From c545ebd0d5d1b0690e16f7472048e7ffde40d934 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Wed, 8 Jun 2011 00:01:44 +0200 Subject: CGE: Add minimal engine and detection --- base/plugins.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'base') diff --git a/base/plugins.cpp b/base/plugins.cpp index 4a3b201714..a838414da3 100644 --- a/base/plugins.cpp +++ b/base/plugins.cpp @@ -94,6 +94,9 @@ public: #if PLUGIN_ENABLED_STATIC(AGOS) LINK_PLUGIN(AGOS) #endif + #if PLUGIN_ENABLED_STATIC(CGE) + LINK_PLUGIN(CGE) + #endif #if PLUGIN_ENABLED_STATIC(CINE) LINK_PLUGIN(CINE) #endif -- cgit v1.2.3 From 880594eb76266dd7e87363bb49fb023b139adfab Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Thu, 6 Oct 2011 00:26:38 +0200 Subject: BASE: Add another whitespace before "Starting $gamedescription". This was removed by accident in 59739a7a0e3e4826ba7b27d5270a8d7a26b787ef. --- base/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'base') diff --git a/base/main.cpp b/base/main.cpp index 930b69cfac..a93f693d8d 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -111,7 +111,7 @@ static const EnginePlugin *detectPlugin() { printf("failed\n"); warning("%s is an invalid gameid. Use the --list-games option to list supported gameid", gameid.c_str()); } else { - printf("%s\n Starting '%s'\n", plugin->getName(), game.description().c_str()); + printf("%s\n Starting '%s'\n", plugin->getName(), game.description().c_str()); } return plugin; -- cgit v1.2.3 From 8d0a88e7f4529a53abdca35ac9b19a0e7a323335 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Thu, 6 Oct 2011 00:29:03 +0200 Subject: BASE: Slight cleanup. --- base/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'base') diff --git a/base/main.cpp b/base/main.cpp index a93f693d8d..5d0c0ea09a 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -103,7 +103,7 @@ static const EnginePlugin *detectPlugin() { // Query the plugins and find one that will handle the specified gameid printf("User picked target '%s' (gameid '%s')...\n", ConfMan.getActiveDomainName().c_str(), gameid.c_str()); - printf("%s", " Looking for a plugin supporting this gameid... "); + printf(" Looking for a plugin supporting this gameid... "); GameDescriptor game = EngineMan.findGame(gameid, &plugin); -- cgit v1.2.3