From 4b3dda61841aed720d3d104c727f7e96cd04f3c2 Mon Sep 17 00:00:00 2001 From: Nicolas Bacca Date: Fri, 28 Jan 2005 23:41:50 +0000 Subject: Update project files. Please do not convert to Unix style carriage return as it breaks the build on my configuration :) svn-id: r16682 --- dists/msevc4/sword2/sword2.vcp | 12009 ++++++++++++++++++++++++++++++++++----- 1 file changed, 10536 insertions(+), 1473 deletions(-) (limited to 'dists/msevc4/sword2/sword2.vcp') diff --git a/dists/msevc4/sword2/sword2.vcp b/dists/msevc4/sword2/sword2.vcp index 67b37e4aea..4ba432671d 100644 --- a/dists/msevc4/sword2/sword2.vcp +++ b/dists/msevc4/sword2/sword2.vcp @@ -55,15 +55,15 @@ CFG=sword2 - Win32 (WCE emulator) Debug # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -CPP=cl.exe -# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c -# ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +CPP=cl.exe +# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c +# ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" @@ -81,15 +81,15 @@ BSC32=bscmake.exe # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -CPP=cl.exe -# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c -# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +CPP=cl.exe +# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c +# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" @@ -107,15 +107,15 @@ BSC32=bscmake.exe # PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -CPP=clarm.exe -# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /O2 /M$(CECrtMT) /c -# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "_LIB" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "WIN32" /D "DISABLE_SAGA" /D "DISABLE_KYRA" /D "DISABLE_AWE" /D "USE_MPEG2" /D "USE_ZLIB" /YX /O2 /M$(CECrtMT) /c -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +CPP=clarm.exe +# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /O2 /M$(CECrtMT) /c +# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "_LIB" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "WIN32" /D "DISABLE_SAGA" /D "DISABLE_KYRA" /D "DISABLE_AWE" /D "USE_MPEG2" /D "USE_ZLIB" /YX /O2 /M$(CECrtMT) /c !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" @@ -133,15 +133,15 @@ BSC32=bscmake.exe # PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -CPP=clarm.exe -# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c -# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "_LIB" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_SAGA" /D "DISABLE_KYRA" /D "DISABLE_AWE" /D "USE_ZLIB" /D "USE_WINDBG" /YX /M$(CECrtMTDebug) /c -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +CPP=clarm.exe +# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c +# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "_LIB" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_SAGA" /D "DISABLE_KYRA" /D "DISABLE_AWE" /D "USE_ZLIB" /D "USE_WINDBG" /YX /M$(CECrtMTDebug) /c !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" @@ -325,8 +325,20 @@ SOURCE=..\..\..\sword2\driver\_mouse.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" +NODEP_CPP__MOUS=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" +NODEP_CPP__MOUS=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP__MOUS=\ @@ -334,29 +346,30 @@ DEP_CPP__MOUS=\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP__MOUS=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ ".\DL_byteorder.h"\ @@ -367,27 +380,30 @@ DEP_CPP__MOUS=\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP__MOUS=\ - "..\..\..\common\config.h"\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ ".\DL_byteorder.h"\ @@ -395,1560 +411,10690 @@ NODEP_CPP__MOUS=\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\driver\animation.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_ANIMA=\ +DEP_CPP__MOUS=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\graphics\animation.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ - "..\..\..\sound\mp3.h"\ - "..\..\..\sound\vorbis.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ - "..\..\..\sword2\driver\menu.h"\ - "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_ANIMA=\ - "..\..\..\common\config.h"\ +NODEP_CPP__MOUS=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ ".\DL_byteorder.h"\ - ".\peg2dec\mpeg2.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" -DEP_CPP_ANIMA=\ +DEP_CPP__MOUS=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\graphics\animation.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ - "..\..\..\sound\mp3.h"\ - "..\..\..\sound\vorbis.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ - "..\..\..\sword2\driver\menu.h"\ - "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_ANIMA=\ - "..\..\..\common\config.h"\ +NODEP_CPP__MOUS=\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - ".\DL_byteorder.h"\ - ".\peg2dec\mpeg2.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\driver\animation.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\driver\d_draw.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_D_DRA=\ +DEP_CPP__MOUS=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ - "..\..\..\sword2\driver\menu.h"\ - "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_D_DRA=\ - "..\..\..\common\config.h"\ +NODEP_CPP__MOUS=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" -DEP_CPP_D_DRA=\ +DEP_CPP__MOUS=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ - "..\..\..\sword2\driver\menu.h"\ - "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_D_DRA=\ - "..\..\..\common\config.h"\ +NODEP_CPP__MOUS=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\driver\d_draw.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\driver\d_sound.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_D_SOU=\ +DEP_CPP__MOUS=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\flac.h"\ - "..\..\..\sound\mixer.h"\ - "..\..\..\sound\mp3.h"\ - "..\..\..\sound\rate.h"\ - "..\..\..\sound\vorbis.h"\ - "..\..\..\sound\wave.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_D_SOU=\ - "..\..\..\common\config.h"\ +NODEP_CPP__MOUS=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" -DEP_CPP_D_SOU=\ +DEP_CPP__MOUS=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\flac.h"\ - "..\..\..\sound\mixer.h"\ - "..\..\..\sound\mp3.h"\ - "..\..\..\sound\rate.h"\ - "..\..\..\sound\vorbis.h"\ - "..\..\..\sound\wave.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_D_SOU=\ - "..\..\..\common\config.h"\ +NODEP_CPP__MOUS=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\sword2\driver\driver96.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\driver\menu.cpp +SOURCE=..\..\..\sword2\driver\animation.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" +NODEP_CPP_ANIMA=\ + "..\..\..\sword2\driver\common\file.h"\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sound\mp3.h"\ + "..\..\..\sword2\driver\sound\vorbis.h"\ + "..\..\..\sword2\driver\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\sword2\driver\render.h"\ + "..\..\..\sword2\driver\sword2\maketext.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" +NODEP_CPP_ANIMA=\ + "..\..\..\sword2\driver\common\file.h"\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sound\mp3.h"\ + "..\..\..\sword2\driver\sound\vorbis.h"\ + "..\..\..\sword2\driver\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\sword2\driver\render.h"\ + "..\..\..\sword2\driver\sword2\maketext.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" -DEP_CPP_MENU_=\ +DEP_CPP_ANIMA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\mp3.h"\ + "..\..\..\sound\vorbis.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\driver\menu.h"\ "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_MENU_=\ - "..\..\..\common\config.h"\ +NODEP_CPP_ANIMA=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ + "..\..\..\sword2\driver\graphics\animation.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_MENU_=\ +DEP_CPP_ANIMA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\mp3.h"\ + "..