From 87a6768009d5fda7deab0a205b9535b302b776c5 Mon Sep 17 00:00:00 2001 From: Paweł Kołodziejski Date: Thu, 27 Jan 2005 21:25:57 +0000 Subject: update, fix endlines svn-id: r16649 --- dists/msevc4/sword2/sword2.vcp | 11957 +++++---------------------------------- 1 file changed, 1451 insertions(+), 10506 deletions(-) (limited to 'dists/msevc4/sword2') diff --git a/dists/msevc4/sword2/sword2.vcp b/dists/msevc4/sword2/sword2.vcp index 4ba432671d..b2625bf8f5 100644 --- a/dists/msevc4/sword2/sword2.vcp +++ b/dists/msevc4/sword2/sword2.vcp @@ -107,15 +107,15 @@ CPP=cl.exe # PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo CPP=clarm.exe # ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /O2 /M$(CECrtMT) /c # ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "_LIB" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "WIN32" /D "DISABLE_SAGA" /D "DISABLE_KYRA" /D "DISABLE_AWE" /D "USE_MPEG2" /D "USE_ZLIB" /YX /O2 /M$(CECrtMT) /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" @@ -133,15 +133,15 @@ CPP=clarm.exe # PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo CPP=clarm.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "_LIB" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_SAGA" /D "DISABLE_KYRA" /D "DISABLE_AWE" /D "USE_ZLIB" /D "USE_WINDBG" /YX /M$(CECrtMTDebug) /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" @@ -159,15 +159,15 @@ CPP=clarm.exe # PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -CPP=clarm.exe -# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c -# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_AWE" /D "DISABLE_KYRA" /D "DISABLE_SAGA" /YX /M$(CECrtMTDebug) /c -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +CPP=clarm.exe +# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c +# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_AWE" /D "DISABLE_KYRA" /D "DISABLE_SAGA" /YX /M$(CECrtMTDebug) /c !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" @@ -185,15 +185,15 @@ BSC32=bscmake.exe # PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -CPP=clarm.exe -# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /Oxs /M$(CECrtMT) /c -# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_KYRA" /D "DISABLE_SAGA" /D "USE_ZLIB" /D "USE_FLAC" /YX /Oxs /M$(CECrtMT) /c -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +CPP=clarm.exe +# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /Oxs /M$(CECrtMT) /c +# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_KYRA" /D "DISABLE_SAGA" /D "USE_ZLIB" /D "USE_FLAC" /YX /Oxs /M$(CECrtMT) /c !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" @@ -211,15 +211,15 @@ BSC32=bscmake.exe # PROP CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -CPP=clmips.exe -# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c -# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /M$(CECrtMTDebug) /c -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +CPP=clmips.exe +# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c +# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /M$(CECrtMTDebug) /c !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" @@ -237,15 +237,15 @@ BSC32=bscmake.exe # PROP CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -CPP=clmips.exe -# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /Oxs /M$(CECrtMT) /c -# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_AWE" /D "DISABLE_KYRA" /D "DISABLE_SAGA" /D "USE_ZLIB" /YX /Oxs /M$(CECrtMT) /c -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +CPP=clmips.exe +# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /Oxs /M$(CECrtMT) /c +# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_AWE" /D "DISABLE_KYRA" /D "DISABLE_SAGA" /D "USE_ZLIB" /YX /Oxs /M$(CECrtMT) /c !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" @@ -263,15 +263,15 @@ BSC32=bscmake.exe # PROP CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -CPP=shcl.exe -# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c -# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /M$(CECrtMTDebug) /c -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +CPP=shcl.exe +# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c +# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /YX /M$(CECrtMTDebug) /c !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" @@ -289,15 +289,15 @@ BSC32=bscmake.exe # PROP CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -CPP=shcl.exe -# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /Oxs /M$(CECrtMT) /c -# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_AWE" /D "DISABLE_KYRA" /D "DISABLE_SAGA" /D "USE_ZLIB" /YX /Oxs /M$(CECrtMT) /c -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +CPP=shcl.exe +# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /Oxs /M$(CECrtMT) /c +# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_AWE" /D "DISABLE_KYRA" /D "DISABLE_SAGA" /D "USE_ZLIB" /YX /Oxs /M$(CECrtMT) /c !ENDIF @@ -325,20 +325,8 @@ SOURCE=..\..\..\sword2\driver\_mouse.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" -NODEP_CPP__MOUS=\ - "..\..\..\sword2\driver\common\stdafx.h"\ - "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\sword2\sword2.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" -NODEP_CPP__MOUS=\ - "..\..\..\sword2\driver\common\stdafx.h"\ - "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\sword2\sword2.