From fa97d4ad897452e0ee2d975c4bf4dda45737e4c3 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 20 Nov 2004 23:49:11 +0000 Subject: Removing walkthrough stuff again (talked to aquadran about this, he had no objections) svn-id: r15849 --- base/engine.cpp | 3 --- base/engine.h | 3 --- 2 files changed, 6 deletions(-) (limited to 'base') diff --git a/base/engine.cpp b/base/engine.cpp index 5dbdd28e8d..252b9d752b 100644 --- a/base/engine.cpp +++ b/base/engine.cpp @@ -47,8 +47,6 @@ Engine::Engine(OSystem *syst) g_debugLevel = ConfMan.getInt("debuglevel"); _saveFileMan = _system->getSavefileManager(); - - _walkthroughDialog = new GUI::WalkthroughDialog(1.0, 1.0); } Engine::~Engine() { @@ -56,7 +54,6 @@ Engine::~Engine() { delete _mixer; delete _saveFileMan; - delete _walkthroughDialog; g_engine = NULL; } diff --git a/base/engine.h b/base/engine.h index 24d58e51f4..509d8cd526 100644 --- a/base/engine.h +++ b/base/engine.h @@ -25,8 +25,6 @@ #include "common/str.h" #include "common/system.h" -#include "gui/walkthrough.h" - class SoundMixer; class Timer; @@ -39,7 +37,6 @@ public: protected: const Common::String _gameDataPath; SaveFileManager *_saveFileMan; - GUI::WalkthroughDialog *_walkthroughDialog; public: Engine(OSystem *syst); -- cgit v1.2.3