From c9292815b7620fa1fede4c03136a9d0abfb0c702 Mon Sep 17 00:00:00 2001 From: Tore Anderson Date: Sun, 3 Nov 2002 15:07:46 +0000 Subject: Fixed typo in description, drop build-deps on curses and readline svn-id: r5391 --- dists/debian/control | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'dists/debian') diff --git a/dists/debian/control b/dists/debian/control index f08e121927..8558b3f7a7 100644 --- a/dists/debian/control +++ b/dists/debian/control @@ -2,7 +2,7 @@ Source: scummvm-cvs Section: contrib/games Priority: optional Maintainer: Tore Anderson -Build-Depends: debhelper (>> 3.0.0), libsdl1.2-dev, libreadline4-dev, libncurses5-dev, libmad0-dev +Build-Depends: debhelper (>> 3.0.0), libsdl1.2-dev, libmad0-dev Standards-Version: 3.5.7.1 Package: scummvm-cvs @@ -12,8 +12,8 @@ Suggests: timidity Conflicts: scummvm Description: SDL implementation of LucasArts' S.C.U.M.M. interpreter S.C.U.M.M. (Script Creation Utility for Maniac Mansion) is the engine - used to a lot of classic LucasArts adventure games, such as Sam & Max - and The Secret of Monkey Island. + used to create a lot of classic LucasArts adventure games, such as + Sam & Max and The Secret of Monkey Island. . ScummVM lets you play your old adventure games in Debian, using SDL for the graphic presentation. -- cgit v1.2.3