\..\..\sound\vorbis.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\driver\menu.h"\ "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_MENU_=\ - "..\..\..\common\config.h"\ +NODEP_CPP_ANIMA=\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\driver\menu.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\driver\palette.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_PALET=\ +DEP_CPP_ANIMA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\mp3.h"\ + "..\..\..\sound\vorbis.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_PALET=\ - "..\..\..\common\config.h"\ +NODEP_CPP_ANIMA=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" -DEP_CPP_PALET=\ +DEP_CPP_ANIMA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\mp3.h"\ + "..\..\..\sound\vorbis.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mpeg2dec\mpeg2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_PALET=\ - "..\..\..\common\config.h"\ +NODEP_CPP_ANIMA=\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\driver\rdwin.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_RDWIN=\ +DEP_CPP_ANIMA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\mp3.h"\ + "..\..\..\sound\vorbis.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_RDWIN=\ - "..\..\..\common\config.h"\ +NODEP_CPP_ANIMA=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" -DEP_CPP_RDWIN=\ +DEP_CPP_ANIMA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\mp3.h"\ + "..\..\..\sound\vorbis.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_RDWIN=\ - "..\..\..\common\config.h"\ +NODEP_CPP_ANIMA=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\driver\render.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_RENDE=\ +DEP_CPP_ANIMA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\graphics\animation.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ + "..\..\..\sound\mp3.h"\ + "..\..\..\sound\vorbis.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\driver\menu.h"\ "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_RENDE=\ - "..\..\..\common\config.h"\ +NODEP_CPP_ANIMA=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - ".\DL_byteorder.h"\ - ".\peg2dec\mpeg2.h"\ + "..\..\..\sword2\driver\graphics\animation.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" -DEP_CPP_RENDE=\ +DEP_CPP_ANIMA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\graphics\animation.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ + "..\..\..\sound\mp3.h"\ + "..\..\..\sound\vorbis.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\driver\menu.h"\ "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_RENDE=\ - "..\..\..\common\config.h"\ +NODEP_CPP_ANIMA=\ + "..\..\..\common\extend.h"\ + "..\..\..\sword2\driver\graphics\animation.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\animation.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\d_draw.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_D_DRA=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\sword2\driver\render.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_D_DRA=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\sword2\driver\render.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_D_DRA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_D_DRA=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_D_DRA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_D_DRA=\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ ".\DL_byteorder.h"\ - ".\peg2dec\mpeg2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" +DEP_CPP_D_DRA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_D_DRA=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" +DEP_CPP_D_DRA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_D_DRA=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_D_DRA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_D_DRA=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_D_DRA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_D_DRA=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_D_DRA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_D_DRA=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_D_DRA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_D_DRA=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\d_draw.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\d_sound.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_D_SOU=\ + "..\..\..\sword2\driver\common\file.h"\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sound\rate.h"\ + "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_D_SOU=\ + "..\..\..\sword2\driver\common\file.h"\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sound\rate.h"\ + "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_D_SOU=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_D_SOU=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_D_SOU=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_D_SOU=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_D_SOU=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_D_SOU=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_D_SOU=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_D_SOU=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_D_SOU=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_D_SOU=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_D_SOU=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_D_SOU=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_D_SOU=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_D_SOU=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_D_SOU=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_D_SOU=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\d_sound.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\driver96.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\menu.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_MENU_=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\sword2\driver\render.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_MENU_=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\sword2\driver\render.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_MENU_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MENU_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_MENU_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_MENU_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_MENU_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_MENU_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_MENU_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_MENU_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\menu.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\palette.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_PALET=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_PALET=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_PALET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_PALET=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_PALET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_PALET=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_PALET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_PALET=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_PALET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_PALET=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_PALET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_PALET=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_PALET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_PALET=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_PALET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_PALET=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_PALET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_PALET=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\rdwin.