From 4b3dda61841aed720d3d104c727f7e96cd04f3c2 Mon Sep 17 00:00:00 2001 From: Nicolas Bacca Date: Fri, 28 Jan 2005 23:41:50 +0000 Subject: Update project files. Please do not convert to Unix style carriage return as it breaks the build on my configuration :) svn-id: r16682 --- dists/msevc4/sword1/sword1.vcp | 3596 ++++++++++++++++++++++++++++++++++++---- 1 file changed, 3256 insertions(+), 340 deletions(-) (limited to 'dists/msevc4/sword1') diff --git a/dists/msevc4/sword1/sword1.vcp b/dists/msevc4/sword1/sword1.vcp index 2f6ec95ede..85f5b4bee9 100644 --- a/dists/msevc4/sword1/sword1.vcp +++ b/dists/msevc4/sword1/sword1.vcp @@ -55,15 +55,15 @@ CFG=sword1 - Win32 (WCE emulator) Debug # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo CPP=cl.exe # ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c # ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" @@ -81,15 +81,15 @@ CPP=cl.exe # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo CPP=cl.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c # ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" @@ -263,15 +263,15 @@ CPP=clmips.exe # PROP CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo CPP=shcl.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /M$(CECrtMTDebug) /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" @@ -289,15 +289,15 @@ CPP=shcl.exe # PROP CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo CPP=shcl.exe # ADD BASE CPP /nologo /W3 /Oxs /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /M$(CECrtMT) /c # ADD CPP /nologo /W3 /Oxs /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_AWE" /D "DISABLE_KYRA" /D "DISABLE_SAGA" /D "USE_ZLIB" /YX /M$(CECrtMT) /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo !ENDIF @@ -322,8 +322,30 @@ SOURCE=..\..\..\sword1\animation.cpp !IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" +NODEP_CPP_ANIMA=\ + "..\..\..\sword1\common\config-manager.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\stdafx.h"\ + "..\..\..\sword1\common\str.h"\ + "..\..\..\sword1\sound\vorbis.h"\ + "..\..\..\sword1\sword1\animation.h"\ + "..\..\..\sword1\sword1\credits.h"\ + "..\..\..\sword1\sword1\sword1.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" +NODEP_CPP_ANIMA=\ + "..\..\..\sword1\common\config-manager.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\stdafx.h"\ + "..\..\..\sword1\common\str.h"\ + "..\..\..\sword1\sound\vorbis.h"\ + "..\..\..\sword1\sword1\animation.h"\ + "..\..\..\sword1\sword1\credits.h"\ + "..\..\..\sword1\sword1\sword1.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" DEP_CPP_ANIMA=\ @@ -335,8 +357,8 @@ DEP_CPP_ANIMA=\ "..\..\..\common\config-manager.h"\ "..\..\..\common\file.h"\ "..\..\..\common\map.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ @@ -344,6 +366,7 @@ DEP_CPP_ANIMA=\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ @@ -359,7 +382,6 @@ DEP_CPP_ANIMA=\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ANIMA=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ @@ -369,53 +391,203 @@ NODEP_CPP_ANIMA=\ DEP_CPP_ANIMA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\base\gameDetector.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - "..\..\..\sound\vorbis.h"\ "..\..\..\sword1\animation.h"\ - "..\..\..\sword1\credits.h"\ "..\..\..\sword1\object.h"\ "..\..\..\sword1\screen.h"\ "..\..\..\sword1\sound.h"\ - "..\..\..\sword1\sword1.h"\ "..\..\..\sword1\sworddefs.h"\ - {$(INCLUDE)}"mpeg2dec\mpeg2.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ANIMA=\ - "..\..\..\common\config.h"\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" +DEP_CPP_ANIMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\vorbis.h"\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_ANIMA=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" +DEP_CPP_ANIMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_ANIMA=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" +DEP_CPP_ANIMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\vorbis.h"\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_ANIMA=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" +DEP_CPP_ANIMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\vorbis.h"\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_ANIMA=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" +DEP_CPP_ANIMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\vorbis.h"\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_ANIMA=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" +DEP_CPP_ANIMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\vorbis.h"\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_ANIMA=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + !ENDIF # End Source File @@ -433,8 +605,62 @@ SOURCE=..\..\..