From 4bd05071e511c077811040c7c746d1c5f8e8c3f8 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 4 Sep 2004 01:31:04 +0000 Subject: Got rid of OSystem::move_screen svn-id: r14882 --- common/system.h | 13 ------------- 1 file changed, 13 deletions(-) (limited to 'common/system.h') diff --git a/common/system.h b/common/system.h index 794271f8bb..f3cad4f9b6 100644 --- a/common/system.h +++ b/common/system.h @@ -264,19 +264,6 @@ public: /** Update the dirty areas of the screen. */ virtual void updateScreen() = 0; - /** - * Moves the screen content by the offset specified via dx/dy. - * Only the region from x=0 till x=height-1 is affected. - * @param dx the horizontal offset. - * @param dy the vertical offset. - * @param height the number of lines which in which the move will be done. - * - * @todo This is a rather special screen effect, only used by the SCUMM - * frontend - we should consider removing it from the backend API - * and instead implement the functionality in the frontend. - */ - virtual void move_screen(int dx, int dy, int height) = 0; - /** * Set current shake position, a feature needed for some SCUMM screen effects. * The effect causes the displayed graphics to be shifted upwards by the specified -- cgit v1.2.3