From 7446ffd73bd184610d550a354a8e252b0b7f334d Mon Sep 17 00:00:00 2001 From: Alexander Tkachev Date: Wed, 11 May 2016 15:15:23 +0600 Subject: CLOUD: Integrate CloudThread into OSystem Would be changed soon. --- base/main.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'base/main.cpp') diff --git a/base/main.cpp b/base/main.cpp index 593179d80e..ce69117bc6 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -477,10 +477,10 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) { } #endif - CloudThread thread; - Common::TimerManager *manager = system.getTimerManager(); - if (!manager->installTimerProc(cloudThread, 1000000, &thread, "Cloud Thread")) - warning("Failed to create cloud thread"); + //TODO: define USE_CLOUD +//#ifdef USE_CLOUD + system.getCloudThread()->start(); +//#endif // Unless a game was specified, show the launcher dialog if (0 == ConfMan.getActiveDomain()) -- cgit v1.2.3