\sword1\control.cpp !IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" +DEP_CPP_CONTR=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" +DEP_CPP_CONTR=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" DEP_CPP_CONTR=\ @@ -444,16 +670,15 @@ DEP_CPP_CONTR=\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\message.h"\ "..\..\..\gui\object.h"\ @@ -475,7 +700,6 @@ DEP_CPP_CONTR=\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_CONTR=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ @@ -489,16 +713,15 @@ DEP_CPP_CONTR=\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\message.h"\ "..\..\..\gui\object.h"\ @@ -517,26 +740,196 @@ DEP_CPP_CONTR=\ "..\..\..\sword1\sword1.h"\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_CONTR=\ - "..\..\..\common\config.h"\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" +DEP_CPP_CONTR=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" +DEP_CPP_CONTR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_CONTR=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" +DEP_CPP_CONTR=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" +DEP_CPP_CONTR=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" +DEP_CPP_CONTR=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ENDIF # End Source File @@ -550,8 +943,40 @@ SOURCE=..\..\..\sword1\credits.cpp !IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" +DEP_CPP_CREDI=\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sword1.h"\ + +NODEP_CPP_CREDI=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\credits.h"\ + "..\..\..\sword1\sword1\sworddefs.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" +DEP_CPP_CREDI=\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sword1.h"\ + +NODEP_CPP_CREDI=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\credits.h"\ + "..\..\..\sword1\sword1\sworddefs.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" DEP_CPP_CREDI=\ @@ -561,15 +986,15 @@ DEP_CPP_CREDI=\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword1\credits.h"\ @@ -579,7 +1004,6 @@ DEP_CPP_CREDI=\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_CREDI=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ @@ -593,15 +1017,15 @@ DEP_CPP_CREDI=\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword1\credits.h"\ @@ -611,7 +1035,6 @@ DEP_CPP_CREDI=\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_CREDI=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ @@ -626,8 +1049,64 @@ NODEP_CPP_CREDI=\ !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" +DEP_CPP_CREDI=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword1\credits.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_CREDI=\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" +DEP_CPP_CREDI=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword1\credits.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_CREDI=\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + !ENDIF # End Source File @@ -641,8 +1120,26 @@ SOURCE=..\..\..\sword1\debug.cpp !IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" +DEP_CPP_DEBUG=\ + "..\..\..\sword1\debug.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" +DEP_CPP_DEBUG=\ + "..\..\..\sword1\debug.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" DEP_CPP_DEBUG=\ @@ -651,11 +1148,11 @@ DEP_CPP_DEBUG=\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword1\debug.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_DEBUG=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ @@ -668,27 +1165,87 @@ DEP_CPP_DEBUG=\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword1\debug.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_DEBUG=\ - "..\..\..\common\config.h"\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" +DEP_CPP_DEBUG=\ + "..\..\..\sword1\debug.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" +DEP_CPP_DEBUG=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword1\debug.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" +DEP_CPP_DEBUG=\ + "..\..\..\sword1\debug.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" +DEP_CPP_DEBUG=\ + "..\..\..\sword1\debug.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" +DEP_CPP_DEBUG=\ + "..\..\..\sword1\debug.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" +DEP_CPP_DEBUG=\ + "..\..\..\sword1\debug.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ENDIF # End Source File @@ -702,8 +1259,30 @@ SOURCE=..\..\..\sword1\eventman.cpp !IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" +DEP_CPP_EVENT=\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" +DEP_CPP_EVENT=\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" DEP_CPP_EVENT=\ @@ -712,13 +1291,13 @@ DEP_CPP_EVENT=\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword1\eventman.h"\ "..\..\..\sword1\object.h"\ "..\..\..\sword1\sworddefs.