From fcfc72296ccf751d4900d05129cbefcc0823550b Mon Sep 17 00:00:00 2001 From: Max Horn Date: Thu, 19 Sep 2002 23:49:38 +0000 Subject: based on my findings for guifont, I changed string.cpp to read the char width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes' svn-id: r4978 --- common/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'common/main.cpp') diff --git a/common/main.cpp b/common/main.cpp index 9587ee7085..8295b99805 100644 --- a/common/main.cpp +++ b/common/main.cpp @@ -116,7 +116,7 @@ int main(int argc, char *argv[]) strcat(scummhome, "\\"); strcat(scummhome, DEFAULT_CONFIG_FILE); #else - strcpy(scummhome,DEFAULT_CONFIG_FILE); + strcpy(scummhome, DEFAULT_CONFIG_FILE); #endif #endif -- cgit v1.2.3