From c5f20f176463a8fe17a120dbb2436141df9a0b4b Mon Sep 17 00:00:00 2001 From: Kostas Nakos Date: Sun, 11 Jun 2006 20:24:14 +0000 Subject: updated the CE project files for the 0.9.0 codebase svn-id: r23029 --- dists/msevc4/saga/saga.vcp | 4341 +++++++++++--------------------------------- 1 file changed, 1055 insertions(+), 3286 deletions(-) (limited to 'dists/msevc4/saga') diff --git a/dists/msevc4/saga/saga.vcp b/dists/msevc4/saga/saga.vcp index 2f0d2ad58b..070e0b9658 100644 --- a/dists/msevc4/saga/saga.vcp +++ b/dists/msevc4/saga/saga.vcp @@ -2,6 +2,7 @@ # Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02 # ** DO NOT EDIT ** +# TARGTYPE "Win32 (WCE ARM) Static Library" 0x8504 # TARGTYPE "Win32 (WCE ARMV4) Static Library" 0xa304 # TARGTYPE "Win32 (WCE emulator) Static Library" 0xa604 @@ -22,6 +23,7 @@ CFG=saga - Win32 (WCE emulator) Debug !MESSAGE "saga - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Static Library") !MESSAGE "saga - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Static Library") !MESSAGE "saga - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Static Library") +!MESSAGE "saga - Win32 (WCE ARM) Release" (based on "Win32 (WCE ARM) Static Library") !MESSAGE # Begin Project @@ -47,8 +49,8 @@ CFG=saga - Win32 (WCE emulator) Debug # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=cl.exe -# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c -# ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c +# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c +# ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo @@ -73,8 +75,8 @@ BSC32=bscmake.exe # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=cl.exe -# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c -# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c +# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c +# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo @@ -99,8 +101,8 @@ BSC32=bscmake.exe # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=clarm.exe -# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /O2 /M$(CECrtMT) /c -# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "_LIB" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "WIN32" /D "DISABLE_KYRA" /D "USE_MPEG2" /D "USE_ZLIB" /YX /O2 /M$(CECrtMT) /c +# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /O2 /M$(CECrtMT) /c +# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "_LIB" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "WIN32" /D "DISABLE_KYRA" /D "USE_MPEG2" /D "USE_ZLIB" /YX /O2 /M$(CECrtMT) /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo @@ -125,8 +127,34 @@ BSC32=bscmake.exe # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" CPP=clarm.exe -# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c -# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "_LIB" /D "DISABLE_SWORD1" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_KYRA" /D "USE_ZLIB" /D "USE_WINDBG" /YX /M$(CECrtMTDebug) /c +# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c +# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "_LIB" /D "DISABLE_SWORD1" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_KYRA" /D "USE_ZLIB" /D "USE_WINDBG" /YX /M$(CECrtMTDebug) /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "ARMRel" +# PROP BASE Intermediate_Dir "ARMRel" +# PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "ARMRel" +# PROP Intermediate_Dir "ARMRel" +# PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +CPP=clarm.exe +# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /Oxs /M$(CECrtMT) /c +# ADD CPP /nologo /W3 /I "../../../" /I "../../../engines" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_SAGA" /D "USE_ZLIB" /D "USE_FLAC" /YX /Oxs /M$(CECrtMT) /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo @@ -142,80 +170,28 @@ BSC32=bscmake.exe # Name "saga - Win32 (WCE emulator) Debug" # Name "saga - Win32 (WCE ARMV4) Release" # Name "saga - Win32 (WCE ARMV4) Debug" +# Name "saga - Win32 (WCE ARM) Release" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File -SOURCE=..\..\..\saga\actor.cpp - -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" - -NODEP_CPP_ACTOR=\ - "..\..\..\saga\common\config-manager.h"\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\animation.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\font.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\isomap.h"\ - "..\..\..\saga\saga\itedata.h"\ - "..\..\..\saga\saga\objectmap.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\script.h"\ - "..\..\..\saga\saga\sndres.h"\ - "..\..\..\saga\saga\sound.h"\ - "..\..\..\saga\saga\sprite.h"\ - "..\..\..\saga\saga\stream.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" - -NODEP_CPP_ACTOR=\ - "..\..\..\saga\common\config-manager.h"\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\animation.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\font.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\isomap.h"\ - "..\..\..\saga\saga\itedata.h"\ - "..\..\..\saga\saga\objectmap.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\script.h"\ - "..\..\..\saga\saga\sndres.h"\ - "..\..\..\saga\saga\sound.h"\ - "..\..\..\saga\saga\sprite.h"\ - "..\..\..\saga\saga\stream.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" - +SOURCE=..\..\..\engines\saga\actor.cpp DEP_CPP_ACTOR=\ - "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ + "..\..\..\common\func.h"\ + "..\..\..\common\hashmap.h"\ "..\..\..\common\list.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ @@ -225,143 +201,63 @@ DEP_CPP_ACTOR=\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\animation.h"\ + "..\..\..\engines\saga\console.h"\ + "..\..\..\engines\saga\events.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\isomap.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\objectmap.h"\ + "..\..\..\engines\saga\rscfile.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\sagaresnames.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sndres.h"\ + "..\..\..\engines\saga\sound.h"\ + "..\..\..\engines\saga\sprite.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\animation.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\events.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\isomap.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\objectmap.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sndres.h"\ - "..\..\..\saga\sound.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ACTOR=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -DEP_CPP_ACTOR=\ - "..\..\..\backends\fs\fs.h"\ - "..\..\..\backends\ps2\fileio.h"\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\list.h"\ - "..\..\..\common\map.h"\ - "..\..\..\common\mutex.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\util.h"\ - "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\animation.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\events.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\isomap.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\objectmap.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sndres.h"\ - "..\..\..\saga\sound.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_ACTOR=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\common\palmversion.h"\ - +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\saga\actor.h +SOURCE=..\..\..\engines\saga\actor.h # End Source File # Begin Source File -SOURCE=..\..\..\saga\animation.cpp - -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" - -NODEP_CPP_ANIMA=\ - "..\..\..\saga\saga\animation.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\render.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" - -NODEP_CPP_ANIMA=\ - "..\..\..\saga\saga\animation.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\render.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" - +SOURCE=..\..\..\engines\saga\animation.cpp DEP_CPP_ANIMA=\ - "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ @@ -370,135 +266,71 @@ DEP_CPP_ANIMA=\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\animation.h"\ + "..\..\..\engines\saga\console.h"\ + "..\..\..\engines\saga\events.