From 75e3568f063c883ecfb057f4c6dccd3962d77a4c Mon Sep 17 00:00:00 2001 From: Thierry Crozat Date: Tue, 5 Dec 2017 22:22:04 +0000 Subject: SUPERNOVA: Implement dialogs with variable text This was partially implemented but not finished. However I reverted the changes already done to support that in order to use a different approach. --- devtools/create_supernova/gametext.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'devtools/create_supernova') diff --git a/devtools/create_supernova/gametext.h b/devtools/create_supernova/gametext.h index d5b6c9a293..398e210c54 100644 --- a/devtools/create_supernova/gametext.h +++ b/devtools/create_supernova/gametext.h @@ -678,7 +678,7 @@ const char *gameText[] = { "Dann gehe ich eben wieder.", // kStringDialogAxacussCorridor5_5 "Ach, halten Sie's Maul, ich gehe trotzdem!", // kStringDialogAxacussCorridor5_6 // 535 - "Wenn Sie mich durchlassen gebe ich Ihnen %s Xa.", // kStringDialogAxacussCorridor5_7 + "Wenn Sie mich durchlassen gebe ich Ihnen %d Xa.", // kStringDialogAxacussCorridor5_7 "Hallo!", // kStringDialogX1 "Guten Tag!", // kStringDialogX2 "Ich bin's, Horst Hummel.", // kStringDialogX3 -- cgit v1.2.3