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_EVENT=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ @@ -731,28 +1310,100 @@ DEP_CPP_EVENT=\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword1\eventman.h"\ "..\..\..\sword1\object.h"\ "..\..\..\sword1\sworddefs.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_EVENT=\ - "..\..\..\common\config.h"\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" +DEP_CPP_EVENT=\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" +DEP_CPP_EVENT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_EVENT=\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_EVENT=\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_EVENT=\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_EVENT=\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + !ENDIF @@ -767,8 +1418,74 @@ SOURCE=..\..\..\sword1\logic.cpp !IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" +DEP_CPP_LOGIC=\ + "..\..\..\sword1\debug.h"\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" +DEP_CPP_LOGIC=\ + "..\..\..\sword1\debug.h"\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" DEP_CPP_LOGIC=\ @@ -778,12 +1495,15 @@ DEP_CPP_LOGIC=\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\graphics\animation.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\message.h"\ @@ -814,7 +1534,6 @@ DEP_CPP_LOGIC=\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_LOGIC=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ @@ -828,21 +1547,20 @@ DEP_CPP_LOGIC=\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\graphics\animation.h"\ - "..\..\..\gui\dialog.h"\ - "..\..\..\gui\message.h"\ - "..\..\..\gui\object.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\rate.h"\ "..\..\..\sword1\animation.h"\ - "..\..\..\sword1\credits.h"\ "..\..\..\sword1\debug.h"\ "..\..\..\sword1\eventman.h"\ "..\..\..\sword1\logic.h"\ @@ -860,183 +1578,650 @@ DEP_CPP_LOGIC=\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ "..\..\..\sword1\text.h"\ - {$(INCLUDE)}"mpeg2dec\mpeg2.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_LOGIC=\ - "..\..\..\common\config.h"\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword1\logic.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword1\memman.cpp - -!IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" - -DEP_CPP_MEMMA=\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\util.h"\ - "..\..\..\sword1\memman.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_MEMMA=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Debug" - -DEP_CPP_MEMMA=\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\util.h"\ +DEP_CPP_LOGIC=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\debug.h"\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\logic.h"\ "..\..\..\sword1\memman.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ -NODEP_CPP_MEMMA=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ +NODEP_CPP_LOGIC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" - !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword1\memman.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword1\menu.cpp - -!IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" - -DEP_CPP_MENU_=\ +DEP_CPP_LOGIC=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\common\array.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\list.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\debug.h"\ + "..\..\..\sword1\eventman.h"\ "..\..\..\sword1\logic.h"\ "..\..\..\sword1\memman.h"\ "..\..\..\sword1\menu.h"\ "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ "..\..\..\sword1\object.h"\ "..\..\..\sword1\objectman.h"\ "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ "..\..\..\sword1\sworddefs.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ -NODEP_CPP_MENU_=\ - "..\..\..\common\config.h"\ +NODEP_CPP_LOGIC=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" -DEP_CPP_MENU_=\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ - "..\..\..\common\util.h"\ - "..\..\..\sound\mixer.h"\ +DEP_CPP_LOGIC=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\debug.h"\ + "..\..\..\sword1\eventman.h"\ "..\..\..\sword1\logic.h"\ "..\..\..\sword1\memman.h"\ "..\..\..\sword1\menu.h"\ "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ "..\..\..\sword1\object.h"\ "..\..\..\sword1\objectman.h"\ "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ "..\..\..\sword1\sworddefs.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_LOGIC=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\debug.h"\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_LOGIC=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\debug.h"\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_LOGIC=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\debug.h"\ + "..\..\..\sword1\eventman.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword1\logic.