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\render.h"\ + "..\..\..\engines\saga\rscfile.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sprite.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\animation.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\events.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\render.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ANIMA=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -DEP_CPP_ANIMA=\ - "..\..\..\backends\fs\fs.h"\ - "..\..\..\backends\ps2\fileio.h"\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\list.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\util.h"\ - "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\animation.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\events.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\render.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_ANIMA=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\common\palmversion.h"\ - +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\saga\animation.h +SOURCE=..\..\..\engines\saga\animation.h # End Source File # Begin Source File -SOURCE=..\..\..\saga\console.cpp - -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" - -NODEP_CPP_CONSO=\ - "..\..\..\saga\common\debugger.cpp"\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\animation.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\script.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" - -NODEP_CPP_CONSO=\ - "..\..\..\saga\common\debugger.cpp"\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\animation.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\script.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" - +SOURCE=..\..\..\engines\saga\console.cpp DEP_CPP_CONSO=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-file.h"\ + "..\..\..\common\config-manager.h"\ "..\..\..\common\debugger.cpp"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ + "..\..\..\common\func.h"\ + "..\..\..\common\hashmap.h"\ "..\..\..\common\list.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ @@ -511,6 +343,20 @@ DEP_CPP_CONSO=\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\animation.h"\ + "..\..\..\engines\saga\console.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sprite.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\font.h"\ "..\..\..\graphics\fontman.h"\ "..\..\..\graphics\surface.h"\ @@ -518,141 +364,45 @@ DEP_CPP_CONSO=\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\newgui.h"\ "..\..\..\gui\object.h"\ + "..\..\..\gui\theme.h"\ "..\..\..\gui\widget.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\animation.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_CONSO=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -DEP_CPP_CONSO=\ - "..\..\..\backends\ps2\fileio.h"\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\debugger.cpp"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\list.h"\ - "..\..\..\common\mutex.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ - "..\..\..\common\stack.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ - "..\..\..\common\util.h"\ - "..\..\..\graphics\font.h"\ - "..\..\..\graphics\fontman.h"\ - "..\..\..\graphics\surface.h"\ - "..\..\..\gui\console.h"\ - "..\..\..\gui\dialog.h"\ - "..\..\..\gui\newgui.h"\ - "..\..\..\gui\object.h"\ - "..\..\..\gui\widget.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\animation.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_CONSO=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\common\palmversion.h"\ - +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\saga\console.h +SOURCE=..\..\..\engines\saga\console.h # End Source File # Begin Source File -SOURCE=..\..\..\saga\events.cpp - -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" - -NODEP_CPP_EVENT=\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\animation.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\music.h"\ - "..\..\..\saga\saga\palanim.h"\ - "..\..\..\saga\saga\render.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\sndres.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" - -NODEP_CPP_EVENT=\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\animation.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\music.h"\ - "..\..\..\saga\saga\palanim.h"\ - "..\..\..\saga\saga\render.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\sndres.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" - +SOURCE=..\..\..\engines\saga\events.cpp DEP_CPP_EVENT=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ @@ -664,471 +414,465 @@ DEP_CPP_EVENT=\ "..\..\..\common\stream.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\animation.h"\ + "..\..\..\engines\saga\console.h"\ + "..\..\..\engines\saga\events.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\music.h"\ + "..\..\..\engines\saga\palanim.h"\ + "..\..\..\engines\saga\render.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sndres.h"\ + "..\..\..\engines\saga\sound.h"\ + "..\..\..\engines\saga\sprite.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\animation.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\events.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\music.h"\ - "..\..\..\saga\palanim.h"\ - "..\..\..\saga\render.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sndres.h"\ - "..\..\..\saga\sound.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_EVENT=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\morphos_timer.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -DEP_CPP_EVENT=\ +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\events.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\font.cpp +DEP_CPP_FONT_=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\rscfile.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\animation.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\events.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\music.h"\ - "..\..\..\saga\palanim.h"\ - "..\..\..\saga\render.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sndres.h"\ - "..\..\..\saga\sound.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - "..\..\..\sound\audiocd.h"\ - "..\..\..\sound\mididrv.h"\ - "..\..\..\sound\midiparser.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_EVENT=\ - "..\..\..\common\config.h"\ +NODEP_CPP_FONT_=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - "..\..\..\common\morphos_timer.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" -SOURCE=..\..\..\saga\events.h -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\saga\font.cpp +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -NODEP_CPP_FONT_=\ - "..\..\..\saga\saga\font.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\stream.h"\ - +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" +!ENDIF -NODEP_CPP_FONT_=\ - "..\..\..\saga\saga\font.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\stream.h"\ - +# End Source File +# Begin Source File -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\saga\font.h +# End Source File +# Begin Source File -DEP_CPP_FONT_=\ - "..\..\..\backends\fs\fs.h"\ +SOURCE=..\..\..\engines\saga\font_map.cpp +DEP_CPP_FONT_M=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\stream.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_FONT_=\ - "..\..\..\common\config.h"\ +NODEP_CPP_FONT_M=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" -DEP_CPP_FONT_=\ - "..\..\..\backends\fs\fs.h"\ +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\game.cpp +DEP_CPP_GAME_=\ + "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ + "..\..\..\base\game.h"\ "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ + "..\..\..\common\func.h"\ + "..\..\..\common\hashmap.h"\ "..\..\..\common\list.h"\ + "..\..\..\common\md5.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\rscfile.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.cpp"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\sagaresnames.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sprite.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\stream.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_FONT_=\ - "..