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_RDWIN=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_RDWIN=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_RDWIN=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RDWIN=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_RDWIN=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RDWIN=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_RDWIN=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RDWIN=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_RDWIN=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_RDWIN=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_RDWIN=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RDWIN=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_RDWIN=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RDWIN=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_RDWIN=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RDWIN=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_RDWIN=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RDWIN=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\render.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_RENDE=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\sword2\driver\render.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_RENDE=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\sword2\driver\render.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_RENDE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RENDE=\ + "..\..\..\common\extend.h"\ + "..\..\..\sword2\driver\graphics\animation.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_RENDE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RENDE=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_RENDE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RENDE=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_RENDE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mpeg2dec\mpeg2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_RENDE=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_RENDE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RENDE=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_RENDE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RENDE=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_RENDE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RENDE=\ + "..\..\..\common\extend.h"\ + "..\..\..\sword2\driver\graphics\animation.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_RENDE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RENDE=\ + "..\..\..\common\extend.h"\ + "..\..\..\sword2\driver\graphics\animation.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\render.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\sprite.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_SPRIT=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_SPRIT=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_SPRIT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_SPRIT=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SPRIT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_SPRIT=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_SPRIT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_SPRIT=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_SPRIT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_SPRIT=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_SPRIT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_SPRIT=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_SPRIT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_SPRIT=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_SPRIT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_SPRIT=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_SPRIT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_SPRIT=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# End Group +# Begin Source File + +SOURCE=..\..\..\sword2\anims.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_ANIMS=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\controls.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\animation.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\driver\d_sound.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_ANIMS=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\controls.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\animation.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\driver\d_sound.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_ANIMS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ANIMS=\ + "..\..\..\common\extend.h"\ + "..\..\..\sword2\driver\graphics\animation.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_ANIMS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ANIMS=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_ANIMS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ANIMS=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_ANIMS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mpeg2dec\mpeg2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_ANIMS=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_ANIMS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ANIMS=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_ANIMS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ANIMS=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + ".\peg2dec\mpeg2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_ANIMS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ANIMS=\ + "..\..\..\common\extend.h"\ + "..\..\..\sword2\driver\graphics\animation.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_ANIMS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ANIMS=\ + "..\..\..\common\extend.h"\ + "..\..\..\sword2\driver\graphics\animation.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\build_display.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_BUILD=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_BUILD=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_BUILD=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_BUILD=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_BUILD=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_BUILD=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_BUILD=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_BUILD=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_BUILD=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_BUILD=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_BUILD=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_BUILD=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_BUILD=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_BUILD=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_BUILD=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_BUILD=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_BUILD=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_BUILD=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\build_display.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\console.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_CONSO=\ + "..\..\..\sword2\common\debugger.cpp"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\driver\d_sound.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_CONSO=\ + "..\..\..\sword2\common\debugger.cpp"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\driver\d_sound.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_CONSO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.cpp"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stack.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\gui\console.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_CONSO=\ + "..\..\..\common\extend.h"\ + "..\..\..\gui\graphics\font.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_CONSO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.cpp"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stack.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\font.h"\ + "..