginsNode.exists() && pluginsNode.isDirectory()) { + s.add("__GP2XWIZ_PLUGINS__", new Common::FSDirectory(pluginsPath), priority); + } +} + +void OSystem_GPH::quit() { + + WIZ_HW::deviceDeinit(); + + #ifdef DUMP_STDOUT + printf("%s\n", "Debug: STDOUT and STDERR text files closed."); + fclose(stdout); + fclose(stderr); + #endif /* DUMP_STDOUT */ + + OSystem_SDL::quit(); +} diff --git a/backends/platform/gph/gph-events.cpp b/backends/platform/gph/gph-events.cpp deleted file mode 100644 index 2a6237c794..0000000000 --- a/backends/platform/gph/gph-events.cpp +++ /dev/null @@ -1,481 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -/* - * GPH: Device Specific Event Handling. - * - */ - -#include "backends/platform/gph/gph-sdl.h" -#include "backends/platform/gph/gph-hw.h" -#include "graphics/scaler/aspect.h" - -#include "common/util.h" -#include "common/events.h" - -#define JOY_DEADZONE 2200 - -#define JOY_XAXIS 0 -#define JOY_YAXIS 1 - -/* Quick default button states for modifiers. */ -int BUTTON_STATE_L = false; - -#if defined(CAANOO) - - /* Caanoo: Main Joystick Button Mappings */ - /* The Caanoo has an analogue stick so no digital DPAD */ - enum { - /* Joystick Buttons */ - BUTTON_A = 0, - BUTTON_X = 1, - BUTTON_B = 2, - BUTTON_Y = 3, - BUTTON_L = 4, - BUTTON_R = 5, - BUTTON_HOME = 6, // Home - BUTTON_HOLD = 7, // Hold (on Power) - BUTTON_HELP = 8, // Help I - BUTTON_HELP2 = 9, // Help II - BUTTON_CLICK = 10 // Stick Click - }; - - enum { - /* Unused Joystick Buttons on the Caanoo */ - BUTTON_VOLUP = 51, - BUTTON_VOLDOWN = 52, - BUTTON_UP = 53, - BUTTON_UPLEFT = 54, - BUTTON_LEFT = 55, - BUTTON_DOWNLEFT = 56, - BUTTON_DOWN = 57, - BUTTON_DOWNRIGHT = 58, - BUTTON_RIGHT = 59, - BUTTON_UPRIGHT = 60, - BUTTON_MENU = 61, - BUTTON_SELECT = 62 - }; - -#else - - /* Wiz: Main Joystick Mappings */ - enum { - /* DPAD */ - BUTTON_UP = 0, - BUTTON_UPLEFT = 1, - BUTTON_LEFT = 2, - BUTTON_DOWNLEFT = 3, - BUTTON_DOWN = 4, - BUTTON_DOWNRIGHT = 5, - BUTTON_RIGHT = 6, - BUTTON_UPRIGHT = 7, - /* Joystick Buttons */ - BUTTON_MENU = 8, - BUTTON_SELECT = 9, - BUTTON_L = 10, - BUTTON_R = 11, - BUTTON_A = 12, - BUTTON_B = 13, - BUTTON_X = 14, - BUTTON_Y = 15, - BUTTON_VOLUP = 16, - BUTTON_VOLDOWN = 17 - }; - - enum { - /* Unused Joystick Buttons on the Wiz */ - BUTTON_HOME = 51, - BUTTON_HOLD = 52, - BUTTON_CLICK = 53, - BUTTON_HELP = 54, - BUTTON_HELP2 = 55 - }; - -#endif - -enum { - /* Touchscreen TapMode */ - TAPMODE_LEFT = 0, - TAPMODE_RIGHT = 1, - TAPMODE_HOVER = 2 -}; - -static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode) { - if (key >= SDLK_F1 && key <= SDLK_F9) { - return key - SDLK_F1 + Common::ASCII_F1; - } else if (key >= SDLK_KP0 && key <= SDLK_KP9) { - return key - SDLK_KP0 + '0'; - } else if (key >= SDLK_UP && key <= SDLK_PAGEDOWN) { - return key; - } else if (unicode) { - return unicode; - } else if (key >= 'a' && key <= 'z' && (mod & KMOD_SHIFT)) { - return key & ~0x20; - } else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO) { - return 0; - } - return key; -} - - -void OSystem_GPH::fillMouseEvent(Common::Event &event, int x, int y) { - if (_videoMode.mode == GFX_HALF && !_overlayVisible){ - event.mouse.x = x*2; - event.mouse.y = y*2; - } else { - event.mouse.x = x; - event.mouse.y = y; - } - - // Update the "keyboard mouse" coords - _km.x = x; - _km.y = y; - - // Adjust for the screen scaling - if (!_overlayVisible) { - event.mouse.x /= _videoMode.scaleFactor; - event.mouse.y /= _videoMode.scaleFactor; - if (_videoMode.aspectRatioCorrection) - event.mouse.y = aspect2Real(event.mouse.y); - } -} - - -void OSystem_GPH::moveStick() { - bool stickBtn[32]; - - memcpy(stickBtn, _stickBtn, sizeof(stickBtn)); - - if ((stickBtn[0])||(stickBtn[2])||(stickBtn[4])||(stickBtn[6])) - stickBtn[1] = stickBtn[3] = stickBtn[5] = stickBtn[7] = 0; - - if ((stickBtn[1])||(stickBtn[2])||(stickBtn[3])) { - if (_km.x_down_count!=2) { - _km.x_vel = -1; - _km.x_down_count = 1; - } else - _km.x_vel = -4; - } else if ((stickBtn[5])||(stickBtn[6])||(stickBtn[7])) { - if (_km.x_down_count!=2) { - _km.x_vel = 1; - _km.x_down_count = 1; - } else - _km.x_vel = 4; - } else { - _km.x_vel = 0; - _km.x_down_count = 0; - } - - if ((stickBtn[0])||(stickBtn[1])||(stickBtn[7])) { - if (_km.y_down_count!