\..\..\common\config.h"\ +NODEP_CPP_GAME_=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\saga\font.h -# End Source File -# Begin Source File +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" -SOURCE=..\..\..\saga\font_map.cpp +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" -NODEP_CPP_FONT_M=\ - "..\..\..\saga\saga\font.h"\ - "..\..\..\saga\saga\saga.h"\ - +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" -NODEP_CPP_FONT_M=\ - "..\..\..\saga\saga\font.h"\ - "..\..\..\saga\saga\saga.h"\ - +!ENDIF -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" +# End Source File +# Begin Source File -DEP_CPP_FONT_M=\ +SOURCE=..\..\..\engines\saga\gfx.cpp +DEP_CPP_GFX_C=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ + "..\..\..\common\stack.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\rscfile.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\sagaresnames.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sprite.h"\ + "..\..\..\engines\saga\stream.h"\ + "..\..\..\graphics\cursorman.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\saga.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_FONT_M=\ - "..\..\..\common\config.h"\ +NODEP_CPP_GFX_C=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -DEP_CPP_FONT_M=\ +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\gfx.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\ihnm_introproc.cpp +DEP_CPP_IHNM_=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\list.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\animation.h"\ + "..\..\..\engines\saga\events.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\music.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sndres.h"\ + "..\..\..\engines\saga\sound.h"\ + "..\..\..\engines\saga\sprite.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\saga.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\sound\audiocd.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ -NODEP_CPP_FONT_M=\ - "..\..\..\common\config.h"\ +NODEP_CPP_IHNM_=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ + "..\..\..\common\morphos_timer.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" -SOURCE=..\..\..\saga\game.cpp +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" -NODEP_CPP_GAME_=\ - "..\..\..\saga\backends\fs\fs.h"\ - "..\..\..\saga\base\options.h"\ - "..\..\..\saga\base\plugins.h"\ - "..\..\..\saga\common\file.h"\ - "..\..\..\saga\common\map.h"\ - "..\..\..\saga\common\md5.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" -NODEP_CPP_GAME_=\ - "..\..\..\saga\backends\fs\fs.h"\ - "..\..\..\saga\base\options.h"\ - "..\..\..\saga\base\plugins.h"\ - "..\..\..\saga\common\file.h"\ - "..\..\..\saga\common\map.h"\ - "..\..\..\saga\common\md5.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - +!ENDIF -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" +# End Source File +# Begin Source File -DEP_CPP_GAME_=\ - "..\..\..\backends\fs\fs.h"\ +SOURCE=..\..\..\engines\saga\image.cpp +DEP_CPP_IMAGE=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ - "..\..\..\common\map.h"\ - "..\..\..\common\md5.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sprite.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_GAME_=\ - "..\..\..\common\config.h"\ +NODEP_CPP_IMAGE=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -DEP_CPP_GAME_=\ - "..\..\..\backends\fs\fs.h"\ +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\input.cpp +DEP_CPP_INPUT=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ - "..\..\..\common\map.h"\ - "..\..\..\common\md5.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\console.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\isomap.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\render.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sprite.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sprite.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_GAME_=\ - "..\..\..\common\config.h"\ +NODEP_CPP_INPUT=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" -SOURCE=..\..\..\saga\gfx.cpp +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" -NODEP_CPP_GFX_C=\ - "..\..\..\saga\common\system.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\stream.h"\ - +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" -NODEP_CPP_GFX_C=\ - "..\..\..\saga\common\system.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\stream.h"\ - +!ENDIF -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" +# End Source File +# Begin Source File -DEP_CPP_GFX_C=\ - "..\..\..\backends\fs\fs.h"\ +SOURCE=..\..\..\engines\saga\interface.cpp +DEP_CPP_INTER=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ + "..\..\..\common\func.h"\ + "..\..\..\common\hashmap.h"\ "..\..\..\common\list.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ @@ -1139,123 +883,129 @@ DEP_CPP_GFX_C=\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\console.h"\ + "..\..\..\engines\saga\events.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\isomap.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\music.h"\ + "..\..\..\engines\saga\objectmap.h"\ + "..\..\..\engines\saga\puzzle.h"\ + "..\..\..\engines\saga\render.h"\ + "..\..\..\engines\saga\rscfile.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\sagaresnames.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sound.h"\ + "..\..\..\engines\saga\sprite.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\sound\audiocd.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ -NODEP_CPP_GFX_C=\ - "..\..\..\common\config.h"\ +NODEP_CPP_INTER=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ + "..\..\..\common\morphos_timer.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -DEP_CPP_GFX_C=\ - "..\..\..\backends\fs\fs.h"\ +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\interface.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\isomap.cpp +DEP_CPP_ISOMA=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\isomap.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\sagaresnames.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sprite.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_GFX_C=\ - "..\..\..\common\config.h"\ +NODEP_CPP_ISOMA=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" -SOURCE=..\..\..\saga\gfx.h -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\saga\ihnm_introproc.cpp +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -NODEP_CPP_IHNM_=\ - "..\..\..\saga\saga\animation.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\music.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\sndres.h"\ - +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" +!ENDIF -NODEP_CPP_IHNM_=\ - "..\..\..\saga\saga\animation.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\music.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\sndres.h"\ - +# End Source File +# Begin Source File -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\saga\isomap.h +# End Source File +# Begin Source File -DEP_CPP_IHNM_=\ +SOURCE=..\..\..\engines\saga\ite_introproc.cpp +DEP_CPP_ITE_I=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ @@ -1270,2196 +1020,426 @@ DEP_CPP_IHNM_=\ "..\..\..\common\stream.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\animation.h"\ + "..\..\..\engines\saga\events.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\music.h"\ + "..\..\..\engines\saga\palanim.h"\ + "..\..\..\engines\saga\rscfile.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\sagaresnames.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sndres.h"\ + "..\..\..\engines\saga\sound.h"\ + "..\..\..\engines\saga\sprite.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\animation.h"\ - "..\..\..\saga\events.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\music.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sndres.h"\ - "..\..\..\saga\sound.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_IHNM_=\ - "..\..\..\common\config.h"\ +NODEP_CPP_ITE_I=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\morphos_timer.