\..\..\graphics\surface.h"\ + "..\..\..\gui\console.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_CONSO=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_CONSO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.cpp"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stack.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\font.h"\ + "..\..\..\graphics\surface.h"\ + "..\..\..\gui\console.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_CONSO=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_CONSO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.cpp"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stack.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\font.h"\ + "..\..\..\graphics\surface.h"\ + "..\..\..\gui\console.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CONSO=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_CONSO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.cpp"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stack.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\font.h"\ + "..\..\..\graphics\surface.h"\ + "..\..\..\gui\console.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_CONSO=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_CONSO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.cpp"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stack.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\graphics\font.h"\ + "..\..\..\graphics\surface.h"\ + "..\..\..\gui\console.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_CONSO=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_CONSO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.cpp"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stack.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\gui\console.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_CONSO=\ + "..\..\..\common\extend.h"\ + "..\..\..\gui\graphics\font.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_CONSO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.cpp"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stack.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\gui\console.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_CONSO=\ + "..\..\..\common\extend.h"\ + "..\..\..\gui\graphics\font.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\console.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\controls.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_CONTR=\ + "..\..\..\sword2\common\config-manager.h"\ + "..\..\..\sword2\common\rect.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\controls.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\driver\d_sound.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_CONTR=\ + "..\..\..\sword2\common\config-manager.h"\ + "..\..\..\sword2\common\rect.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\controls.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\driver\d_sound.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_CONTR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_CONTR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_CONTR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_CONTR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_CONTR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_CONTR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_CONTR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_CONTR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\controls.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\debug.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_DEBUG=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_DEBUG=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_DEBUG=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_DEBUG=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_DEBUG=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_DEBUG=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_DEBUG=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_DEBUG=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_DEBUG=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_DEBUG=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\debug.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\defs.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\events.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_EVENT=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_EVENT=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_EVENT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_EVENT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_EVENT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_EVENT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_EVENT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_EVENT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_EVENT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_EVENT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\function.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_FUNCT=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\driver\d_sound.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_FUNCT=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\driver\d_sound.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_FUNCT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_FUNCT=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_FUNCT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_FUNCT=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_FUNCT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_FUNCT=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_FUNCT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_FUNCT=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_FUNCT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_FUNCT=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_FUNCT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_FUNCT=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_FUNCT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_FUNCT=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_FUNCT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_FUNCT=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\header.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\icons.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_ICONS=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_ICONS=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_ICONS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ICONS=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_ICONS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ICONS=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_ICONS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ICONS=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_ICONS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_ICONS=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_ICONS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ICONS=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_ICONS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ICONS=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_ICONS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ICONS=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_ICONS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ICONS=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\icons.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\interpreter.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_INTER=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\common\util.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_INTER=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\common\util.