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" DEP_CPP__MOUS=\ @@ -346,31 +334,30 @@ DEP_CPP__MOUS=\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP__MOUS=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" @@ -380,10721 +367,1593 @@ DEP_CPP__MOUS=\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP__MOUS=\ - "..\..\..\common\compile.h"\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" -DEP_CPP__MOUS=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\animation.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_ANIMA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\mp3.h"\ + "..\..\..\sound\vorbis.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mpeg2dec\mpeg2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP__MOUS=\ +NODEP_CPP_ANIMA=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP__MOUS=\ +DEP_CPP_ANIMA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\mp3.h"\ + "..\..\..\sound\vorbis.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mpeg2dec\mpeg2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP__MOUS=\ - "..\..\..\common\compile.h"\ +NODEP_CPP_ANIMA=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -DEP_CPP__MOUS=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\animation.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\d_draw.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_D_DRA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP__MOUS=\ +NODEP_CPP_D_DRA=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP__MOUS=\ +DEP_CPP_D_DRA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP__MOUS=\ +NODEP_CPP_D_DRA=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" -DEP_CPP__MOUS=\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ - "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\driver96.h"\ - "..\..\..\sword2\header.h"\ - "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\memory.h"\ - "..\..\..\sword2\mouse.h"\ - "..\..\..\sword2\object.h"\ - "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ - "..\..\..\sword2\sword2.h"\ - -NODEP_CPP__MOUS=\ - "..\..\..\common\extend.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" -DEP_CPP__MOUS=\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ - "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\driver96.h"\ - "..\..\..\sword2\header.h"\ - "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\memory.h"\ - "..\..\..\sword2\mouse.h"\ - "..\..\..\sword2\object.h"\ - "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ - "..\..\..\sword2\sword2.h"\ - -NODEP_CPP__MOUS=\ - "..\..\..\common\extend.h"\ - - !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\sword2\driver\animation.cpp +SOURCE=..\..\..\sword2\driver\d_draw.h +# End Source File +# Begin Source File -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" +SOURCE=..\..\..\sword2\driver\d_sound.cpp -NODEP_CPP_ANIMA=\ - "..\..\..\sword2\driver\common\file.h"\ - "..\..\..\sword2\driver\common\stdafx.h"\ - "..\..\..\sword2\driver\sound\mp3.h"\ - "..\..\..\sword2\driver\sound\vorbis.h"\ - "..\..\..\sword2\driver\sword2\driver\animation.h"\ - "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\sword2\driver\d_sound.h"\ - "..\..\..\sword2\driver\sword2\driver\menu.h"\ - "..\..\..\sword2\driver\sword2\driver\render.h"\ - "..\..\..\sword2\driver\sword2\maketext.h"\ - "..\..\..\sword2\driver\sword2\sword2.h"\ - +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" -NODEP_CPP_ANIMA=\ - "..\..\..\sword2\driver\common\file.h"\ - "..\..\..\sword2\driver\common\stdafx.h"\ - "..\..\..\sword2\driver\sound\mp3.h"\ - "..\..\..\sword2\driver\sound\vorbis.h"\ - "..\..\..\sword2\driver\sword2\driver\animation.h"\ - "..\..\..\sword2\driver\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\sword2\driver\d_sound.h"\ - "..\..\..\sword2\driver\sword2\driver\menu.h"\ - "..\..\..\sword2\driver\sword2\driver\render.h"\ - "..\..\..\sword2\driver\sword2\maketext.h"\ - "..\..\..\sword2\driver\sword2\sword2.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" -DEP_CPP_ANIMA=\ +DEP_CPP_D_SOU=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\flac.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ + "..\..\..\sound\rate.h"\ "..\..\..\sound\vorbis.h"\ + "..\..\..\sound\wave.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ - "..\..\..\sword2\driver\menu.h"\ - "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\maketext.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_ANIMA=\ +NODEP_CPP_D_SOU=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - "..\..\..\sword2\driver\graphics\animation.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_ANIMA=\ +DEP_CPP_D_SOU=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\graphics\animation.h"\ "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\flac.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sound\mp3.h"\ + "..\..\..\sound\rate.h"\ "..\..\..\sound\vorbis.h"\ + "..\..\..\sound\wave.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ - "..\..\..\sword2\driver\menu.h"\ - "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\maketext.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_ANIMA=\ - "..\..\..\common\compile.h"\ +NODEP_CPP_D_SOU=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - ".\DL_byteorder.h"\ - ".\peg2dec\mpeg2.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" -DEP_CPP_ANIMA=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\d_sound.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\driver96.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\menu.