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -DEP_CPP_IHNM_=\ +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\itedata.cpp +DEP_CPP_ITEDA=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\sagaresnames.h"\ + "..\..\..\engines\saga\sndres.h"\ + "..\..\..\engines\saga\sound.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\animation.h"\ - "..\..\..\saga\events.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\music.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sndres.h"\ - "..\..\..\saga\sound.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - "..\..\..\sound\audiocd.h"\ - "..\..\..\sound\mididrv.h"\ - "..\..\..\sound\midiparser.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_IHNM_=\ - "..\..\..\common\config.h"\ +NODEP_CPP_ITEDA=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - "..\..\..\common\morphos_timer.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" + !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\saga\image.cpp +SOURCE=..\..\..\engines\saga\itedata.h +# End Source File +# Begin Source File -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" +SOURCE=..\..\..\engines\saga\list.h +# End Source File +# Begin Source File -NODEP_CPP_IMAGE=\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\stream.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" - -NODEP_CPP_IMAGE=\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\stream.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" - -DEP_CPP_IMAGE=\ - "..\..\..\backends\ps2\fileio.h"\ - 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"..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\script.h"\ - "..\..\..\saga\saga\sound.h"\ - "..\..\..\saga\saga\sprite.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" - -NODEP_CPP_INTER=\ - "..\..\..\saga\common\config-manager.h"\ - "..\..\..\saga\common\system.h"\ - "..\..\..\saga\common\timer.h"\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\font.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\isomap.h"\ - "..\..\..\saga\saga\itedata.h"\ - "..\..\..\saga\saga\music.h"\ - "..\..\..\saga\saga\objectmap.h"\ - "..\..\..\saga\saga\puzzle.h"\ - "..\..\..\saga\saga\render.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\script.h"\ - "..\..\..\saga\saga\sound.h"\ - "..\..\..\saga\saga\sprite.h"\ - - -!ELSEIF 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"..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\util.h"\ - "..\..\..\graphics\surface.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\sndres.h"\ - "..\..\..\saga\sound.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_ITEDA=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\common\palmversion.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" - -DEP_CPP_ITEDA=\ - "..\..\..\backends\ps2\fileio.h"\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\list.h"\ - "..\..\..\common\mutex.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\util.h"\ - "..\..\..\graphics\surface.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\sndres.h"\ - "..\..\..\saga\sound.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_ITEDA=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\common\palmversion.h"\ - - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\saga\itedata.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\saga\list.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\saga\music.cpp - -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" - -NODEP_CPP_MUSIC=\ - "..\..\..\saga\common\config-manager.h"\ - "..\..\..\saga\common\file.h"\ - 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"..\..\..\sound\mp3.h"\ - "..\..\..\sound\vorbis.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_MUSIC=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\common\morphos_timer.h"\ - "..\..\..\common\palmversion.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" - -DEP_CPP_MUSIC=\ - "..\..\..\backends\fs\fs.h"\ - "..\..\..\backends\ps2\fileio.h"\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\list.h"\ - "..\..\..\common\map.h"\ - "..\..\..\common\mutex.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\timer.h"\ - "..\..\..\common\util.h"\ - "..\..\..\graphics\surface.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\music.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\stream.h"\ - "..\..\..\sound\audiocd.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\flac.h"\ - "..\..\..\sound\mididrv.h"\ - "..\..\..\sound\midiparser.h"\ - "..\..\..\sound\mixer.h"\ - "..\..\..\sound\mp3.h"\ - "..\..\..\sound\vorbis.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_MUSIC=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\common\morphos_timer.h"\ - "..\..\..\common\palmversion.h"\ - - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\saga\music.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\saga\objectmap.cpp - -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" - -NODEP_CPP_OBJEC=\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\font.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\isomap.h"\ - "..\..\..\saga\saga\objectmap.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\stream.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" - -NODEP_CPP_OBJEC=\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\font.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\isomap.h"\ - "..\..\..\saga\saga\objectmap.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\stream.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" - -DEP_CPP_OBJEC=\ - "..\..\..\backends\ps2\fileio.h"\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\list.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\util.h"\ - "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\isomap.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\objectmap.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_OBJEC=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\common\palmversion.h"\ - - -!ELSEIF 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-SOURCE=..\..\..\saga\puzzle.cpp - -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" - -NODEP_CPP_PUZZL=\ - "..\..\..\saga\common\system.h"\ - "..\..\..\saga\common\timer.h"\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\puzzle.h"\ - "..\..\..\saga\saga\render.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\sprite.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" - -NODEP_CPP_PUZZL=\ - "..\..\..\saga\common\system.h"\ - "..\..\..\saga\common\timer.h"\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\puzzle.h"\ - "..\..\..\saga\saga\render.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\sprite.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" - -DEP_CPP_PUZZL=\ - "..\..\..\backends\ps2\fileio.h"\ - 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"..\..\..\saga\sprite.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_PUZZL=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\common\morphos_timer.h"\ - "..\..\..\common\palmversion.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" - -DEP_CPP_PUZZL=\ - "..\..\..\backends\ps2\fileio.h"\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\list.h"\ - "..\..\..\common\mutex.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ - "..\..\..\common\timer.h"\ - "..\..\..\common\util.h"\ - "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\puzzle.h"\ - "..\..\..\saga\render.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sprite.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_PUZZL=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\common\morphos_timer.h"\ - "..\..\..\common\palmversion.h"\ - - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\saga\puzzle.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\saga\render.cpp - -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" - -NODEP_CPP_RENDE=\ - "..\..\..\saga\common\system.h"\ - "..\..\..\saga\common\timer.h"\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\font.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\objectmap.h"\ - "..\..\..\saga\saga\puzzle.h"\ - "..\..\..\saga\saga\render.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" - -NODEP_CPP_RENDE=\ - "..