=2) { - _km.y_vel = -1; - _km.y_down_count = 1; - } else - _km.y_vel = -4; - } else if ((stickBtn[3])||(stickBtn[4])||(stickBtn[5])) { - if (_km.y_down_count!=2) { - _km.y_vel = 1; - _km.y_down_count = 1; - } else - _km.y_vel = 4; - } else { - _km.y_vel = 0; - _km.y_down_count = 0; - } -} - -/* Custom handleMouseButtonDown/handleMouseButtonUp to deal with 'Tap Mode' for the touchscreen */ - -bool OSystem_GPH::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) { - if (ev.button.button == SDL_BUTTON_LEFT){ - if (BUTTON_STATE_L == true) /* BUTTON_STATE_L = Left Trigger Held, force Right Click */ - event.type = Common::EVENT_RBUTTONDOWN; - else if (GPH::tapmodeLevel == TAPMODE_LEFT) /* TAPMODE_LEFT = Left Click Tap Mode */ - event.type = Common::EVENT_LBUTTONDOWN; - else if (GPH::tapmodeLevel == TAPMODE_RIGHT) /* TAPMODE_RIGHT = Right Click Tap Mode */ - event.type = Common::EVENT_RBUTTONDOWN; - else if (GPH::tapmodeLevel == TAPMODE_HOVER) /* TAPMODE_HOVER = Hover (No Click) Tap Mode */ - event.type = Common::EVENT_MOUSEMOVE; - else - event.type = Common::EVENT_LBUTTONDOWN; /* For normal mice etc. */ - } - else if (ev.button.button == SDL_BUTTON_RIGHT) - event.type = Common::EVENT_RBUTTONDOWN; -#if defined(SDL_BUTTON_WHEELUP) && defined(SDL_BUTTON_WHEELDOWN) - else if (ev.button.button == SDL_BUTTON_WHEELUP) - event.type = Common::EVENT_WHEELUP; - else if (ev.button.button == SDL_BUTTON_WHEELDOWN) - event.type = Common::EVENT_WHEELDOWN; -#endif -#if defined(SDL_BUTTON_MIDDLE) - else if (ev.button.button == SDL_BUTTON_MIDDLE) - event.type = Common::EVENT_MBUTTONDOWN; -#endif - else - return false; - - fillMouseEvent(event, ev.button.x, ev.button.y); - - return true; -} - -bool OSystem_GPH::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) { - if (ev.button.button == SDL_BUTTON_LEFT){ - if (BUTTON_STATE_L == true) /* BUTTON_STATE_L = Left Trigger Held, force Right Click */ - event.type = Common::EVENT_RBUTTONUP; - else if (GPH::tapmodeLevel == TAPMODE_LEFT) /* TAPMODE_LEFT = Left Click Tap Mode */ - event.type = Common::EVENT_LBUTTONUP; - else if (GPH::tapmodeLevel == TAPMODE_RIGHT) /* TAPMODE_RIGHT = Right Click Tap Mode */ - event.type = Common::EVENT_RBUTTONUP; - else if (GPH::tapmodeLevel == TAPMODE_HOVER) /* TAPMODE_HOVER = Hover (No Click) Tap Mode */ - event.type = Common::EVENT_MOUSEMOVE; - else - event.type = Common::EVENT_LBUTTONUP; /* For normal mice etc. */ - } - else if (ev.button.button == SDL_BUTTON_RIGHT) - event.type = Common::EVENT_RBUTTONUP; -#if defined(SDL_BUTTON_MIDDLE) - else if (ev.button.button == SDL_BUTTON_MIDDLE) - event.type = Common::EVENT_MBUTTONUP; -#endif - else - return false; - - fillMouseEvent(event, ev.button.x, ev.button.y); - - return true; -} - -/* Custom handleJoyButtonDown/handleJoyButtonUp to deal with the joystick buttons on GPH devices */ - -bool OSystem_GPH::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) { - - _stickBtn[ev.jbutton.button] = 1; - event.kbd.flags = 0; - - switch (ev.jbutton.button) { - case BUTTON_UP: - case BUTTON_UPLEFT: - case BUTTON_LEFT: - case BUTTON_DOWNLEFT: - case BUTTON_DOWN: - case BUTTON_DOWNRIGHT: - case BUTTON_RIGHT: - case BUTTON_UPRIGHT: - moveStick(); - event.type = Common::EVENT_MOUSEMOVE; - fillMouseEvent(event, _km.x, _km.y); - break; - case BUTTON_B: - case BUTTON_CLICK: - event.type = Common::EVENT_LBUTTONDOWN; - fillMouseEvent(event, _km.x, _km.y); - break; - case BUTTON_X: - event.type = Common::EVENT_RBUTTONDOWN; - fillMouseEvent(event, _km.x, _km.y); - break; - case BUTTON_L: - BUTTON_STATE_L = true; - break; - case BUTTON_R: - event.type = Common::EVENT_KEYDOWN; - if (BUTTON_STATE_L == true) { -#ifdef ENABLE_VKEYBD - event.kbd.keycode = Common::KEYCODE_F7; - event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0); -#else - event.kbd.keycode = Common::KEYCODE_0; - event.kbd.ascii = mapKey(SDLK_0, ev.key.keysym.mod, 0); -#endif - } else { - event.kbd.keycode = Common::KEYCODE_RETURN; - event.kbd.ascii = mapKey(SDLK_RETURN, ev.key.keysym.mod, 0); - } - break; - case BUTTON_SELECT: - case BUTTON_HOME: - event.type = Common::EVENT_KEYDOWN; - if (BUTTON_STATE_L == true) { - event.type = Common::EVENT_QUIT; - } else { - event.kbd.keycode = Common::KEYCODE_ESCAPE; - event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0); - } - break; - case BUTTON_A: - event.type = Common::EVENT_KEYDOWN; - if (BUTTON_STATE_L == true) { - event.type = Common::EVENT_PREDICTIVE_DIALOG; - } else { - event.kbd.keycode = Common::KEYCODE_PERIOD; - event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0); - } - break; - case BUTTON_Y: - event.type = Common::EVENT_KEYDOWN; - if (BUTTON_STATE_L == true) { - GPH::ToggleTapMode(); - if (GPH::tapmodeLevel == TAPMODE_LEFT) { - displayMessageOnOSD("Touchscreen 'Tap Mode' - Left Click"); - } else if (GPH::tapmodeLevel == TAPMODE_RIGHT) { - displayMessageOnOSD("Touchscreen 'Tap Mode' - Right Click"); - } else if (GPH::tapmodeLevel == TAPMODE_HOVER) { - displayMessageOnOSD("Touchscreen 'Tap Mode' - Hover (No Click)"); - } - } else { - event.kbd.keycode = Common::KEYCODE_SPACE; - event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0); - } - break; - case BUTTON_MENU: - case BUTTON_HELP: - event.type = Common::EVENT_KEYDOWN; - if (BUTTON_STATE_L == true) { - event.type = Common::EVENT_MAINMENU; - } else { - event.kbd.keycode = Common::KEYCODE_F5; - event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0); - } - break; - case BUTTON_VOLUP: - WIZ_HW::mixerMoveVolume(2); - if (WIZ_HW::volumeLevel == 100) { - displayMessageOnOSD("Maximum Volume"); - } else { - displayMessageOnOSD("Increasing Volume"); - } - break; - case BUTTON_VOLDOWN: - WIZ_HW::mixerMoveVolume(1); - if (WIZ_HW::volumeLevel == 0) { - displayMessageOnOSD("Minimal Volume"); - } else { - displayMessageOnOSD("Decreasing Volume"); - } - break; - case BUTTON_HOLD: - event.type = Common::EVENT_QUIT; - break; - case BUTTON_HELP2: - GPH::ToggleTapMode(); - if (GPH::tapmodeLevel == TAPMODE_LEFT) { - displayMessageOnOSD("Touchscreen 'Tap Mode': Left Click"); - } else if (GPH::tapmodeLevel == TAPMODE_RIGHT) { - displayMessageOnOSD("Touchscreen 'Tap Mode': Right Click"); - } else if (GPH::tapmodeLevel == TAPMODE_HOVER) { - displayMessageOnOSD("Touchscreen 'Tap Mode': Hover (No Click)"); - } - break; - } - return true; -} - -bool OSystem_GPH::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) { - - _stickBtn[ev.jbutton.button] = 0; - event.kbd.flags = 0; - - switch (ev.jbutton.button) { - case BUTTON_UP: - case BUTTON_UPLEFT: - case BUTTON_LEFT: - case BUTTON_DOWNLEFT: - case BUTTON_DOWN: - case BUTTON_DOWNRIGHT: - case BUTTON_RIGHT: - case BUTTON_UPRIGHT: - moveStick(); - event.type = Common::EVENT_MOUSEMOVE; - fillMouseEvent(event, _km.x, _km.y); - break; - case BUTTON_B: - case BUTTON_CLICK: - event.type = Common::EVENT_LBUTTONUP; - fillMouseEvent(event, _km.x, _km.y); - break; - case BUTTON_X: - event.type = Common::EVENT_RBUTTONUP; - fillMouseEvent(event, _km.x, _km.y); - break; - case BUTTON_L: - BUTTON_STATE_L = false; - break; - case BUTTON_SELECT: - case BUTTON_HOME: - event.type = Common::EVENT_KEYUP; - event.kbd.keycode = Common::KEYCODE_ESCAPE; - event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0); - break; - case BUTTON_A: - event.type = Common::EVENT_KEYUP; - event.kbd.keycode = Common::KEYCODE_PERIOD; - event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0); - break; - case BUTTON_Y: - event.type = Common::EVENT_KEYUP; - event.kbd.keycode = Common::KEYCODE_SPACE; - event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0); - break; - case BUTTON_MENU: - case BUTTON_HELP: - event.type = Common::EVENT_KEYUP; - if (BUTTON_STATE_L == true) { - event.type = Common::EVENT_MAINMENU; - } else { - event.kbd.keycode = Common::KEYCODE_F5; - event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0); - } - break; - case BUTTON_R: - event.type = Common::EVENT_KEYUP; - if (BUTTON_STATE_L == true) { -#ifdef ENABLE_VKEYBD - event.kbd.keycode = Common::KEYCODE_F7; - event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0); -#else - event.kbd.keycode = Common::KEYCODE_0; - event.kbd.ascii = mapKey(SDLK_0, ev.key.keysym.mod, 0); -#endif - } else { - event.kbd.keycode = Common::KEYCODE_RETURN; - event.kbd.ascii = mapKey(SDLK_RETURN, ev.key.keysym.mod, 