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_MENU_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\graphics\animation.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ - "..\..\..\sound\mp3.h"\ - "..\..\..\sound\vorbis.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\driver\menu.h"\ "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\maketext.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_ANIMA=\ +NODEP_CPP_MENU_=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ - ".\peg2dec\mpeg2.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_ANIMA=\ +DEP_CPP_MENU_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\graphics\animation.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ - "..\..\..\sound\mp3.h"\ - "..\..\..\sound\vorbis.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\driver\menu.h"\ "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\maketext.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ - {$(INCLUDE)}"mpeg2dec\mpeg2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_ANIMA=\ - "..\..\..\common\compile.h"\ +NODEP_CPP_MENU_=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -DEP_CPP_ANIMA=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\menu.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\palette.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_PALET=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\graphics\animation.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ - "..\..\..\sound\mp3.h"\ - "..\..\..\sound\vorbis.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\driver\animation.h"\ "..\..\..\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ - "..\..\..\sword2\driver\menu.h"\ - "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\maketext.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_ANIMA=\ +NODEP_CPP_PALET=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ - ".\peg2dec\mpeg2.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" +!ELSEIF "$(CFG)" == "sword2 - 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"..\..\..\common\extend.h"\ - "..\..\..\common\globals.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -DEP_CPP_SAVE_=\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ - "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\driver96.h"\ - "..\..\..\sword2\header.h"\ - "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ - "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\memory.h"\ - "..\..\..\sword2\mouse.h"\ - "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ - "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ - "..\..\..\sword2\speech.h"\ - "..\..\..\sword2\startup.h"\ - "..\..\..\sword2\sword2.h"\ - -NODEP_CPP_SAVE_=\ - "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" -DEP_CPP_SAVE_=\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ - "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\driver96.h"\ - "..\..\..\sword2\header.h"\ - "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ - "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\memory.h"\ - "..\..\..\sword2\mouse.h"\ - "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ - "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ - "..\..\..\sword2\speech.h"\ - "..\..\..\sword2\startup.h"\ - "..\..\..\sword2\sword2.h"\ - -NODEP_CPP_SAVE_=\ - "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" -DEP_CPP_SAVE_=\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ - "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\driver96.h"\ - "..\..\..\sword2\header.h"\ - "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ - "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\memory.h"\ - "..\..\..\sword2\mouse.h"\ - "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ - "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ - "..\..\..\sword2\speech.h"\ - "..\..\..\sword2\startup.h"\ - "..\..\..\sword2\sword2.h"\ - -NODEP_CPP_SAVE_=\ - "..\..\..\common\extend.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" -DEP_CPP_SAVE_=\ - "..\..\..\backends\wince\missing\unistd.h"\ - "..\..\..\backends\wince\portdefs.h"\ - "..\..\..\base\engine.h"\ - "..\..\..\common\array.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ - "..\..\..\common\scummsys.h"\ - "..\..\..\common\stdafx.h"\ - "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ - "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\driver96.h"\ - "..\..\..\sword2\header.h"\ - "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ - "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\memory.h"\ - "..\..\..\sword2\mouse.h"\ - "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ - "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ - "..\..\..\sword2\speech.h"\ - "..\..\..\sword2\startup.h"\ - "..\..\..\sword2\sword2.h"\ - -NODEP_CPP_SAVE_=\ - "..\..\..\common\extend.h"\ - - !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\sword2\save_rest.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\sword2\scroll.cpp +SOURCE=..\..\..\sword2\driver\rdwin.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" -NODEP_CPP_SCROL=\ - "..\..\..\sword2\common\stdafx.h"\ - "..\..\..\sword2\sword2\defs.h"\ - "..\..\..\sword2\sword2\interpreter.h"\ - "..\..\..\sword2\sword2\logic.h"\ - "..\..\..\sword2\sword2\sword2.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" -NODEP_CPP_SCROL=\ - "..\..\..\sword2\common\stdafx.h"\ - "..\..\..\sword2\sword2\defs.h"\ - "..\..\..\sword2\sword2\interpreter.h"\ - "..\..\..