\..\..\saga\common\system.h"\ - "..\..\..\saga\common\timer.h"\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\font.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\objectmap.h"\ - "..\..\..\saga\saga\puzzle.h"\ - "..\..\..\saga\saga\render.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" - -DEP_CPP_RENDE=\ - "..\..\..\backends\ps2\fileio.h"\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\list.h"\ - "..\..\..\common\mutex.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ - "..\..\..\common\timer.h"\ - "..\..\..\common\util.h"\ - "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\objectmap.h"\ - "..\..\..\saga\puzzle.h"\ - "..\..\..\saga\render.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_RENDE=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\common\morphos_timer.h"\ - "..\..\..\common\palmversion.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" - -DEP_CPP_RENDE=\ - "..\..\..\backends\ps2\fileio.h"\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\list.h"\ - "..\..\..\common\mutex.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ - "..\..\..\common\timer.h"\ - "..\..\..\common\util.h"\ - "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\objectmap.h"\ - "..\..\..\saga\puzzle.h"\ - "..\..\..\saga\render.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_RENDE=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\common\morphos_timer.h"\ - "..\..\..\common\palmversion.h"\ - - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\saga\render.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\saga\resnames.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\saga\rscfile.cpp - -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" - -NODEP_CPP_RSCFI=\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\animation.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\music.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\sndres.h"\ - "..\..\..\saga\saga\stream.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" - -NODEP_CPP_RSCFI=\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\animation.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\music.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\sndres.h"\ - "..\..\..\saga\saga\stream.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" - -DEP_CPP_RSCFI=\ - "..\..\..\backends\fs\fs.h"\ - "..\..\..\backends\ps2\fileio.h"\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\list.h"\ - "..\..\..\common\mutex.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\timer.h"\ - "..\..\..\common\util.h"\ - "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\animation.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\music.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sndres.h"\ - "..\..\..\saga\sound.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - "..\..\..\sound\audiocd.h"\ - "..\..\..\sound\mididrv.h"\ - "..\..\..\sound\midiparser.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_RSCFI=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\common\morphos_timer.h"\ - "..\..\..\common\palmversion.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" - -DEP_CPP_RSCFI=\ - "..\..\..\backends\fs\fs.h"\ - "..\..\..\backends\ps2\fileio.h"\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\list.h"\ - "..\..\..\common\mutex.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\timer.h"\ - "..\..\..\common\util.h"\ - "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\animation.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\music.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sndres.h"\ - "..\..\..\saga\sound.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - "..\..\..\sound\audiocd.h"\ - "..\..\..\sound\mididrv.h"\ - "..\..\..\sound\midiparser.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_RSCFI=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\common\morphos_timer.h"\ - "..\..\..\common\palmversion.h"\ - - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\saga\rscfile.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\saga\saga.cpp - -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" - -NODEP_CPP_SAGA_=\ - "..\..\..\saga\backends\fs\fs.h"\ - "..\..\..\saga\base\options.h"\ - "..\..\..\saga\base\plugins.h"\ - "..\..\..\saga\common\config-manager.h"\ - "..\..\..\saga\common\file.h"\ - "..\..\..\saga\common\stdafx.h"\ - "..\..\..\saga\common\system.h"\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\animation.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\font.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\isomap.h"\ - "..\..\..\saga\saga\music.h"\ - "..\..\..\saga\saga\objectmap.h"\ - "..\..\..\saga\saga\palanim.h"\ - "..\..\..\saga\saga\puzzle.h"\ - "..\..\..\saga\saga\render.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\script.h"\ - "..\..\..\saga\saga\sndres.h"\ - "..\..\..\saga\saga\sound.h"\ - "..\..\..\saga\saga\sprite.h"\ - "..\..\..\saga\sound\mixer.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" - -NODEP_CPP_SAGA_=\ - "..\..\..\saga\backends\fs\fs.h"\ - "..\..\..\saga\base\options.h"\ - "..\..\..\saga\base\plugins.h"\ - "..\..\..\saga\common\config-manager.h"\ - "..\..\..\saga\common\file.h"\ - "..\..\..\saga\common\stdafx.h"\ - "..\..\..\saga\common\system.h"\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\animation.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\font.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\isomap.h"\ - "..\..\..\saga\saga\music.h"\ - "..\..\..\saga\saga\objectmap.h"\ - "..\..\..\saga\saga\palanim.h"\ - "..\..\..\saga\saga\puzzle.h"\ - "..\..\..\saga\saga\render.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\script.h"\ - "..\..\..\saga\saga\sndres.h"\ - "..\..\..\saga\saga\sound.h"\ - "..\..\..\saga\saga\sprite.h"\ - "..\..\..\saga\sound\mixer.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" - -DEP_CPP_SAGA_=\ - "..\..\..\backends\fs\fs.h"\ +SOURCE=..\..\..\engines\saga\music.cpp +DEP_CPP_MUSIC=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ "..\..\..\common\config-manager.h"\ - "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ + "..\..\..\common\func.h"\ + "..\..\..\common\hashmap.h"\ "..\..\..\common\list.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\music.h"\ + "..\..\..\engines\saga\rscfile.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\sagaresnames.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\animation.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\events.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\isomap.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\music.h"\ - "..\..\..\saga\objectmap.h"\ - "..\..\..\saga\palanim.h"\ - "..\..\..\saga\puzzle.h"\ - "..\..\..\saga\render.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sndres.h"\ - "..\..\..\saga\sound.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ "..\..\..\sound\audiocd.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\flac.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\sound\mp3.h"\ + "..\..\..\sound\vorbis.h"\ -NODEP_CPP_SAGA_=\ - "..\..\..\common\config.h"\ +NODEP_CPP_MUSIC=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\morphos_timer.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -DEP_CPP_SAGA_=\ - "..\..\..\backends\fs\fs.h"\ +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\music.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\objectmap.cpp +DEP_CPP_OBJEC=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ - "..\..\..\common\map.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ - "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\console.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\isomap.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\objectmap.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sprite.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\animation.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\events.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\isomap.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\music.h"\ - "..\..\..\saga\objectmap.h"\ - "..\..\..