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword1\memman.cpp + +!IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" + +DEP_CPP_MEMMA=\ + "..\..\..\sword1\memman.h"\ + +NODEP_CPP_MEMMA=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" + +DEP_CPP_MEMMA=\ + "..\..\..\sword1\memman.h"\ + +NODEP_CPP_MEMMA=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" + +DEP_CPP_MEMMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword1\memman.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MEMMA=\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MEMMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword1\memman.h"\ + +NODEP_CPP_MEMMA=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_MEMMA=\ + "..\..\..\sword1\memman.h"\ + +NODEP_CPP_MEMMA=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_MEMMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword1\memman.h"\ + +NODEP_CPP_MEMMA=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_MEMMA=\ + "..\..\..\sword1\memman.h"\ + +NODEP_CPP_MEMMA=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_MEMMA=\ + "..\..\..\sword1\memman.h"\ + +NODEP_CPP_MEMMA=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_MEMMA=\ + "..\..\..\sword1\memman.h"\ + +NODEP_CPP_MEMMA=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" + +DEP_CPP_MEMMA=\ + "..\..\..\sword1\memman.h"\ + +NODEP_CPP_MEMMA=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword1\memman.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword1\menu.cpp + +!IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" + +DEP_CPP_MENU_=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" + +DEP_CPP_MENU_=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" + +DEP_CPP_MENU_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MENU_=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MENU_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" +DEP_CPP_MENU_=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" +DEP_CPP_MENU_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" +DEP_CPP_MENU_=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" +DEP_CPP_MENU_=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" +DEP_CPP_MENU_=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" +DEP_CPP_MENU_=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + !ENDIF # End Source File @@ -1050,8 +2235,48 @@ SOURCE=..\..\..\sword1\mouse.cpp !IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" +DEP_CPP_MOUSE=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" +DEP_CPP_MOUSE=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" DEP_CPP_MOUSE=\ @@ -1059,15 +2284,106 @@ DEP_CPP_MOUSE=\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MOUSE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_MOUSE=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_MOUSE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword1\logic.h"\ "..\..\..\sword1\memman.h"\ @@ -1079,31 +2395,15 @@ DEP_CPP_MOUSE=\ "..\..\..\sword1\screen.h"\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MOUSE=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" DEP_CPP_MOUSE=\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ - "..\..\..\common\util.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword1\logic.h"\ "..\..\..\sword1\memman.h"\ "..\..\..\sword1\menu.h"\ @@ -1114,26 +2414,85 @@ DEP_CPP_MOUSE=\ "..\..\..\sword1\screen.h"\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MOUSE=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" - !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" +DEP_CPP_MOUSE=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" +DEP_CPP_MOUSE=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" +DEP_CPP_MOUSE=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + !ENDIF # End Source File @@ -1147,36 +2506,63 @@ SOURCE=..\..\..\sword1\music.cpp !IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" +DEP_CPP_MUSIC=\ + "..\..\..\sword1\music.h"\ + +NODEP_CPP_MUSIC=\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" +DEP_CPP_MUSIC=\ + "..\..\..\sword1\music.h"\ + +NODEP_CPP_MUSIC=\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" DEP_CPP_MUSIC=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ "..\..\..\sound\rate.h"\ "..\..\..\sound\vorbis.h"\ - "..\..\..\sound\wave.h"\ "..\..\..\sword1\music.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MUSIC=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ @@ -1189,42 +2575,133 @@ DEP_CPP_MUSIC=\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - "..\..\..\sound\mp3.h"\ "..\..\..\sound\rate.h"\ - "..\..\..\sound\vorbis.h"\ - "..\..\..\sound\wave.h"\ "..\..\..\sword1\music.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MUSIC=\ - "..\..\..\common\config.h"\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" +DEP_CPP_MUSIC=\ + "..\..\..