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_INTER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_INTER=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_INTER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_INTER=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_INTER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_INTER=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_INTER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_INTER=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_INTER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_INTER=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_INTER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_INTER=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_INTER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_INTER=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_INTER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_INTER=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\interpreter.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\layers.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_LAYER=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_LAYER=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_LAYER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_LAYER=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_LAYER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_LAYER=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_LAYER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_LAYER=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_LAYER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_LAYER=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_LAYER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_LAYER=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_LAYER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_LAYER=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_LAYER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_LAYER=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_LAYER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_LAYER=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\layers.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\logic.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_LOGIC=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_LOGIC=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_LOGIC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_LOGIC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_LOGIC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_LOGIC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_LOGIC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_LOGIC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_LOGIC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_LOGIC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\logic.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\maketext.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_MAKET=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_MAKET=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_MAKET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MAKET=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MAKET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MAKET=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_MAKET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MAKET=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_MAKET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MAKET=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_MAKET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MAKET=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_MAKET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MAKET=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_MAKET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MAKET=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_MAKET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MAKET=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\maketext.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\memory.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_MEMOR=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_MEMOR=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_MEMOR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MEMOR=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MEMOR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MEMOR=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_MEMOR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MEMOR=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_MEMOR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MEMOR=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_MEMOR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MEMOR=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_MEMOR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MEMOR=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_MEMOR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MEMOR=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_MEMOR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MEMOR=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\memory.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\mouse.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_MOUSE=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\controls.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\driver\d_sound.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_MOUSE=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\controls.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\driver\d_sound.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_MOUSE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MOUSE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_MOUSE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_MOUSE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_MOUSE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_MOUSE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_MOUSE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_MOUSE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\mouse.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\object.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\protocol.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_PROTO=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_PROTO=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_PROTO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_PROTO=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_PROTO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_PROTO=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_PROTO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_PROTO=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_PROTO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_PROTO=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_PROTO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_PROTO=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_PROTO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_PROTO=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_PROTO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_PROTO=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_PROTO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_PROTO=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\resman.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_RESMA=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_RESMA=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_RESMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_RESMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_RESMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_RESMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_RESMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_RESMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_RESMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_RESMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\resman.