\saga\palanim.h"\ - "..\..\..\saga\puzzle.h"\ - "..\..\..\saga\render.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sndres.h"\ - "..\..\..\saga\sound.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - "..\..\..\sound\audiocd.h"\ - "..\..\..\sound\mididrv.h"\ - "..\..\..\sound\midiparser.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SAGA_=\ - "..\..\..\common\config.h"\ +NODEP_CPP_OBJEC=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - "..\..\..\common\morphos_timer.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" -SOURCE=..\..\..\saga\saga.h -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\saga\saveload.cpp +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -NODEP_CPP_SAVEL=\ - "..\..\..\saga\common\config-manager.h"\ - "..\..\..\saga\common\file.h"\ - "..\..\..\saga\common\savefile.h"\ - "..\..\..\saga\common\stdafx.h"\ - "..\..\..\saga\common\system.h"\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\isomap.h"\ - "..\..\..\saga\saga\music.h"\ - "..\..\..\saga\saga\render.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\script.h"\ - +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" +!ENDIF -NODEP_CPP_SAVEL=\ - "..\..\..\saga\common\config-manager.h"\ - "..\..\..\saga\common\file.h"\ - "..\..\..\saga\common\savefile.h"\ - "..\..\..\saga\common\stdafx.h"\ - "..\..\..\saga\common\system.h"\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\isomap.h"\ - "..\..\..\saga\saga\music.h"\ - "..\..\..\saga\saga\render.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\script.h"\ - +# End Source File +# Begin Source File -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\saga\objectmap.h +# End Source File +# Begin Source File -DEP_CPP_SAVEL=\ +SOURCE=..\..\..\engines\saga\palanim.cpp +DEP_CPP_PALAN=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ - "..\..\..\common\map.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ - "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\events.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\palanim.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\events.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\isomap.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\music.h"\ - "..\..\..\saga\render.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\sound\audiocd.h"\ - "..\..\..\sound\mididrv.h"\ - "..\..\..\sound\midiparser.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SAVEL=\ - "..\..\..\common\config.h"\ +NODEP_CPP_PALAN=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - "..\..\..\common\morphos_timer.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -DEP_CPP_SAVEL=\ +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\palanim.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\puzzle.cpp +DEP_CPP_PUZZL=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\puzzle.h"\ + "..\..\..\engines\saga\render.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\sagaresnames.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sprite.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\events.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\isomap.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\music.h"\ - "..\..\..\saga\render.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\sound\audiocd.h"\ - "..\..\..\sound\mididrv.h"\ - "..\..\..\sound\midiparser.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SAVEL=\ - "..\..\..\common\config.h"\ +NODEP_CPP_PUZZL=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\morphos_timer.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\saga\scene.cpp +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -NODEP_CPP_SCENE=\ - "..\..\..\saga\common\util.h"\ - "..\..\..\saga\graphics\ilbm.h"\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\animation.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\isomap.h"\ - "..\..\..\saga\saga\music.h"\ - "..\..\..\saga\saga\objectmap.h"\ - "..\..\..\saga\saga\palanim.h"\ - "..\..\..\saga\saga\puzzle.h"\ - "..\..\..\saga\saga\render.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\script.h"\ - "..\..\..\saga\saga\sound.h"\ - "..\..\..\saga\saga\stream.h"\ - +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" +!ENDIF -NODEP_CPP_SCENE=\ - "..\..\..\saga\common\util.h"\ - "..\..\..\saga\graphics\ilbm.h"\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\animation.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\isomap.h"\ - "..\..\..\saga\saga\music.h"\ - "..\..\..\saga\saga\objectmap.h"\ - "..\..\..\saga\saga\palanim.h"\ - "..\..\..\saga\saga\puzzle.h"\ - "..\..\..\saga\saga\render.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\script.h"\ - "..\..\..\saga\saga\sound.h"\ - "..\..\..\saga\saga\stream.h"\ - +# End Source File +# Begin Source File -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\saga\puzzle.h +# End Source File +# Begin Source File -DEP_CPP_SCENE=\ - "..\..\..\backends\fs\fs.h"\ +SOURCE=..\..\..\engines\saga\render.cpp +DEP_CPP_RENDE=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ - "..\..\..\graphics\ilbm.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\objectmap.h"\ + "..\..\..\engines\saga\puzzle.h"\ + "..\..\..\engines\saga\render.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sprite.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\animation.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\events.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\isomap.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\music.h"\ - "..\..\..\saga\objectmap.h"\ - "..\..\..\saga\palanim.h"\ - "..\..\..\saga\puzzle.h"\ - "..\..\..\saga\render.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sound.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - "..\..\..\sound\audiocd.h"\ - "..\..\..\sound\mididrv.h"\ - "..\..\..\sound\midiparser.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SCENE=\ - "..\..\..\common\config.h"\ +NODEP_CPP_RENDE=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\morphos_timer.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -DEP_CPP_SCENE=\ - "..\..\..\backends\fs\fs.h"\ +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\render.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\rscfile.cpp +DEP_CPP_RSCFI=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ @@ -3473,107 +1453,72 @@ DEP_CPP_SCENE=\ "..\..\..\common\stream.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ - "..\..\..\graphics\ilbm.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\animation.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\music.h"\ + "..\..\..\engines\saga\rscfile.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sndres.h"\ + "..\..\..\engines\saga\sound.h"\ + "..\..\..\engines\saga\sprite.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\animation.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\events.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\isomap.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\music.h"\ - "..\..\..\saga\objectmap.h"\ - "..\..\..\saga\palanim.h"\ - "..\..\..\saga\puzzle.h"\ - "..\..\..\saga\render.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sound.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SCENE=\ - "..\..\..\common\config.h"\ +NODEP_CPP_RSCFI=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\morphos_timer.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" -SOURCE=..\..\..\saga\scene.h -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\saga\script.cpp +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -NODEP_CPP_SCRIP=\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\isomap.h"\ - "..\..\..\saga\saga\itedata.h"\ - "..\..\..\saga\saga\objectmap.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\script.h"\ - "..\..\..\saga\saga\stream.h"\ - +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" +!ENDIF -NODEP_CPP_SCRIP=\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\isomap.h"\ - "..\..\..\saga\saga\itedata.h"\ - "..\..\..\saga\saga\objectmap.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\script.h"\ - "..\..\..