0); - } - break; - case BUTTON_VOLUP: - break; - case BUTTON_VOLDOWN: - break; - case BUTTON_HOLD: - break; - case BUTTON_HELP2: - break; - } - return true; -} - -bool OSystem_GPH::remapKey(SDL_Event &ev,Common::Event &event) { - return false; -} diff --git a/backends/platform/gph/gph-graphics.cpp b/backends/platform/gph/gph-graphics.cpp deleted file mode 100644 index 8fada7e40a..0000000000 --- a/backends/platform/gph/gph-graphics.cpp +++ /dev/null @@ -1,470 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -#include "backends/platform/gph/gph-sdl.h" - -#include "common/mutex.h" -#include "graphics/font.h" -#include "graphics/fontman.h" -#include "graphics/scaler.h" -#include "graphics/scaler/aspect.h" -#include "graphics/scaler/downscaler.h" -#include "graphics/surface.h" - -static const OSystem::GraphicsMode s_supportedGraphicsModes[] = { - {"1x", "Fullscreen", GFX_NORMAL}, - {0, 0, 0} -}; - -const OSystem::GraphicsMode *OSystem_GPH::getSupportedGraphicsModes() const { - return s_supportedGraphicsModes; -} - -int OSystem_GPH::getDefaultGraphicsMode() const { - return GFX_NORMAL; -} - -bool OSystem_GPH::setGraphicsMode(int mode) { - Common::StackLock lock(_graphicsMutex); - - assert(_transactionMode == kTransactionActive); - - if (_oldVideoMode.setup && _oldVideoMode.mode == mode) - return true; - - int newScaleFactor = 1; - - switch (mode) { - case GFX_NORMAL: - newScaleFactor = 1; - break; - case GFX_HALF: - newScaleFactor = 1; - break; - default: - warning("unknown gfx mode %d", mode); - return false; - } - - _transactionDetails.normal1xScaler = (mode == GFX_NORMAL); - if (_oldVideoMode.setup && _oldVideoMode.scaleFactor != newScaleFactor) - _transactionDetails.needHotswap = true; - - _transactionDetails.needUpdatescreen = true; - - _videoMode.mode = mode; - _videoMode.scaleFactor = newScaleFactor; - - return true; -} - -void OSystem_GPH::setGraphicsModeIntern() { - Common::StackLock lock(_graphicsMutex); - ScalerProc *newScalerProc = 0; - - switch (_videoMode.mode) { - case GFX_NORMAL: - newScalerProc = Normal1x; - break; - case GFX_HALF: - newScalerProc = DownscaleAllByHalf; - break; - - default: - error("Unknown gfx mode %d", _videoMode.mode); - } - - _scalerProc = newScalerProc; - - if (!_screen || !_hwscreen) - return; - - // Blit everything to the screen - _forceFull = true; - - // Even if the old and new scale factors are the same, we may have a - // different scaler for the cursor now. - blitCursor(); -} - -void OSystem_GPH::initSize(uint w, uint h) { - assert(_transactionMode == kTransactionActive); - - // Avoid redundant res changes - if ((int)w == _videoMode.screenWidth && (int)h == _videoMode.screenHeight) - return; - - _videoMode.screenWidth = w; - _videoMode.screenHeight = h; - if (w > 320 || h > 240){ - setGraphicsMode(GFX_HALF); - setGraphicsModeIntern(); - toggleMouseGrab(); - } - - _transactionDetails.sizeChanged = true; -} - -bool OSystem_GPH::loadGFXMode() { - if (_videoMode.screenWidth > 320 || _videoMode.screenHeight > 240) { - _videoMode.aspectRatioCorrection = false; - setGraphicsMode(GFX_HALF); - printf("GFX_HALF\n"); - } else { - setGraphicsMode(GFX_NORMAL); - printf("GFX_NORMAL\n"); - } - - if ((_videoMode.mode == GFX_HALF) && !_overlayVisible) { - _videoMode.overlayWidth = _videoMode.screenWidth / 2; - _videoMode.overlayHeight = _videoMode.screenHeight / 2; - _videoMode.fullscreen = true; - } else { - - _videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor; - _videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor; - - if (_videoMode.aspectRatioCorrection) - _videoMode.overlayHeight = real2Aspect(_videoMode.overlayHeight); - - _videoMode.hardwareWidth = _videoMode.screenWidth * _videoMode.scaleFactor; - _videoMode.hardwareHeight = effectiveScreenHeight(); - } - return OSystem_SDL::loadGFXMode(); -} - -void OSystem_GPH::drawMouse() { - if (!_mouseVisible || !_mouseSurface) { - _mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0; - return; - } - - SDL_Rect dst; - int scale; - int width, height; - int hotX, hotY; - - if (_videoMode.mode == GFX_HALF && !_overlayVisible){ - dst.x = _mouseCurState.x/2; - dst.y = _mouseCurState.y/2; - } else { - dst.x = _mouseCurState.x; - dst.y = _mouseCurState.y; - } - - if (!