\sword2\sword2\logic.h"\ - "..\..\..\sword2\sword2\sword2.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" -DEP_CPP_SCROL=\ +DEP_CPP_RDWIN=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ - "..\..\..\sword2\speech.h"\ - "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SCROL=\ +NODEP_CPP_RDWIN=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SCROL=\ +DEP_CPP_RDWIN=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ - "..\..\..\sword2\speech.h"\ - "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SCROL=\ - "..\..\..\common\compile.h"\ +NODEP_CPP_RDWIN=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" -DEP_CPP_SCROL=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\render.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_RENDE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ - "..\..\..\sword2\speech.h"\ - "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mpeg2dec\mpeg2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SCROL=\ +NODEP_CPP_RENDE=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SCROL=\ +DEP_CPP_RENDE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ - "..\..\..\sword2\speech.h"\ - "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mpeg2dec\mpeg2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SCROL=\ - "..\..\..\common\compile.h"\ +NODEP_CPP_RENDE=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -DEP_CPP_SCROL=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\render.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\sprite.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_SPRIT=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ - "..\..\..\sword2\speech.h"\ - "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SCROL=\ +NODEP_CPP_SPRIT=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SCROL=\ +DEP_CPP_SPRIT=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ - "..\..\..\sword2\speech.h"\ - "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SCROL=\ +NODEP_CPP_SPRIT=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" -DEP_CPP_SCROL=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# End Group +# Begin Source File + +SOURCE=..\..\..\sword2\anims.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_ANIMS=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\router.h"\ + "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mpeg2dec\mpeg2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SCROL=\ +NODEP_CPP_ANIMS=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SCROL=\ +DEP_CPP_ANIMS=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ + "..\..\..\graphics\animation.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\animation.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\router.h"\ + "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mpeg2dec\mpeg2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SCROL=\ +NODEP_CPP_ANIMS=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\sword2\sound.cpp +SOURCE=..\..\..\sword2\build_display.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" -NODEP_CPP_SOUND=\ - "..\..\..\sword2\common\file.h"\ - "..\..\..\sword2\common\stdafx.h"\ - "..\..\..\sword2\sword2\defs.h"\ - "..\..\..\sword2\sword2\driver\d_sound.h"\ - "..\..\..\sword2\sword2\interpreter.h"\ - "..\..\..\sword2\sword2\logic.h"\ - "..\..\..\sword2\sword2\resman.h"\ - "..\..\..\sword2\sword2\sword2.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" -NODEP_CPP_SOUND=\ - "..\..\..\sword2\common\file.h"\ - "..\..\..\sword2\common\stdafx.h"\ - "..\..\..\sword2\sword2\defs.h"\ - "..\..\..\sword2\sword2\driver\d_sound.h"\ - "..\..\..\sword2\sword2\interpreter.h"\ - "..\..\..\sword2\sword2\logic.h"\ - "..\..\..\sword2\sword2\resman.h"\ - "..\..\..\sword2\sword2\sword2.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" -DEP_CPP_SOUND=\ +DEP_CPP_BUILD=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\file.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SOUND=\ +NODEP_CPP_BUILD=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SOUND=\ +DEP_CPP_BUILD=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\file.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SOUND=\ - "..\..\..\common\compile.h"\ +NODEP_CPP_BUILD=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" -DEP_CPP_SOUND=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\build_display.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\console.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_CONSO=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\debugger.cpp"\ + "..\..\..\common\debugger.h"\ "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stack.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ + "..\..\..\graphics\font.h"\ + "..\..\..\graphics\fontman.h"\ + "..\..\..\graphics\surface.h"\ + "..\..\..\gui\console.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SOUND=\ +NODEP_CPP_CONSO=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SOUND=\ +DEP_CPP_CONSO=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\debugger.cpp"\ + "..\..\..\common\debugger.h"\ "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stack.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ + "..\..\..\graphics\font.h"\ + "..\..\..\graphics\fontman.h"\ + "..\..\..\graphics\surface.h"\ + "..\..\..\gui\console.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SOUND=\ - "..\..\..\common\compile.h"\ +NODEP_CPP_CONSO=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -DEP_CPP_SOUND=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\console.