From 44ab7ce0be00860f7e220cca94a76bc777fa6442 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 20 Nov 2004 01:55:53 +0000 Subject: whitespaces svn-id: r15845 --- base/main.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'base') diff --git a/base/main.cpp b/base/main.cpp index 57dc540356..24988c50de 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -392,7 +392,7 @@ extern "C" int scummvm_main(GameDetector &detector, int argc, char *argv[]) { // FIXME: We're now looping the launcher. This, of course, doesn't // work as well as it should. In theory everything should be destroyed // cleanly, so this is now enabled to encourage people to fix bits :) - while(running) { + while (running) { // Verify the given game name is a valid supported game if (detector.detectMain()) { // Unload all plugins not needed for this game, @@ -411,7 +411,7 @@ extern "C" int scummvm_main(GameDetector &detector, int argc, char *argv[]) { PluginManager::instance().loadPlugins(); } - launcherDialog(detector, system); + launcherDialog(detector, system); } // ...and quit (the return 0 should never be reached) -- cgit v1.2.3