\sword1\music.h"\ + +NODEP_CPP_MUSIC=\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" +DEP_CPP_MUSIC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword1\music.h"\ + +NODEP_CPP_MUSIC=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" +DEP_CPP_MUSIC=\ + "..\..\..\sword1\music.h"\ + +NODEP_CPP_MUSIC=\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" +DEP_CPP_MUSIC=\ + "..\..\..\sword1\music.h"\ + +NODEP_CPP_MUSIC=\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" +DEP_CPP_MUSIC=\ + "..\..\..\sword1\music.h"\ + +NODEP_CPP_MUSIC=\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" +DEP_CPP_MUSIC=\ + "..\..\..\sword1\music.h"\ + +NODEP_CPP_MUSIC=\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ENDIF # End Source File @@ -1242,8 +2719,44 @@ SOURCE=..\..\..\sword1\objectman.cpp !IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" +DEP_CPP_OBJEC=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_OBJEC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" +DEP_CPP_OBJEC=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_OBJEC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" DEP_CPP_OBJEC=\ @@ -1253,11 +2766,15 @@ DEP_CPP_OBJEC=\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword1\memman.h"\ "..\..\..\sword1\object.h"\ "..\..\..\sword1\objectman.h"\ @@ -1268,7 +2785,6 @@ DEP_CPP_OBJEC=\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_OBJEC=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ @@ -1282,11 +2798,123 @@ DEP_CPP_OBJEC=\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_OBJEC=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_OBJEC=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_OBJEC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_OBJEC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_OBJEC=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_OBJEC=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_OBJEC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_OBJEC=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_OBJEC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_OBJEC=\ "..\..\..\sword1\memman.h"\ "..\..\..\sword1\object.h"\ "..\..\..\sword1\objectman.h"\ @@ -1294,26 +2922,36 @@ DEP_CPP_OBJEC=\ "..\..\..\sword1\sword1.h"\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_OBJEC=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" - !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" +DEP_CPP_OBJEC=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_OBJEC=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ENDIF # End Source File @@ -1327,28 +2965,59 @@ SOURCE=..\..\..\sword1\resman.cpp !IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" +DEP_CPP_RESMA=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" +DEP_CPP_RESMA=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" DEP_CPP_RESMA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ "..\..\..\common\array.h"\ "..\..\..\common\config-manager.h"\ "..\..\..\common\file.h"\ "..\..\..\common\map.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stack.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\graphics\font.h"\ - "..\..\..\graphics\fontman.h"\ "..\..\..\graphics\surface.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\message.h"\ @@ -1361,7 +3030,6 @@ DEP_CPP_RESMA=\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_RESMA=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ @@ -1373,48 +3041,134 @@ DEP_CPP_RESMA=\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ - "..\..\..\common\stack.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\graphics\font.h"\ - "..\..\..\graphics\fontman.h"\ - "..\..\..\graphics\surface.h"\ - "..\..\..\gui\dialog.h"\ - "..\..\..\gui\message.h"\ - "..\..\..\gui\newgui.h"\ - "..\..\..\gui\object.h"\ + "..\..\..\config.h"\ "..\..\..\sword1\memman.h"\ "..\..\..\sword1\resman.h"\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_RESMA=\ - "..\..\..\common\config.h"\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" +DEP_CPP_RESMA=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" +DEP_CPP_RESMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" +DEP_CPP_RESMA=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" +DEP_CPP_RESMA=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" +DEP_CPP_RESMA=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" +DEP_CPP_RESMA=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ENDIF # End Source File @@ -1428,8 +3182,40 @@ SOURCE=..\..\..\sword1\router.cpp !IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" +DEP_CPP_ROUTE=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" +DEP_CPP_ROUTE=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" DEP_CPP_ROUTE=\ @@ -1442,6 +3228,7 @@ DEP_CPP_ROUTE=\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword1\memman.h"\ "..\..\..\sword1\object.h"\ "..\..\..