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\controls.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_CONTR=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SOUND=\ +NODEP_CPP_CONTR=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SOUND=\ +DEP_CPP_CONTR=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\controls.h"\ "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SOUND=\ +NODEP_CPP_CONTR=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" -DEP_CPP_SOUND=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\controls.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\debug.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_DEBUG=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\file.h"\ + "..\..\..\common\debugger.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SOUND=\ +NODEP_CPP_DEBUG=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SOUND=\ +DEP_CPP_DEBUG=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\file.h"\ + "..\..\..\common\debugger.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SOUND=\ +NODEP_CPP_DEBUG=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\sword2\sound.h +SOURCE=..\..\..\sword2\debug.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\defs.h # End Source File # Begin Source File -SOURCE=..\..\..\sword2\speech.cpp +SOURCE=..\..\..\sword2\events.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" -NODEP_CPP_SPEEC=\ - "..\..\..\sword2\common\file.h"\ - "..\..\..\sword2\common\stdafx.h"\ - "..\..\..\sword2\sword2\console.h"\ - "..\..\..\sword2\sword2\controls.h"\ - "..\..\..\sword2\sword2\defs.h"\ - "..\..\..\sword2\sword2\driver\d_draw.h"\ - "..\..\..\sword2\sword2\driver\d_sound.h"\ - "..\..\..\sword2\sword2\interpreter.h"\ - "..\..\..\sword2\sword2\logic.h"\ - "..\..\..\sword2\sword2\maketext.h"\ - "..\..\..\sword2\sword2\resman.h"\ - "..\..\..\sword2\sword2\sword2.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" -NODEP_CPP_SPEEC=\ - "..\..\..\sword2\common\file.h"\ - "..\..\..\sword2\common\stdafx.h"\ - "..\..\..\sword2\sword2\console.h"\ - "..\..\..\sword2\sword2\controls.h"\ - "..\..\..\sword2\sword2\defs.h"\ - "..\..\..\sword2\sword2\driver\d_draw.h"\ - "..\..\..\sword2\sword2\driver\d_sound.h"\ - "..\..\..\sword2\sword2\interpreter.h"\ - "..\..\..\sword2\sword2\logic.h"\ - "..\..\..\sword2\sword2\maketext.h"\ - "..\..\..\sword2\sword2\resman.h"\ - "..\..\..\sword2\sword2\sword2.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" -DEP_CPP_SPEEC=\ +DEP_CPP_EVENT=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ - "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SPEEC=\ +NODEP_CPP_EVENT=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SPEEC=\ +DEP_CPP_EVENT=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ - "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SPEEC=\ - "..\..\..\common\compile.h"\ +NODEP_CPP_EVENT=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" -DEP_CPP_SPEEC=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\function.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_FUNCT=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ @@ -11105,46 +1964,46 @@ DEP_CPP_SPEEC=\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SPEEC=\ +NODEP_CPP_FUNCT=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SPEEC=\ +DEP_CPP_FUNCT=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ @@ -11155,7 +2014,6 @@ DEP_CPP_SPEEC=\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ @@ -11163,699 +2021,647 @@ DEP_CPP_SPEEC=\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SPEEC=\ - "..\..\..\common\compile.h"\ +NODEP_CPP_FUNCT=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -DEP_CPP_SPEEC=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\header.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\icons.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_ICONS=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\controls.h"\ - "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SPEEC=\ +NODEP_CPP_ICONS=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SPEEC=\ +DEP_CPP_ICONS=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\controls.h"\ - "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SPEEC=\ +NODEP_CPP_ICONS=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" -DEP_CPP_SPEEC=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\icons.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\interpreter.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_INTER=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\controls.h"\ - "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SPEEC=\ +NODEP_CPP_INTER=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SPEEC=\ +DEP_CPP_INTER=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\controls.h"\ - "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SPEEC=\ +NODEP_CPP_INTER=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\sword2\speech.h +SOURCE=..\..\..\sword2\interpreter.h # End Source File # Begin Source File -SOURCE=..\..\..\sword2\startup.cpp +SOURCE=..\..\..\sword2\layers.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" -NODEP_CPP_START=\ - "..\..\..\sword2\common\file.h"\ - "..\..\..\sword2\common\stdafx.h"\ - "..\..\..\sword2\sword2\console.h"\ - "..\..\..\sword2\sword2\driver\d_sound.h"\ - "..\..\..\sword2\sword2\interpreter.h"\ - "..\..\..\sword2\sword2\logic.h"\ - "..