_overlayVisible) { - scale = _videoMode.scaleFactor; - width = _videoMode.screenWidth; - height = _videoMode.screenHeight; - dst.w = _mouseCurState.vW; - dst.h = _mouseCurState.vH; - hotX = _mouseCurState.vHotX; - hotY = _mouseCurState.vHotY; - } else { - scale = 1; - width = _videoMode.overlayWidth; - height = _videoMode.overlayHeight; - dst.w = _mouseCurState.rW; - dst.h = _mouseCurState.rH; - hotX = _mouseCurState.rHotX; - hotY = _mouseCurState.rHotY; - } - - // The mouse is undrawn using virtual coordinates, i.e. they may be - // scaled and aspect-ratio corrected. - - _mouseBackup.x = dst.x - hotX; - _mouseBackup.y = dst.y - hotY; - _mouseBackup.w = dst.w; - _mouseBackup.h = dst.h; - - // We draw the pre-scaled cursor image, so now we need to adjust for - // scaling, shake position and aspect ratio correction manually. - - if (!_overlayVisible) { - dst.y += _currentShakePos; - } - - if (_videoMode.aspectRatioCorrection && !_overlayVisible) - dst.y = real2Aspect(dst.y); - - dst.x = scale * dst.x - _mouseCurState.rHotX; - dst.y = scale * dst.y - _mouseCurState.rHotY; - dst.w = _mouseCurState.rW; - dst.h = _mouseCurState.rH; - - // Note that SDL_BlitSurface() and addDirtyRect() will both perform any - // clipping necessary - - if (SDL_BlitSurface(_mouseSurface, NULL, _hwscreen, &dst) != 0) - error("SDL_BlitSurface failed: %s", SDL_GetError()); - - // The screen will be updated using real surface coordinates, i.e. - // they will not be scaled or aspect-ratio corrected. - addDirtyRect(dst.x, dst.y, dst.w, dst.h, true); -} - -void OSystem_GPH::undrawMouse() { - const int x = _mouseBackup.x; - const int y = _mouseBackup.y; - - // When we switch bigger overlay off mouse jumps. Argh! - // This is intended to prevent undrawing offscreen mouse - if (!_overlayVisible && (x >= _videoMode.screenWidth || y >= _videoMode.screenHeight)) - return; - - if (_mouseBackup.w != 0 && _mouseBackup.h != 0){ - if (_videoMode.mode == GFX_HALF && !_overlayVisible){ - addDirtyRect(x*2, y*2, _mouseBackup.w*2, _mouseBackup.h*2); - } else { - addDirtyRect(x, y, _mouseBackup.w, _mouseBackup.h); - } - } -} - -void OSystem_GPH::internUpdateScreen() { - SDL_Surface *srcSurf, *origSurf; - int height, width; - ScalerProc *scalerProc; - int scale1; - -#if defined (DEBUG) - assert(_hwscreen != NULL); - assert(_hwscreen->map->sw_data != NULL); -#endif - - // If the shake position changed, fill the dirty area with blackness - if (_currentShakePos != _newShakePos || - (_mouseNeedsRedraw && _mouseBackup.y <= _currentShakePos)) { - SDL_Rect blackrect = {0, 0, _videoMode.screenWidth * _videoMode.scaleFactor, _newShakePos * _videoMode.scaleFactor}; - - if (_videoMode.aspectRatioCorrection && !_overlayVisible) - blackrect.h = real2Aspect(blackrect.h - 1) + 1; - - SDL_FillRect(_hwscreen, &blackrect, 0); - - _currentShakePos = _newShakePos; - - _forceFull = true; - } - - // Check whether the palette was changed in the meantime and update the - // screen surface accordingly. - if (_screen && _paletteDirtyEnd != 0) { - SDL_SetColors(_screen, _currentPalette + _paletteDirtyStart, - _paletteDirtyStart, - _paletteDirtyEnd - _paletteDirtyStart); - - _paletteDirtyEnd = 0; - - _forceFull = true; - } - -#ifdef USE_OSD - // OSD visible (i.e. non-transparent)? - if (_osdAlpha != SDL_ALPHA_TRANSPARENT) { - // Updated alpha value - const int diff = SDL_GetTicks() - _osdFadeStartTime; - if (diff > 0) { - if (diff >= kOSDFadeOutDuration) { - // Back to full transparency - _osdAlpha = SDL_ALPHA_TRANSPARENT; - } else { - // Do a linear fade out... - const int startAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100; - _osdAlpha = startAlpha + diff * (SDL_ALPHA_TRANSPARENT - startAlpha) / kOSDFadeOutDuration; - } - SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha); - _forceFull = true; - } - } -#endif - - if (!