\saga\saga\stream.h"\ - +# End Source File +# Begin Source File -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\saga\rscfile.h +# End Source File +# Begin Source File -DEP_CPP_SCRIP=\ - "..\..\..\backends\fs\fs.h"\ +SOURCE=..\..\..\engines\saga\saga.cpp +DEP_CPP_SAGA_=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ + "..\..\..\common\func.h"\ + "..\..\..\common\hashmap.h"\ "..\..\..\common\list.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ @@ -3581,159 +1526,85 @@ DEP_CPP_SCRIP=\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\animation.h"\ + "..\..\..\engines\saga\console.h"\ + "..\..\..\engines\saga\events.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\isomap.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\music.h"\ + "..\..\..\engines\saga\objectmap.h"\ + "..\..\..\engines\saga\palanim.h"\ + "..\..\..\engines\saga\puzzle.h"\ + "..\..\..\engines\saga\render.h"\ + "..\..\..\engines\saga\rscfile.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\sagaresnames.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sndres.h"\ + "..\..\..\engines\saga\sound.h"\ + "..\..\..\engines\saga\sprite.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\events.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\isomap.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\objectmap.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\sound\audiocd.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ -NODEP_CPP_SCRIP=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SAGA_=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ + "..\..\..\common\morphos_timer.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -DEP_CPP_SCRIP=\ - "..\..\..\backends\fs\fs.h"\ - "..\..\..\backends\ps2\fileio.h"\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\list.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\util.h"\ - "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\events.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\isomap.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\objectmap.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_SCRIP=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\common\palmversion.h"\ - +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\saga\script.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\saga\sfuncs.cpp - -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" - -NODEP_CPP_SFUNC=\ - "..\..\..\saga\common\config-manager.h"\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\animation.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\font.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\isomap.h"\ - "..\..\..\saga\saga\itedata.h"\ - "..\..\..\saga\saga\music.h"\ - "..\..\..\saga\saga\objectmap.h"\ - "..\..\..\saga\saga\puzzle.h"\ - "..\..\..\saga\saga\render.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\script.h"\ - "..\..\..\saga\saga\sndres.h"\ - "..\..\..\saga\saga\sound.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" - -NODEP_CPP_SFUNC=\ - "..\..\..\saga\common\config-manager.h"\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\animation.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\events.h"\ - "..\..\..\saga\saga\font.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\isomap.h"\ - "..\..\..\saga\saga\itedata.h"\ - "..\..\..\saga\saga\music.h"\ - "..\..\..\saga\saga\objectmap.h"\ - "..\..\..\saga\saga\puzzle.h"\ - "..\..\..\saga\saga\render.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\script.h"\ - "..\..\..\saga\saga\sndres.h"\ - "..\..\..\saga\saga\sound.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\saga\saga.h +# End Source File +# Begin Source File -DEP_CPP_SFUNC=\ +SOURCE=..\..\..\engines\saga\sagaresnames.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\saveload.cpp +DEP_CPP_SAVEL=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ "..\..\..\common\config-manager.h"\ - "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ + "..\..\..\common\func.h"\ + "..\..\..\common\hashmap.h"\ "..\..\..\common\list.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ @@ -3742,61 +1613,66 @@ DEP_CPP_SFUNC=\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\events.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\isomap.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\music.h"\ + "..\..\..\engines\saga\render.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\sagaresnames.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sprite.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\animation.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\events.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\isomap.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\music.h"\ - "..\..\..\saga\objectmap.h"\ - "..\..\..\saga\puzzle.h"\ - "..\..\..\saga\render.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sndres.h"\ - "..\..\..\saga\sound.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SFUNC=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SAVEL=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\morphos_timer.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -DEP_CPP_SFUNC=\ +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\scene.cpp +DEP_CPP_SCENE=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ @@ -3807,326 +1683,323 @@ DEP_CPP_SFUNC=\ "..\..\..\common\stream.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\animation.h"\ + "..\..\..\engines\saga\console.h"\ + "..\..\..\engines\saga\events.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\isomap.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\music.h"\ + "..\..\..\engines\saga\objectmap.h"\ + "..\..\..\engines\saga\palanim.h"\ + "..\..\..\engines\saga\puzzle.h"\ + "..\..\..\engines\saga\render.h"\ + "..\..\..\engines\saga\rscfile.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\sagaresnames.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sound.h"\ + "..\..\..\engines\saga\sprite.h"\ + "..\..\..\engines\saga\stream.h"\ + "..\..\..\graphics\ilbm.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\animation.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\events.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\isomap.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\music.h"\ - "..\..\..\saga\objectmap.h"\ - "..\..\..\saga\puzzle.h"\ - "..\..\..\saga\render.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sndres.h"\ - "..\..\..\saga\sound.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ "..\..\..\sound\audiocd.h"\ "..\..\..\sound\mididrv.h"\ "..\..\..\sound\midiparser.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SFUNC=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SCENE=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\morphos_timer.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\saga\sndres.cpp +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -NODEP_CPP_SNDRE=\ - "..\..\..\saga\common\file.h"\ - "..\..\..\saga\saga\itedata.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\sndres.h"\ - "..\..\..\saga\saga\sound.h"\ - "..\..\..\saga\saga\stream.h"\ - "..\..\..\saga\sound\adpcm.h"\ - "..\..\..\saga\sound\audiostream.h"\ - "..\..\..\saga\sound\voc.h"\ - "..\..\..\saga\sound\wave.h"\ - +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" +!ENDIF -NODEP_CPP_SNDRE=\ - "..\..\..\saga\common\file.h"\ - "..\..\..\saga\saga\itedata.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\sndres.h"\ - "..\..\..\saga\saga\sound.h"\ - "..\..\..\saga\saga\stream.h"\ - "..\..\..\saga\sound\adpcm.h"\ - "..\..\..\saga\sound\audiostream.h"\ - "..\..\..\saga\sound\voc.h"\ - "..\..\..\saga\sound\wave.h"\ - +# End Source File +# Begin Source File -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\saga\scene.h +# End Source File +# Begin Source File -DEP_CPP_SNDRE=\ - "..\..\..\backends\fs\fs.h"\ +SOURCE=..\..\..\engines\saga\script.cpp +DEP_CPP_SCRIP=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\console.h"\ + "..\..\..\engines\saga\events.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\isomap.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\objectmap.h"\ + "..\..\..\engines\saga\rscfile.