\..\..\sword2\sword2\maketext.h"\ - "..\..\..\sword2\sword2\resman.h"\ - "..\..\..\sword2\sword2\sword2.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" -NODEP_CPP_START=\ - "..\..\..\sword2\common\file.h"\ - "..\..\..\sword2\common\stdafx.h"\ - "..\..\..\sword2\sword2\console.h"\ - "..\..\..\sword2\sword2\driver\d_sound.h"\ - "..\..\..\sword2\sword2\interpreter.h"\ - "..\..\..\sword2\sword2\logic.h"\ - "..\..\..\sword2\sword2\maketext.h"\ - "..\..\..\sword2\sword2\resman.h"\ - "..\..\..\sword2\sword2\sword2.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" -DEP_CPP_START=\ +DEP_CPP_LAYER=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_START=\ +NODEP_CPP_LAYER=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_START=\ +DEP_CPP_LAYER=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_START=\ - "..\..\..\common\compile.h"\ +NODEP_CPP_LAYER=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" -DEP_CPP_START=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\layers.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\logic.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_LOGIC=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_START=\ +NODEP_CPP_LOGIC=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_START=\ +DEP_CPP_LOGIC=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_START=\ - "..\..\..\common\compile.h"\ +NODEP_CPP_LOGIC=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -DEP_CPP_START=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\logic.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\maketext.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_MAKET=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_START=\ +NODEP_CPP_MAKET=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_START=\ +DEP_CPP_MAKET=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_START=\ +NODEP_CPP_MAKET=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" -DEP_CPP_START=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\maketext.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\memory.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_MEMOR=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ - "..\..\..\sword2\speech.h"\ - "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_START=\ +NODEP_CPP_MEMOR=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_START=\ +DEP_CPP_MEMOR=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ - "..\..\..\sword2\speech.h"\ - "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_START=\ +NODEP_CPP_MEMOR=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\sword2\startup.h +SOURCE=..\..\..\sword2\memory.h # End Source File # Begin Source File -SOURCE=..\..\..\sword2\sword2.cpp +SOURCE=..\..\..\sword2\mouse.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" -NODEP_CPP_SWORD=\ - "..\..\..\sword2\backends\fs\fs.h"\ - "..\..\..\sword2\base\gameDetector.h"\ - "..\..\..\sword2\base\plugins.h"\ - "..\..\..\sword2\common\config-manager.h"\ - "..\..\..\sword2\common\stdafx.h"\ - "..\..\..\sword2\sword2\console.h"\ - "..\..\..\sword2\sword2\controls.h"\ - "..\..\..\sword2\sword2\defs.h"\ - "..\..\..\sword2\sword2\driver\d_draw.h"\ - "..\..\..\sword2\sword2\driver\d_sound.h"\ - "..\..\..\sword2\sword2\logic.h"\ - "..\..\..\sword2\sword2\maketext.h"\ - "..\..\..\sword2\sword2\resman.h"\ - "..\..\..\sword2\sword2\sword2.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" -NODEP_CPP_SWORD=\ - "..\..\..\sword2\backends\fs\fs.h"\ - "..\..\..\sword2\base\gameDetector.h"\ - "..\..\..\sword2\base\plugins.h"\ - "..\..\..\sword2\common\config-manager.h"\ - "..\..\..\sword2\common\stdafx.h"\ - "..\..\..\sword2\sword2\console.h"\ - "..\..\..\sword2\sword2\controls.h"\ - "..\..\..\sword2\sword2\defs.h"\ - "..\..\..\sword2\sword2\driver\d_draw.h"\ - "..\..\..\sword2\sword2\driver\d_sound.h"\ - "..\..\..\sword2\sword2\logic.h"\ - "..\..\..\sword2\sword2\maketext.h"\ - "..\..\..\sword2\sword2\resman.h"\ - "..\..\..\sword2\sword2\sword2.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" -DEP_CPP_SWORD=\ - "..\..\..\backends\fs\fs.h"\ +DEP_CPP_MOUSE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\gameDetector.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\debugger.h"\ - "..\..\..\common\map.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ @@ -11868,6 +2674,7 @@ DEP_CPP_SWORD=\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ @@ -11875,41 +2682,35 @@ DEP_CPP_SWORD=\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SWORD=\ +NODEP_CPP_MOUSE=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SWORD=\ - "..\..\..\backends\fs\fs.h"\ +DEP_CPP_MOUSE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\gameDetector.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\debugger.h"\ - "..\..\..\common\map.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ @@ -11922,6 +2723,7 @@ DEP_CPP_SWORD=\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ "..\..\..\sword2\maketext.h"\ @@ -11929,392 +2731,354 @@ DEP_CPP_SWORD=\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SWORD=\ - "..\..\..\common\compile.h"\ +NODEP_CPP_MOUSE=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" -DEP_CPP_SWORD=\ - "..\..\..\backends\fs\fs.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\mouse.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\object.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\protocol.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_PROTO=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\gameDetector.