_overlayVisible) { - origSurf = _screen; - srcSurf = _tmpscreen; - width = _videoMode.screenWidth; - height = _videoMode.screenHeight; - scalerProc = _scalerProc; - scale1 = _videoMode.scaleFactor; - } else { - origSurf = _overlayscreen; - srcSurf = _tmpscreen2; - width = _videoMode.overlayWidth; - height = _videoMode.overlayHeight; - scalerProc = Normal1x; - - scale1 = 1; - } - - // Add the area covered by the mouse cursor to the list of dirty rects if - // we have to redraw the mouse. - if (_mouseNeedsRedraw) - undrawMouse(); - - // Force a full redraw if requested - if (_forceFull) { - _numDirtyRects = 1; - _dirtyRectList[0].x = 0; - _dirtyRectList[0].y = 0; - _dirtyRectList[0].w = width; - _dirtyRectList[0].h = height; - } - - // Only draw anything if necessary - if (_numDirtyRects > 0 || _mouseNeedsRedraw) { - SDL_Rect *r; - SDL_Rect dst; - uint32 srcPitch, dstPitch; - SDL_Rect *lastRect = _dirtyRectList + _numDirtyRects; - - for (r = _dirtyRectList; r != lastRect; ++r) { - dst = *r; - dst.x++; // Shift rect by one since 2xSai needs to access the data around - dst.y++; // any pixel to scale it, and we want to avoid mem access crashes. - - if (SDL_BlitSurface(origSurf, r, srcSurf, &dst) != 0) - error("SDL_BlitSurface failed: %s", SDL_GetError()); - } - - SDL_LockSurface(srcSurf); - SDL_LockSurface(_hwscreen); - - srcPitch = srcSurf->pitch; - dstPitch = _hwscreen->pitch; - - for (r = _dirtyRectList; r != lastRect; ++r) { - register int dst_y = r->y + _currentShakePos; - register int dst_h = 0; - register int dst_w = r->w; - register int orig_dst_y = 0; - register int dst_x = r->x; - register int src_y; - register int src_x; - - if (dst_y < height) { - dst_h = r->h; - if (dst_h > height - dst_y) - dst_h = height - dst_y; - - orig_dst_y = dst_y; - src_x = dst_x; - src_y = dst_y; - - if (_videoMode.aspectRatioCorrection && !_overlayVisible) - dst_y = real2Aspect(dst_y); - - assert(scalerProc != NULL); - - if ((_videoMode.mode == GFX_HALF) && (scalerProc == DownscaleAllByHalf)) { - if (dst_x%2==1){ - dst_x--; - dst_w++; - } - if (dst_y%2==1){ - dst_y--; - dst_h++; - } - src_x = dst_x; - src_y = dst_y; - dst_x = dst_x / 2; - dst_y = dst_y / 2; - - scalerProc((byte *)srcSurf->pixels + (src_x * 2 + 2) + (src_y + 1) * srcPitch, srcPitch, - (byte *)_hwscreen->pixels + dst_x * 2 + dst_y * dstPitch, dstPitch, dst_w, dst_h); - } else { - scalerProc((byte *)srcSurf->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch, - (byte *)_hwscreen->pixels + r->x * 2 + dst_y * dstPitch, dstPitch, r->w, dst_h); - } - } - - if (_videoMode.mode == GFX_HALF && scalerProc == DownscaleAllByHalf){ - r->w = r->w / 2; - r->h = dst_h / 2; - } else { - r->w = r->w; - r->h = dst_h; - } - - r->x = dst_x; - r->y = dst_y; - - -#ifdef USE_SCALERS - if (_videoMode.aspectRatioCorrection && orig_dst_y < height && !_overlayVisible) - r->h = stretch200To240((uint8 *) _hwscreen->pixels, dstPitch, r->w, r->h, r->x, r->y, orig_dst_y * scale1); -#endif - } - SDL_UnlockSurface(srcSurf); - SDL_UnlockSurface(_hwscreen); - - // Readjust the dirty rect list in case we are doing a full update. - // This is necessary if shaking is active. - if (_forceFull) { - _dirtyRectList[0].y = 0; - _dirtyRectList[0].h = (_videoMode.mode == GFX_HALF) ? effectiveScreenHeight()/2 : effectiveScreenHeight(); - } - - drawMouse(); - -#ifdef USE_OSD - if (_osdAlpha != SDL_ALPHA_TRANSPARENT) { - SDL_BlitSurface(_osdSurface, 0, _hwscreen, 0); - } -#endif - // Finally, blit all our changes to the screen - SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList); - } - - _numDirtyRects = 0; - _forceFull = false; - _mouseNeedsRedraw = false; -} - -void OSystem_GPH::showOverlay() { - if (_videoMode.mode == GFX_HALF){ - _mouseCurState.x = _mouseCurState.x / 2; - _mouseCurState.y = _mouseCurState.y / 2; - } - OSystem_SDL::showOverlay(); -} - -void OSystem_GPH::hideOverlay() { - if (_videoMode.mode == GFX_HALF){ - _mouseCurState.x = _mouseCurState.x * 2; - _mouseCurState.y = _mouseCurState.y * 2; - } - OSystem_SDL::hideOverlay(); -} - -void OSystem_GPH::warpMouse(int x, int y) { - if (_mouseCurState.x != x || _mouseCurState.y != y) { - if (_videoMode.mode == GFX_HALF && !