From 0a7bb215d9d4888c7106b41f6ca2ee46e09bca70 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Fri, 15 Jun 2007 17:37:28 +0000 Subject: Added a FIXME comment to the adv. detector code regarding (not) using FSNode/FSList svn-id: r27425 --- common/advancedDetector.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'common/advancedDetector.cpp') diff --git a/common/advancedDetector.cpp b/common/advancedDetector.cpp index 6b4d3f685e..a342ed910a 100644 --- a/common/advancedDetector.cpp +++ b/common/advancedDetector.cpp @@ -338,6 +338,9 @@ static ADGameDescList detectGame(const FSList *fslist, const Common::ADParams &p } } + // TODO/FIXME: Fingolfin says: It's not good that we have two different code paths here, + // one using a FSList, one using File::open, as that will lead to discrepancies and subtle + // problems caused by those. if (fslist != 0) { // Get the information of the existing files for (FSList::const_iterator file = fslist->begin(); file != fslist->end(); ++file) { -- cgit v1.2.3