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\router.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_ROUTE=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\router.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_ROUTE=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\router.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_ROUTE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_ROUTE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_ROUTE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_ROUTE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_ROUTE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_ROUTE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_ROUTE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_ROUTE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\router.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\save_rest.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_SAVE_=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_SAVE_=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_SAVE_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_SAVE_=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SAVE_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_SAVE_=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_SAVE_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_SAVE_=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_SAVE_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_SAVE_=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +DEP_CPP_SAVE_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_SAVE_=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +DEP_CPP_SAVE_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_SAVE_=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +DEP_CPP_SAVE_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_SAVE_=\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +DEP_CPP_SAVE_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_SAVE_=\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\save_rest.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\scroll.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_SCROL=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_SCROL=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_SCROL=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_SCROL=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SCROL=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_SCROL=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +DEP_CPP_SCROL=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_SCROL=\ + "..\..\..\common\extend.h"\ + ".\DL_byteorder.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +DEP_CPP_SCROL=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_SCROL=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\driver\render.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\driver\sprite.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_SPRIT=\ +DEP_CPP_SCROL=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_SPRIT=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SCROL=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" -DEP_CPP_SPRIT=\ +DEP_CPP_SCROL=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_SPRIT=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SCROL=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# End Group -# Begin Source File - -SOURCE=..\..\..\sword2\anims.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_ANIMS=\ +DEP_CPP_SCROL=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\graphics\animation.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\controls.h"\ - "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\animation.h"\ - "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_ANIMS=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SCROL=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - "..\..\..\sword2\startup.h"\ - ".\DL_byteorder.h"\ - ".\peg2dec\mpeg2.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" -DEP_CPP_ANIMS=\ +DEP_CPP_SCROL=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\graphics\animation.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\controls.h"\ - "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\animation.h"\ - "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_ANIMS=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SCROL=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - "..\..\..\sword2\startup.h"\ - ".\DL_byteorder.h"\ - ".\peg2dec\mpeg2.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\sword2\build_display.cpp +SOURCE=..\..\..\sword2\sound.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" +NODEP_CPP_SOUND=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_sound.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" +NODEP_CPP_SOUND=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_sound.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" -DEP_CPP_BUILD=\ +DEP_CPP_SOUND=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_BUILD=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SOUND=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_BUILD=\ +DEP_CPP_SOUND=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_BUILD=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SOUND=\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\build_display.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\console.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_CONSO=\ +DEP_CPP_SOUND=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - 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"..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_CONSO=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SOUND=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" -DEP_CPP_CONSO=\ +DEP_CPP_SOUND=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\debugger.cpp"\ - "..\..\..\common\debugger.h"\ + "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ - "..\..\..\common\stack.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\graphics\font.h"\ - "..\..\..\graphics\fontman.h"\ - "..\..\..\graphics\surface.h"\ - "..\..\..\gui\console.h"\ - "..\..\..\gui\dialog.h"\ - "..\..\..\gui\newgui.h"\ - "..\..\..\gui\object.h"\ + "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_CONSO=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SOUND=\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - "..\..\..\sword2\startup.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\console.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\controls.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_CONTR=\ +DEP_CPP_SOUND=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\controls.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_CONTR=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SOUND=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" -DEP_CPP_CONTR=\ +DEP_CPP_SOUND=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\controls.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_CONTR=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SOUND=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\controls.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\debug.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_DEBUG=\ +DEP_CPP_SOUND=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_DEBUG=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SOUND=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" -DEP_CPP_DEBUG=\ +DEP_CPP_SOUND=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_DEBUG=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SOUND=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\sword2\debug.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\defs.h +SOURCE=..\..\..\sword2\sound.h # End Source File # Begin Source File -SOURCE=..