From cfe91c8d444b8535c30d6766821ee4eeb4108b07 Mon Sep 17 00:00:00 2001 From: Tarek Soliman Date: Sat, 18 Feb 2012 17:42:39 -0600 Subject: KEYMAPPER: Move CTRL-F5 handling to DefaultEventMapper --- backends/events/default/default-events.cpp | 30 +----------------------------- 1 file changed, 1 insertion(+), 29 deletions(-) (limited to 'backends') diff --git a/backends/events/default/default-events.cpp b/backends/events/default/default-events.cpp index 074c42ff7f..3930038870 100644 --- a/backends/events/default/default-events.cpp +++ b/backends/events/default/default-events.cpp @@ -104,35 +104,7 @@ bool DefaultEventManager::pollEvent(Common::Event &event) { // Global Main Menu if (event.kbd.hasFlags(Common::KBD_CTRL) && event.kbd.keycode == Common::KEYCODE_F5) { - if (g_engine && !g_engine->isPaused()) { - Common::Event menuEvent; - menuEvent.type = Common::EVENT_MAINMENU; - - // FIXME: GSoC RTL branch passes the F6 key event to the - // engine, and also enqueues a EVENT_MAINMENU. For now, - // we just drop the key event and return an EVENT_MAINMENU - // instead. This way, we don't have to add special cases - // to engines (like it was the case for LURE in the RTL branch). - // - // However, this has other consequences, possibly negative ones. - // Like, what happens with key repeat for the trigger key? - - //pushEvent(menuEvent); - event = menuEvent; - - // FIXME: Since now we do not push another MAINMENU event onto - // our event stack, the GMM would never open, so we have to do - // that here. Of course when the engine would handle MAINMENU - // as an event now and open up the GMM itself it would open the - // menu twice. - if (g_engine && !g_engine->isPaused()) - g_engine->openMainMenuDialog(); - - if (_shouldQuit) - event.type = Common::EVENT_QUIT; - else if (_shouldRTL) - event.type = Common::EVENT_RTL; - } + //do nothing - EventMapper handles this case for us } #ifdef ENABLE_VKEYBD else if (event.kbd.keycode == Common::KEYCODE_F7 && event.kbd.hasFlags(0)) { -- cgit v1.2.3