\sword1\objectman.h"\ @@ -1452,23 +3239,138 @@ DEP_CPP_ROUTE=\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ROUTE=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_ROUTE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_ROUTE=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" + +DEP_CPP_ROUTE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" + +DEP_CPP_ROUTE=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" + +DEP_CPP_ROUTE=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" + +DEP_CPP_ROUTE=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\router.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" DEP_CPP_ROUTE=\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\util.h"\ "..\..\..\sword1\memman.h"\ "..\..\..\sword1\object.h"\ "..\..\..\sword1\objectman.h"\ @@ -1476,26 +3378,14 @@ DEP_CPP_ROUTE=\ "..\..\..\sword1\router.h"\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_ROUTE=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" - !ENDIF # End Source File @@ -1509,8 +3399,52 @@ SOURCE=..\..\..\sword1\screen.cpp !IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" +DEP_CPP_SCREE=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" +DEP_CPP_SCREE=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\system.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" DEP_CPP_SCREE=\ @@ -1520,15 +3454,15 @@ DEP_CPP_SCREE=\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword1\logic.h"\ "..\..\..\sword1\memman.h"\ @@ -1543,7 +3477,6 @@ DEP_CPP_SCREE=\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SCREE=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\sword1\arm\macros.h"\ @@ -1560,16 +3493,18 @@ DEP_CPP_SCREE=\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ "..\..\..\sound\mixer.h"\ + "..\..\..\sword1\animation.h"\ "..\..\..\sword1\logic.h"\ "..\..\..\sword1\memman.h"\ "..\..\..\sword1\menu.h"\ @@ -1577,32 +3512,202 @@ DEP_CPP_SCREE=\ "..\..\..\sword1\objectman.h"\ "..\..\..\sword1\resman.h"\ "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ "..\..\..\sword1\sword1.h"\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\text.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SCREE=\ - "..\..\..\common\config.h"\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - "..\..\..\sword1\arm\macros.h"\ - "..\..\..\sword1\arm\native.h"\ - "..\..\..\sword1\init_arm.h"\ + ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" +DEP_CPP_SCREE=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + "..\..\..\sword1\system.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" +DEP_CPP_SCREE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" +DEP_CPP_SCREE=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + "..\..\..\sword1\system.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" +DEP_CPP_SCREE=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + "..\..\..\sword1\system.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" +DEP_CPP_SCREE=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + "..\..\..\sword1\system.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" +DEP_CPP_SCREE=\ + "..\..\..\sword1\animation.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + "..\..\..\sword1\sword1\screen.h"\ + "..\..\..\sword1\sword1\sound.h"\ + "..\..\..\sword1\system.h"\ + + !ENDIF # End Source File @@ -1616,8 +3721,50 @@ SOURCE=..\..\..\sword1\sound.cpp !IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" +DEP_CPP_SOUND=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" +DEP_CPP_SOUND=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" DEP_CPP_SOUND=\ @@ -1627,16 +3774,18 @@ DEP_CPP_SOUND=\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ "..\..\..\sound\vorbis.h"\ - "..\..\..\sound\wave.h"\ "..\..\..\sword1\logic.h"\ "..\..\..\sword1\memman.h"\ "..\..\..\sword1\object.h"\ @@ -1645,33 +3794,89 @@ DEP_CPP_SOUND=\ "..\..\..\sword1\sound.h"\ "..\..\..\sword1\sword1.h"\ "..\..\..\sword1\sworddefs.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SOUND=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" + +DEP_CPP_SOUND=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ NODEP_CPP_SOUND=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" DEP_CPP_SOUND=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\base\gameDetector.h"\ - "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sound\mixer.h"\ - "..\..\..\sound\mp3.h"\ - "..\..\..\sound\vorbis.h"\ - "..\..\..\sound\wave.h"\ "..\..\..\sword1\logic.h"\ "..\..\..\sword1\memman.h"\ "..\..\..\sword1\object.h"\ @@ -1680,26 +3885,104 @@ DEP_CPP_SOUND=\ "..\..\..\sword1\sound.h"\ "..\..\..\sword1\sword1.h"\ "..\..\..\sword1\sworddefs.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SOUND=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" - !