\..\..\sword2\events.cpp +SOURCE=..\..\..\sword2\speech.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" +NODEP_CPP_SPEEC=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\controls.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\driver\d_sound.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" +NODEP_CPP_SPEEC=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\controls.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\driver\d_sound.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" -DEP_CPP_EVENT=\ +DEP_CPP_SPEEC=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_EVENT=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SPEEC=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_EVENT=\ +DEP_CPP_SPEEC=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ - "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\speech.h"\ - "..\..\..\sword2\sword2.h"\ - -NODEP_CPP_EVENT=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ - ".\DL_byteorder.h"\ - - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\function.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + +NODEP_CPP_SPEEC=\ + "..\..\..\common\compile.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ + ".\DL_byteorder.h"\ + -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" -DEP_CPP_FUNCT=\ +DEP_CPP_SPEEC=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ - "..\..\..\sword2\driver\menu.h"\ - "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ @@ -1959,46 +11105,46 @@ DEP_CPP_FUNCT=\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_FUNCT=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SPEEC=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" -DEP_CPP_FUNCT=\ +DEP_CPP_SPEEC=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ - "..\..\..\sword2\driver\menu.h"\ - "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ @@ -2009,655 +11155,707 @@ DEP_CPP_FUNCT=\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_FUNCT=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SPEEC=\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - "..\..\..\sword2\startup.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\header.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\icons.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_ICONS=\ +DEP_CPP_SPEEC=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_ICONS=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SPEEC=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" -DEP_CPP_ICONS=\ +DEP_CPP_SPEEC=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_ICONS=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SPEEC=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\icons.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\interpreter.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_INTER=\ +DEP_CPP_SPEEC=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_INTER=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SPEEC=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" -DEP_CPP_INTER=\ +DEP_CPP_SPEEC=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_INTER=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SPEEC=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\sword2\interpreter.h +SOURCE=..\..\..\sword2\speech.h # End Source File # Begin Source File -SOURCE=..\..\..\sword2\layers.cpp +SOURCE=..\..\..\sword2\startup.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" +NODEP_CPP_START=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\driver\d_sound.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" +NODEP_CPP_START=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\driver\d_sound.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" -DEP_CPP_LAYER=\ +DEP_CPP_START=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_LAYER=\ - "..\..\..\common\config.h"\ +NODEP_CPP_START=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_LAYER=\ +DEP_CPP_START=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_LAYER=\ - "..\..\..\common\config.h"\ +NODEP_CPP_START=\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\layers.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\logic.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_LOGIC=\ +DEP_CPP_START=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_LOGIC=\ - "..\..\..\common\config.h"\ +NODEP_CPP_START=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" -DEP_CPP_LOGIC=\ +DEP_CPP_START=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_LOGIC=\ - "..\..\..\common\config.h"\ +NODEP_CPP_START=\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\logic.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\maketext.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_MAKET=\ +DEP_CPP_START=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_MAKET=\ - "..\..\..\common\config.h"\ +NODEP_CPP_START=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" -DEP_CPP_MAKET=\ +DEP_CPP_START=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_MAKET=\ - "..\..\..\common\config.h"\ +NODEP_CPP_START=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\maketext.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\memory.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_MEMOR=\ +DEP_CPP_START=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_MEMOR=\ - "..\..\..\common\config.h"\ +NODEP_CPP_START=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" -DEP_CPP_MEMOR=\ +DEP_CPP_START=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_MEMOR=\ - "..\..\..\common\config.h"\ +NODEP_CPP_START=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\sword2\memory.h +SOURCE=..\..\..\sword2\startup.h # End Source File # Begin Source File -SOURCE=..\..\..\sword2\mouse.cpp +SOURCE=..\..\..\sword2\sword2.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" +NODEP_CPP_SWORD=\ + "..\..\..\sword2\backends\fs\fs.h"\ + "..\..\..\sword2\base\gameDetector.h"\ + "..\..\..\sword2\base\plugins.h"\ + "..\..\..\sword2\common\config-manager.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\controls.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\driver\d_sound.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" +NODEP_CPP_SWORD=\ + "..\..\..\sword2\backends\fs\fs.h"\ + "..\..\..\sword2\base\gameDetector.h"\ + "..\..\..\sword2\base\plugins.h"\ + "..\..\..\sword2\common\config-manager.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\console.h"\ + "..\..\..\sword2\sword2\controls.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\driver\d_sound.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\maketext.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" -DEP_CPP_MOUSE=\ +DEP_CPP_SWORD=\ + "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\map.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ @@ -2666,10 +11864,10 @@ DEP_CPP_MOUSE=\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ @@ -2677,36 +11875,41 @@ DEP_CPP_MOUSE=\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_MOUSE=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SWORD=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_MOUSE=\ +DEP_CPP_SWORD=\ + "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\map.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ @@ -2715,10 +11918,10 @@ DEP_CPP_MOUSE=\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ @@ -2726,355 +11929,392 @@ DEP_CPP_MOUSE=\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_MOUSE=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SWORD=\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\mouse.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\object.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\protocol.