From 1dac4fbd557fc07be1bbc0dbbe94b1705b601a2a Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Thu, 4 Nov 2010 15:58:53 +0000 Subject: SCI/SCUMMVM: Added an option to enable the dithering removal algorithm (so called "undithering") in the graphics options tab. The algorithm is now disabled by default, after popular demand. In retrospect, we really shouldn't have made it default, in order to preserve the authenticity of the graphics in early SCI EGA games, and allow the user to opt in and enable the option if needed. Unfortunately, the lack of an easy way to modify the option made it hard to do so. svn-id: r54066 --- base/commandLine.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'base/commandLine.cpp') diff --git a/base/commandLine.cpp b/base/commandLine.cpp index 6ee3ef382d..31ecab470a 100644 --- a/base/commandLine.cpp +++ b/base/commandLine.cpp @@ -157,6 +157,7 @@ void registerDefaults() { // Graphics ConfMan.registerDefault("fullscreen", false); ConfMan.registerDefault("aspect_ratio", false); + ConfMan.registerDefault("sci_undither", false); ConfMan.registerDefault("gfx_mode", "normal"); ConfMan.registerDefault("render_mode", "default"); ConfMan.registerDefault("desired_screen_aspect_ratio", "auto"); -- cgit v1.2.3