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" +DEP_CPP_SOUND=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" +DEP_CPP_SOUND=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" +DEP_CPP_SOUND=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" +DEP_CPP_SOUND=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ENDIF # End Source File @@ -1713,8 +3996,62 @@ SOURCE=..\..\..\sword1\staticres.cpp !IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" +DEP_CPP_STATI=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_STATI=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" +DEP_CPP_STATI=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_STATI=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" DEP_CPP_STATI=\ @@ -1724,12 +4061,15 @@ DEP_CPP_STATI=\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\rate.h"\ @@ -1748,7 +4088,6 @@ DEP_CPP_STATI=\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_STATI=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\sword1\scumm_globals.h"\ @@ -1763,16 +4102,18 @@ DEP_CPP_STATI=\ "..\..\..\base\gameDetector.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\rate.h"\ - "..\..\..\sword1\logic.h"\ "..\..\..\sword1\memman.h"\ "..\..\..\sword1\menu.h"\ "..\..\..\sword1\music.h"\ @@ -1784,27 +4125,196 @@ DEP_CPP_STATI=\ "..\..\..\sword1\sword1.h"\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_STATI=\ - "..\..\..\common\config.h"\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - "..\..\..\sword1\scumm_globals.h"\ + ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" +DEP_CPP_STATI=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_STATI=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" +DEP_CPP_STATI=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_STATI=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" +DEP_CPP_STATI=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_STATI=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" +DEP_CPP_STATI=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_STATI=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" +DEP_CPP_STATI=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_STATI=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" +DEP_CPP_STATI=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_STATI=\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ENDIF # End Source File @@ -1814,8 +4324,74 @@ SOURCE=..\..\..\sword1\sword1.cpp !IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" +DEP_CPP_SWORD=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_SWORD=\ + "..\..\..\sword1\backends\fs\fs.h"\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\base\plugins.h"\ + "..\..\..\sword1\common\config-manager.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\timer.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" +DEP_CPP_SWORD=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_SWORD=\ + "..\..\..\sword1\backends\fs\fs.h"\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\base\plugins.h"\ + "..\..\..\sword1\common\config-manager.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\timer.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" DEP_CPP_SWORD=\ @@ -1829,8 +4405,8 @@ DEP_CPP_SWORD=\ "..\..\..\common\config-manager.h"\ "..\..\..\common\file.h"\ "..\..\..\common\map.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stack.h"\ @@ -1840,8 +4416,8 @@ DEP_CPP_SWORD=\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\graphics\font.h"\ - "..\..\..\graphics\fontman.h"\ "..\..\..\graphics\surface.h"\ "..\..\..\gui\dialog.h"\ "..\..\..\gui\message.h"\ @@ -1867,7 +4443,6 @@ DEP_CPP_SWORD=\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SWORD=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\morphos_timer.h"\ @@ -1886,28 +4461,20 @@ DEP_CPP_SWORD=\ "..\..\..\common\config-manager.h"\ "..\..\..\common\file.h"\ "..\..\..\common\map.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ - "..\..\..\common\stack.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\timer.h"\ "..\..\..\common\util.h"\ - "..\..\..\graphics\font.h"\ - "..\..\..\graphics\fontman.h"\ - "..\..\..\graphics\surface.h"\ - "..\..\..\gui\dialog.h"\ - "..\..\..\gui\message.h"\ - "..\..\..\gui\newgui.h"\ - "..\..\..\gui\object.h"\ + "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\rate.h"\ - "..\..\..\sword1\control.h"\ "..\..\..\sword1\logic.h"\ "..\..\..\sword1\memman.h"\ "..\..\..\sword1\menu.h"\ @@ -1921,27 +4488,236 @@ DEP_CPP_SWORD=\ "..\..\..\sword1\sword1.h"\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SWORD=\ - "..\..\..\common\config.h"\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\morphos_timer.h"\ + ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" +DEP_CPP_SWORD=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_SWORD=\ + "..\..\..\sword1\backends\fs\fs.h"\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\base\plugins.h"\ + "..