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_PROTO=\ +DEP_CPP_SWORD=\ + "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_PROTO=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SWORD=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" -DEP_CPP_PROTO=\ +DEP_CPP_SWORD=\ + "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_PROTO=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SWORD=\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\resman.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_RESMA=\ +DEP_CPP_SWORD=\ + "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_RESMA=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SWORD=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" -DEP_CPP_RESMA=\ +DEP_CPP_SWORD=\ + "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_RESMA=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SWORD=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\resman.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\router.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_ROUTE=\ +DEP_CPP_SWORD=\ + "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\map.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_ROUTE=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SWORD=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" -DEP_CPP_ROUTE=\ +DEP_CPP_SWORD=\ + "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\map.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_ROUTE=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SWORD=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\sword2\router.h +SOURCE=..\..\..\sword2\sword2.h # End Source File # Begin Source File -SOURCE=..\..\..\sword2\save_rest.cpp +SOURCE=..\..\..\sword2\sync.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" +NODEP_CPP_SYNC_=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" +NODEP_CPP_SYNC_=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" -DEP_CPP_SAVE_=\ +DEP_CPP_SYNC_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\driver96.h"\ @@ -3086,33 +12326,34 @@ DEP_CPP_SAVE_=\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_SAVE_=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SYNC_=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SAVE_=\ +DEP_CPP_SYNC_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\driver96.h"\ @@ -3124,58 +12365,36 @@ DEP_CPP_SAVE_=\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_SAVE_=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SYNC_=\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\save_rest.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\scroll.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_SCROL=\ +DEP_CPP_SYNC_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\driver96.h"\ @@ -3184,31 +12403,37 @@ DEP_CPP_SCROL=\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_SCROL=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SYNC_=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" -DEP_CPP_SCROL=\ +DEP_CPP_SYNC_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\driver96.h"\ @@ -3217,59 +12442,39 @@ DEP_CPP_SCROL=\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SCROL=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SYNC_=\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\sound.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_SOUND=\ +DEP_CPP_SYNC_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\driver96.h"\ @@ -3278,39 +12483,37 @@ DEP_CPP_SOUND=\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_SOUND=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SYNC_=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" -DEP_CPP_SOUND=\ +DEP_CPP_SYNC_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\driver96.h"\ @@ -3319,526 +12522,394 @@ DEP_CPP_SOUND=\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_SOUND=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SYNC_=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\sound.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\speech.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_SPEEC=\ +DEP_CPP_SYNC_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\controls.h"\ - "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_SPEEC=\ - "..\..\..\common\config.h"\ +NODEP_CPP_SYNC_=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - "..\..\..\sword2\startup.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" -DEP_CPP_SPEEC=\ +DEP_CPP_SYNC_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\controls.h"\ - "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_SPEEC=\ - "..\..\..\common\config.h"\ - "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - "..\..\..\sword2\startup.h"\ - ".\DL_byteorder.h"\ +NODEP_CPP_SYNC_=\ + "..\..\..\common\extend.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\sword2\speech.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\startup.cpp +SOURCE=..\..\..\sword2\walker.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" +NODEP_CPP_WALKE=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" +NODEP_CPP_WALKE=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\driver\d_draw.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\logic.h"\ + "..\..\..\sword2\sword2\resman.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" -DEP_CPP_START=\ +DEP_CPP_WALKE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_START=\ - "..\..\..\common\config.h"\ +NODEP_CPP_WALKE=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_START=\ +DEP_CPP_WALKE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_START=\ - "..\..\..\common\config.h"\ +NODEP_CPP_WALKE=\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\sword2.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_SWORD=\ - "..\..\..\backends\fs\fs.h"\ +DEP_CPP_WALKE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\gameDetector.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\controls.h"\ - "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_SWORD=\ - "..\..\..\common\config.h"\ +NODEP_CPP_WALKE=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" -DEP_CPP_SWORD=\ - "..\..\..\backends\fs\fs.h"\ +DEP_CPP_WALKE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\gameDetector.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ - "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\controls.h"\ - "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SWORD=\ - "..\..\..\common\config.h"\ +NODEP_CPP_WALKE=\ + "..\..\..\common\compile.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - "..\..\..\sword2\driver\d_sound.h"\ - "..\..\..\sword2\startup.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\sword2.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\sync.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - -DEP_CPP_SYNC_=\ +DEP_CPP_WALKE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_SYNC_=\ - "..\..\..\common\config.h"\ +NODEP_CPP_WALKE=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" -DEP_CPP_SYNC_=\ +DEP_CPP_WALKE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ -NODEP_CPP_SYNC_=\ - "..\..\..\common\config.h"\ +NODEP_CPP_WALKE=\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\walker.cpp - -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" - DEP_CPP_WALKE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ @@ -3854,18 +12925,16 @@ DEP_CPP_WALKE=\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_WALKE=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" DEP_CPP_WALKE=\ "..\..\..\backends\wince\missing\unistd.h"\ @@ -3873,10 +12942,14 @@ DEP_CPP_WALKE=\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ + "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ @@ -3892,32 +12965,22 @@ DEP_CPP_WALKE=\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ NODEP_CPP_WALKE=\ - "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - "..\..\..\sword2\startup.h"\ - ".\DL_byteorder.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" - -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" - !ENDIF # End Source File # End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group # End Target # End Project -- cgit v1.2.3