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\map.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\controls.h"\ - "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ - "..\..\..\sword2\speech.h"\ - "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SWORD=\ +NODEP_CPP_PROTO=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SWORD=\ - "..\..\..\backends\fs\fs.h"\ +DEP_CPP_PROTO=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\gameDetector.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\controls.h"\ - "..\..\..\sword2\debug.h"\ - "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ - "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ - "..\..\..\sword2\speech.h"\ - "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SWORD=\ - "..\..\..\common\compile.h"\ +NODEP_CPP_PROTO=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -DEP_CPP_SWORD=\ - "..\..\..\backends\fs\fs.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\resman.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_RESMA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\gameDetector.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\debugger.h"\ - "..\..\..\common\map.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ - "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SWORD=\ +NODEP_CPP_RESMA=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SWORD=\ - "..\..\..\backends\fs\fs.h"\ +DEP_CPP_RESMA=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\gameDetector.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\debugger.h"\ - "..\..\..\common\map.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\console.h"\ - "..\..\..\sword2\controls.h"\ "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SWORD=\ +NODEP_CPP_RESMA=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" -DEP_CPP_SWORD=\ - "..\..\..\backends\fs\fs.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\resman.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\router.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_ROUTE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\gameDetector.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\controls.h"\ - "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SWORD=\ +NODEP_CPP_ROUTE=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SWORD=\ - "..\..\..\backends\fs\fs.h"\ +DEP_CPP_ROUTE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\gameDetector.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\debugger.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ - "..\..\..\sound\audiostream.h"\ - "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ - "..\..\..\sword2\console.h"\ - "..\..\..\sword2\controls.h"\ - "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ - "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\maketext.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SWORD=\ +NODEP_CPP_ROUTE=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\sword2\sword2.h +SOURCE=..\..\..\sword2\router.h # End Source File # Begin Source File -SOURCE=..\..\..\sword2\sync.cpp +SOURCE=..\..\..\sword2\save_rest.cpp !IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" -NODEP_CPP_SYNC_=\ - "..\..\..\sword2\common\stdafx.h"\ - "..\..\..\sword2\sword2\defs.h"\ - "..\..\..\sword2\sword2\interpreter.h"\ - "..\..\..\sword2\sword2\logic.h"\ - "..\..\..\sword2\sword2\sword2.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" -NODEP_CPP_SYNC_=\ - "..\..\..\sword2\common\stdafx.h"\ - "..\..\..\sword2\sword2\defs.h"\ - "..\..\..\sword2\sword2\interpreter.h"\ - "..\..\..\sword2\sword2\logic.h"\ - "..\..\..\sword2\sword2\sword2.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" -DEP_CPP_SYNC_=\ +DEP_CPP_SAVE_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\driver96.h"\ @@ -12326,34 +3090,33 @@ DEP_CPP_SYNC_=\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\router.h"\ + "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SYNC_=\ +NODEP_CPP_SAVE_=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SYNC_=\ +DEP_CPP_SAVE_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\rect.h"\ "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\driver96.h"\ @@ -12365,36 +3128,58 @@ DEP_CPP_SYNC_=\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\router.h"\ + "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SYNC_=\ - "..\..\..\common\compile.h"\ +NODEP_CPP_SAVE_=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" -DEP_CPP_SYNC_=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\save_rest.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\scroll.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_SCROL=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\driver96.h"\ @@ -12403,37 +3188,31 @@ DEP_CPP_SYNC_=\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SYNC_=\ +NODEP_CPP_SCROL=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SYNC_=\ +DEP_CPP_SCROL=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\driver96.h"\ @@ -12442,363 +3221,491 @@ DEP_CPP_SYNC_=\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SYNC_=\ - "..\..\..\common\compile.h"\ +NODEP_CPP_SCROL=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -DEP_CPP_SYNC_=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\sound.