\..\..\sword1\common\config-manager.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\timer.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" +DEP_CPP_SWORD=\ + "..\..\..\backends\fs\fs.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_SWORD=\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + ".\DL_byteorder.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" +DEP_CPP_SWORD=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_SWORD=\ + "..\..\..\sword1\backends\fs\fs.h"\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\base\plugins.h"\ + "..\..\..\sword1\common\config-manager.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\timer.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" +DEP_CPP_SWORD=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_SWORD=\ + "..\..\..\sword1\backends\fs\fs.h"\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\base\plugins.h"\ + "..\..\..\sword1\common\config-manager.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\timer.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" +DEP_CPP_SWORD=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_SWORD=\ + "..\..\..\sword1\backends\fs\fs.h"\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\base\plugins.h"\ + "..\..\..\sword1\common\config-manager.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\timer.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" +DEP_CPP_SWORD=\ + "..\..\..\sword1\logic.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\menu.h"\ + "..\..\..\sword1\mouse.h"\ + "..\..\..\sword1\music.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\screen.h"\ + "..\..\..\sword1\sound.h"\ + "..\..\..\sword1\sword1.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + +NODEP_CPP_SWORD=\ + "..\..\..\sword1\backends\fs\fs.h"\ + "..\..\..\sword1\base\engine.h"\ + "..\..\..\sword1\base\gameDetector.h"\ + "..\..\..\sword1\base\plugins.h"\ + "..\..\..\sword1\common\config-manager.h"\ + "..\..\..\sword1\common\file.h"\ + "..\..\..\sword1\common\system.h"\ + "..\..\..\sword1\common\timer.h"\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\sound\audiostream.h"\ + "..\..\..\sword1\sound\mixer.h"\ + "..\..\..\sword1\sound\rate.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ENDIF # End Source File @@ -1963,8 +4739,40 @@ SOURCE=..\..\..\sword1\text.cpp !IF "$(CFG)" == "sword1 - Win32 (WCE emulator) Release" +DEP_CPP_TEXT_=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_TEXT_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE emulator) Debug" +DEP_CPP_TEXT_=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_TEXT_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARMV4) Release" DEP_CPP_TEXT_=\ @@ -1977,6 +4785,7 @@ DEP_CPP_TEXT_=\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword1\memman.h"\ "..\..\..\sword1\object.h"\ "..\..\..\sword1\objectman.h"\ @@ -1987,7 +4796,6 @@ DEP_CPP_TEXT_=\ {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_TEXT_=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ @@ -2004,6 +4812,7 @@ DEP_CPP_TEXT_=\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword1\memman.h"\ "..\..\..\sword1\object.h"\ "..\..\..\sword1\objectman.h"\ @@ -2011,26 +4820,129 @@ DEP_CPP_TEXT_=\ "..\..\..\sword1\sworddefs.h"\ "..\..\..\sword1\swordres.h"\ "..\..\..\sword1\text.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_TEXT_=\ - "..\..\..\common\config.h"\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Debug" +DEP_CPP_TEXT_=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_TEXT_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE ARM) Release" +DEP_CPP_TEXT_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_TEXT_=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Debug" +DEP_CPP_TEXT_=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_TEXT_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE MIPS) Release" +DEP_CPP_TEXT_=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_TEXT_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Debug" +DEP_CPP_TEXT_=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_TEXT_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ELSEIF "$(CFG)" == "sword1 - Win32 (WCE SH3) Release" +DEP_CPP_TEXT_=\ + "..\..\..\sword1\memman.h"\ + "..\..\..\sword1\object.h"\ + "..\..\..\sword1\objectman.h"\ + "..\..\..\sword1\resman.h"\ + "..\..\..\sword1\sworddefs.h"\ + "..\..\..\sword1\swordres.h"\ + "..\..\..\sword1\text.h"\ + +NODEP_CPP_TEXT_=\ + "..\..\..\sword1\common\util.h"\ + "..\..\..\sword1\file.h"\ + "..\..\..\sword1\scummsys.h"\ + "..\..\..\sword1\stdafx.h"\ + + !ENDIF # End Source File @@ -2039,5 +4951,9 @@ NODEP_CPP_TEXT_=\ SOURCE=..\..\..\sword1\text.h # End Source File # End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group # End Target # End Project -- cgit v1.2.3