_overlayVisible){ - x = x / 2; - y = y / 2; - } - } - OSystem_SDL::warpMouse(x, y); -} diff --git a/backends/platform/gph/gph-main.cpp b/backends/platform/gph/gph-main.cpp index e711135c15..c7d691fc66 100644 --- a/backends/platform/gph/gph-main.cpp +++ b/backends/platform/gph/gph-main.cpp @@ -18,199 +18,34 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * - * $URL$ - * $Id$ - * */ -#include "backends/platform/sdl/sdl-sys.h" - -// #include "backends/platform/gph/gph-options.h" #include "backends/platform/gph/gph-sdl.h" -#include "backends/platform/gph/gph-hw.h" -#include "backends/plugins/posix/posix-provider.h" +#include "backends/plugins/sdl/sdl-provider.h" #include "base/main.h" -#include "common/archive.h" -#include "common/config-manager.h" -#include "common/debug.h" -#include "common/events.h" -#include "common/util.h" - -#include "common/file.h" -#include "base/main.h" - -#include "backends/saves/default/default-saves.h" - -#include "backends/timer/default/default-timer.h" -#include "audio/mixer_intern.h" - -#include -#include -#include -#include -#include -#include -#include // for getTimeAndDate() - -/* Dump console info to files. */ -#define DUMP_STDOUT +#if defined(GP2XWIZ) || defined(CAANOO) int main(int argc, char *argv[]) { + + // Create our OSystem instance g_system = new OSystem_GPH(); assert(g_system); + + // Pre initialize the backend + ((OSystem_GPH *)g_system)->init(); + #ifdef DYNAMIC_MODULES - PluginManager::instance().addPluginProvider(new POSIXPluginProvider()); + PluginManager::instance().addPluginProvider(new SDLPluginProvider()); #endif // Invoke the actual ScummVM main entry point: int res = scummvm_main(argc, argv); - g_system->quit(); - - return res; -} - -void OSystem_GPH::initBackend() { - - /* Setup default save path to be workingdir/saves */ - - char savePath[PATH_MAX+1]; - char workDirName[PATH_MAX+1]; - - if (getcwd(workDirName, PATH_MAX) == NULL) { - error("Could not obtain current working directory"); - } else { - printf("Current working directory: %s\n", workDirName); - } - - strcpy(savePath, workDirName); - strcat(savePath, "/saves"); - printf("Current save directory: %s\n", savePath); - struct stat sb; - if (stat(savePath, &sb) == -1) - if (errno == ENOENT) // Create the dir if it does not exist - if (mkdir(savePath, 0755) != 0) - warning("mkdir for '%s' failed!", savePath); - - _savefile = new DefaultSaveFileManager(savePath); - - #ifdef DUMP_STDOUT - // The GP2X Wiz has a serial console on the breakout board but most users do not use this so we - // output all our STDOUT and STDERR to files for debug purposes. - char STDOUT_FILE[PATH_MAX+1]; - char STDERR_FILE[PATH_MAX+1]; - - strcpy(STDOUT_FILE, workDirName); - strcpy(STDERR_FILE, workDirName); - strcat(STDOUT_FILE, "/scummvm.stdout.txt"); - strcat(STDERR_FILE, "/scummvm.stderr.txt"); - - // Flush the output in case anything is queued - fclose(stdout); - fclose(stderr); - - // Redirect standard input and standard output - FILE *newfp = freopen(STDOUT_FILE, "w", stdout); - if (newfp == NULL) { - #if !defined(stdout) - stdout = fopen(STDOUT_FILE, "w"); - #else - newfp = fopen(STDOUT_FILE, "w"); - if (newfp) { - *stdout = *newfp; - } - #endif - } - - newfp = freopen(STDERR_FILE, "w", stderr); - if (newfp == NULL) { - #if !defined(stderr) - stderr = fopen(STDERR_FILE, "w"); - #else - newfp = fopen(STDERR_FILE, "w"); - if (newfp) { - *stderr = *newfp; - } - #endif - } - setbuf(stderr, NULL); - printf("%s\n", "Debug: STDOUT and STDERR redirected to text files."); - #endif /* DUMP_STDOUT */ + // Free OSystem + delete (OSystem_GPH *)g_system; - /* Initialise any GP2X Wiz specific stuff we may want (Batt Status, scaler etc.) */ - WIZ_HW::deviceInit(); - - /* Set Default hardware mixer volume to a preset level (VOLUME_INITIAL). This is done to 'reset' volume level if set by other apps. */ - WIZ_HW::mixerMoveVolume(0); - - /* Up default volume values as we use a seperate system level volume anyway. */ - ConfMan.registerDefault("music_volume", 192); - ConfMan.registerDefault("sfx_volume", 192); - ConfMan.registerDefault("speech_volume", 192); - - /* Trigger autosave every 4 minutes - On low batts 5 mins is about your warning time. */ - ConfMan.registerDefault("autosave_period", 4 * 60); - - /* Make sure that aspect ratio correction is enabled on the 1st run to stop users asking me what the 'wasted space' is ;-). */ - ConfMan.registerDefault("aspect_ratio", true); - - /* Make sure SDL knows that we have a joystick we want to use. */ - ConfMan.setInt("joystick_num", 0); - - /* Now setup any device specific user options (Left handed mode, that sort of thing). */ - // GPH::setOptions(); - - printf("%s\n", "Passing to OSystem::SDL initBackend."); - - /* Pass to SDL backend to do the heavy lifting */ - OSystem_SDL::initBackend(); -} - -void OSystem_GPH::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) { - - /* Setup default extra data paths for engine data files and plugins */ - char workDirName[PATH_MAX+1]; - - if (getcwd(workDirName, PATH_MAX) == NULL) { - error("Error: Could not obtain current working directory"); - } - - Common::FSNode workdirNode(workDirName); - if (workdirNode.exists() && workdirNode.isDirectory()) { - s.add("__GP2XWIZ_WORKDIR__", new Common::FSDirectory(workDirName), priority); - } - - char enginedataPath[PATH_MAX+1]; - - strcpy(enginedataPath, workDirName); - strcat(enginedataPath, "/engine-data"); - - Common::FSNode engineNode(enginedataPath); - if (engineNode.exists() && engineNode.isDirectory()) { - s.add("__GP2XWIZ_ENGDATA__", new Common::FSDirectory(enginedataPath), priority); - } - - char pluginsPath[PATH_MAX+1]; - - strcpy(pluginsPath, workDirName); - strcat(pluginsPath, "/plugins"); - - Common::FSNode pluginsNode(pluginsPath); - if (pluginsNode.exists() && pluginsNode.isDirectory()) { - s.add("__GP2XWIZ_PLUGINS__", new Common::FSDirectory(pluginsPath), priority); - } + return res; } -void OSystem_GPH::quit() { - - WIZ_HW::deviceDeinit(); - - #ifdef DUMP_STDOUT - printf("%s\n", "Debug: STDOUT and STDERR text files closed."); - fclose(stdout); - fclose(stderr); - #endif /* DUMP_STDOUT */ - - OSystem_SDL::quit(); -} +#endif diff --git a/backends/platform/gph/gph-sdl.h b/backends/platform/gph/gph-sdl.h index 136363f9a0..ef696bc3d8 100644 --- a/backends/platform/gph/gph-sdl.h +++ b/backends/platform/gph/gph-sdl.h @@ -18,20 +18,18 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * - * $URL$ - * $Id$ - * */ -#ifndef GPH_SDL_H -#define GPH_SDL_H +#ifndef GPH_H +#define GPH_H -#include "backends/platform/sdl/sdl.h" +#if defined(GP2XWIZ) || defined(CAANOO) -// FIXME: For now keep hacks in this header to save polluting the SDL backend. -enum { - GFX_HALF = 12 -}; +#include "backends/base-backend.h" +#include "backends/platform/sdl/sdl.h" +#include "backends/platform/sdl/posix/posix.h" +#include "backends/graphics/gph/gph-graphics.h" +#include "backends/events/gph/gph-events.h" #define __GP2XWIZ__ #define MIXER_DOUBLE_BUFFERING 1 @@ -40,42 +38,13 @@ enum { #define PATH_MAX 255 #endif -class OSystem_GPH : public OSystem_SDL { +class OSystem_GPH : public OSystem_POSIX { public: - OSystem_GPH() {} - - /* Graphics */ - void initSize(uint w, uint h); - void setGraphicsModeIntern(); - bool setGraphicsMode(int mode); - void internUpdateScreen(); - const OSystem::GraphicsMode *getSupportedGraphicsModes() const; - bool setGraphicsMode(const char *name); - int getDefaultGraphicsMode() const; - bool loadGFXMode(); - void drawMouse(); - void undrawMouse(); - void showOverlay(); - void hideOverlay(); - - /* Event Stuff */ - void moveStick(); - void fillMouseEvent(Common::Event&, int, int); - void warpMouse(int, int); - bool remapKey(SDL_Event&, Common::Event&); - /* Platform Setup Stuff */ void addSysArchivesToSearchSet(Common::SearchSet &s, int priority); void initBackend(); void quit(); - -protected: - bool _stickBtn[32]; - - bool handleMouseButtonDown(SDL_Event &ev, Common::Event &event); - bool handleMouseButtonUp(SDL_Event &ev, Common::Event &event); - bool handleJoyButtonDown(SDL_Event &ev, Common::Event &event); - bool handleJoyButtonUp(SDL_Event &ev, Common::Event &event); }; -#endif //GPH_SDL_H +#endif +#endif //GPH_H diff --git a/backends/platform/gph/module.mk b/backends/platform/gph/module.mk index f5567f581e..a9951494d1 100644 --- a/backends/platform/gph/module.mk +++ b/backends/platform/gph/module.mk @@ -1,10 +1,9 @@ MODULE := backends/platform/gph MODULE_OBJS := \ - gph-events.o \ - gph-graphics.o \ - gph-hw.o \ - gph-main.o + gph-main.o \ + gph-backend.o \ + gph-hw.o # We don't use rules.mk but rather manually update OBJS and MODULE_DIRS. MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS)) -- cgit v1.2.3