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sprite.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\sndres.h"\ - "..\..\..\saga\sound.h"\ - "..\..\..\saga\stream.h"\ - "..\..\..\sound\adpcm.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ - "..\..\..\sound\voc.h"\ - "..\..\..\sound\wave.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SNDRE=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SCRIP=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -DEP_CPP_SNDRE=\ - "..\..\..\backends\fs\fs.h"\ +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\script.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\sfuncs.cpp +DEP_CPP_SFUNC=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ + "..\..\..\common\func.h"\ + "..\..\..\common\hashmap.h"\ "..\..\..\common\list.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\animation.h"\ + "..\..\..\engines\saga\console.h"\ + "..\..\..\engines\saga\events.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\isomap.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\music.h"\ + "..\..\..\engines\saga\objectmap.h"\ + "..\..\..\engines\saga\puzzle.h"\ + "..\..\..\engines\saga\render.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\sagaresnames.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sndres.h"\ + "..\..\..\engines\saga\sound.h"\ + "..\..\..\engines\saga\sprite.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\sndres.h"\ - "..\..\..\saga\sound.h"\ - "..\..\..\saga\stream.h"\ - "..\..\..\sound\adpcm.h"\ - "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\audiocd.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ "..\..\..\sound\mixer.h"\ - "..\..\..\sound\voc.h"\ - "..\..\..\sound\wave.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SNDRE=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SFUNC=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ + "..\..\..\common\morphos_timer.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\saga\sndres.h -# End Source File -# Begin Source File +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" -SOURCE=..\..\..\saga\sound.cpp +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" -NODEP_CPP_SOUND=\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\sound.h"\ - "..\..\..\saga\sound\adpcm.h"\ - "..\..\..\saga\sound\audiostream.h"\ - "..\..\..\saga\sound\mixer.h"\ - +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" -NODEP_CPP_SOUND=\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\sound.h"\ - "..\..\..\saga\sound\adpcm.h"\ - "..\..\..\saga\sound\audiostream.h"\ - "..\..\..\saga\sound\mixer.h"\ - +!ENDIF -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" +# End Source File +# Begin Source File -DEP_CPP_SOUND=\ +SOURCE=..\..\..\engines\saga\sndres.cpp +DEP_CPP_SNDRE=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\rscfile.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\sagaresnames.h"\ + "..\..\..\engines\saga\sndres.h"\ + "..\..\..\engines\saga\sound.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\sound.h"\ "..\..\..\sound\adpcm.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\sound\voc.h"\ + "..\..\..\sound\wave.h"\ -NODEP_CPP_SOUND=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SNDRE=\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\sndres.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\saga\sound.cpp DEP_CPP_SOUND=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\endian.h"\ "..\..\..\common\list.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\sound.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\sound.h"\ "..\..\..\sound\adpcm.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SOUND=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" -SOURCE=..\..\..\saga\sound.h -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\saga\sprite.cpp +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -NODEP_CPP_SPRIT=\ - "..\..\..\saga\saga\font.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\sprite.h"\ - "..\..\..\saga\saga\stream.h"\ - +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" +!ENDIF -NODEP_CPP_SPRIT=\ - "..\..\..\saga\saga\font.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\rscfile.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\sprite.h"\ - "..\..\..\saga\saga\stream.h"\ - +# End Source File +# Begin Source File -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\saga\sound.h +# End Source File +# Begin Source File +SOURCE=..\..\..\engines\saga\sprite.cpp DEP_CPP_SPRIT=\ - "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ @@ -4134,213 +2007,109 @@ DEP_CPP_SPRIT=\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\rscfile.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\sagaresnames.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sprite.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SPRIT=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -DEP_CPP_SPRIT=\ - "..\..\..\backends\fs\fs.h"\ - "..\..\..\backends\ps2\fileio.h"\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\list.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\util.h"\ - "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\rscfile.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_SPRIT=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\common\palmversion.h"\ - +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\saga\sprite.h +SOURCE=..\..\..\engines\saga\sprite.h # End Source File # Begin Source File -SOURCE=..\..\..\saga\sthread.cpp - -!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" - -NODEP_CPP_STHRE=\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\script.h"\ - "..\..\..\saga\saga\stream.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" - -NODEP_CPP_STHRE=\ - "..\..\..\saga\saga\actor.h"\ - "..\..\..\saga\saga\console.h"\ - "..\..\..\saga\saga\gfx.h"\ - "..\..\..\saga\saga\interface.h"\ - "..\..\..\saga\saga\resnames.h"\ - "..\..\..\saga\saga\saga.h"\ - "..\..\..\saga\saga\scene.h"\ - "..\..\..\saga\saga\script.h"\ - "..\..\..\saga\saga\stream.h"\ - - -!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" - +SOURCE=..\..\..\engines\saga\sthread.cpp DEP_CPP_STHRE=\ "..\..\..\backends\ps2\fileio.h"\ + "..\..\..\backends\wince\missing\config.h"\ + "..\..\..\backends\wince\missing\SDL_byteorder.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ "..\..\..\common\list.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ + "..\..\..\engines\saga\actor.h"\ + "..\..\..\engines\saga\console.h"\ + "..\..\..\engines\saga\font.h"\ + "..\..\..\engines\saga\gfx.h"\ + "..\..\..\engines\saga\interface.h"\ + "..\..\..\engines\saga\itedata.h"\ + "..\..\..\engines\saga\list.h"\ + "..\..\..\engines\saga\saga.h"\ + "..\..\..\engines\saga\sagagame.h"\ + "..\..\..\engines\saga\sagaresnames.h"\ + "..\..\..\engines\saga\scene.h"\ + "..\..\..\engines\saga\script.h"\ + "..\..\..\engines\saga\sprite.h"\ + "..\..\..\engines\saga\stream.h"\ "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_STHRE=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "saga - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "saga - Win32 (WCE ARMV4) Debug" -DEP_CPP_STHRE=\ - "..\..\..\backends\ps2\fileio.h"\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\list.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\util.h"\ - "..\..\..\graphics\surface.h"\ - "..\..\..\saga\actor.h"\ - "..\..\..\saga\console.h"\ - "..\..\..\saga\font.h"\ - "..\..\..\saga\gfx.h"\ - "..\..\..\saga\interface.h"\ - "..\..\..\saga\itedata.h"\ - "..\..\..\saga\list.h"\ - "..\..\..\saga\resnames.h"\ - "..\..\..\saga\saga.h"\ - "..\..\..\saga\scene.h"\ - "..\..\..\saga\script.h"\ - "..\..\..\saga\sprite.h"\ - "..\..\..\saga\stream.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_STHRE=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\common\palmversion.h"\ - +!ELSEIF "$(CFG)" == "saga - Win32 (WCE ARM) Release" !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\saga\stream.h +SOURCE=..\..\..\engines\saga\stream.h # End Source File # End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# End Group # End Target # End Project -- cgit v1.2.3