From 350dc4290fd5dd8f28af9e63713b48ef2c131f09 Mon Sep 17 00:00:00 2001 From: Jody Northup Date: Sat, 13 Jun 2009 10:24:52 +0000 Subject: Fixed cursor code to keep track of cursor formats so that ThemeEngine and/or GuiManager cursors will render properly over the game (on spacebar hit, for instance) svn-id: r41491 --- common/system.h | 1 + 1 file changed, 1 insertion(+) (limited to 'common/system.h') diff --git a/common/system.h b/common/system.h index f16b560e34..4e282d1f31 100644 --- a/common/system.h +++ b/common/system.h @@ -739,6 +739,7 @@ public: */ #ifdef ENABLE_16BIT virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor = 0xFFFFFFFF, int cursorTargetScale = 1) = 0; + virtual void setCursorFormat(Graphics::PixelFormat format) = 0; #else virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255, int cursorTargetScale = 1) = 0; #endif -- cgit v1.2.3