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_SOUND=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\router.h"\ + "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SYNC_=\ +NODEP_CPP_SOUND=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SYNC_=\ +DEP_CPP_SOUND=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\router.h"\ + "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SYNC_=\ +NODEP_CPP_SOUND=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" -DEP_CPP_SYNC_=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\sound.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\speech.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_SPEEC=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\router.h"\ + "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SYNC_=\ +NODEP_CPP_SPEEC=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_SYNC_=\ +DEP_CPP_SPEEC=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\router.h"\ + "..\..\..\sword2\resman.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SYNC_=\ +NODEP_CPP_SPEEC=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + !ENDIF # End Source File # Begin Source File -SOURCE=..\..\..\sword2\walker.cpp +SOURCE=..\..\..\sword2\speech.h +# End Source File +# Begin Source File -!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" +SOURCE=..\..\..\sword2\startup.cpp -NODEP_CPP_WALKE=\ - "..\..\..\sword2\common\stdafx.h"\ - "..\..\..\sword2\sword2\defs.h"\ - "..\..\..\sword2\sword2\driver\d_draw.h"\ - "..\..\..\sword2\sword2\interpreter.h"\ - "..\..\..\sword2\sword2\logic.h"\ - "..\..\..\sword2\sword2\resman.h"\ - "..\..\..\sword2\sword2\sword2.h"\ - +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" -NODEP_CPP_WALKE=\ - "..\..\..\sword2\common\stdafx.h"\ - "..\..\..\sword2\sword2\defs.h"\ - "..\..\..\sword2\sword2\driver\d_draw.h"\ - "..\..\..\sword2\sword2\interpreter.h"\ - "..\..\..\sword2\sword2\logic.h"\ - "..\..\..\sword2\sword2\resman.h"\ - "..\..\..\sword2\sword2\sword2.h"\ - - !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" -DEP_CPP_WALKE=\ +DEP_CPP_START=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_WALKE=\ +NODEP_CPP_START=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_WALKE=\ +DEP_CPP_START=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_WALKE=\ - "..\..\..\common\compile.h"\ +NODEP_CPP_START=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ - ".\DL_byteorder.h"\ !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" -DEP_CPP_WALKE=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\startup.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\sword2.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_SWORD=\ + "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_WALKE=\ +NODEP_CPP_SWORD=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_WALKE=\ +DEP_CPP_SWORD=\ + "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ - "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ @@ -12806,110 +3713,140 @@ DEP_CPP_WALKE=\ "..\..\..\sword2\sword2.h"\ {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_WALKE=\ - "..\..\..\common\compile.h"\ +NODEP_CPP_SWORD=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" -DEP_CPP_WALKE=\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\sword2.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\sync.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_SYNC_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_WALKE=\ +NODEP_CPP_SYNC_=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" -DEP_CPP_WALKE=\ +DEP_CPP_SYNC_=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ - "..\..\..\sword2\driver\d_draw.h"\ "..\..\..\sword2\driver\driver96.h"\ "..\..\..\sword2\header.h"\ "..\..\..\sword2\icons.h"\ "..\..\..\sword2\interpreter.h"\ "..\..\..\sword2\layers.h"\ "..\..\..\sword2\logic.h"\ - "..\..\..\sword2\memory.h"\ "..\..\..\sword2\mouse.h"\ "..\..\..\sword2\object.h"\ - "..\..\..\sword2\resman.h"\ - "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_WALKE=\ +NODEP_CPP_SYNC_=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ - ".\DL_byteorder.h"\ + "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + !ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\walker.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + DEP_CPP_WALKE=\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ @@ -12925,16 +3862,18 @@ DEP_CPP_WALKE=\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_WALKE=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ -!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" DEP_CPP_WALKE=\ "..\..\..\backends\wince\missing\unistd.h"\ @@ -12942,14 +3881,10 @@ DEP_CPP_WALKE=\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ "..\..\..\common\rect.h"\ - "..\..\..\common\savefile.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ - "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\config.h"\ "..\..\..\sword2\build_display.h"\ "..\..\..\sword2\defs.h"\ "..\..\..\sword2\driver\d_draw.h"\ @@ -12965,22 +3900,32 @@ DEP_CPP_WALKE=\ "..\..\..\sword2\resman.h"\ "..\..\..\sword2\router.h"\ "..\..\..\sword2\save_rest.h"\ - "..\..\..\sword2\sound.h"\ "..\..\..\sword2\speech.h"\ "..\..\..\sword2\startup.h"\ "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_WALKE=\ + "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ + "..\..\..\common\globals.h"\ +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARM) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE MIPS) Release" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Debug" + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE SH3) Release" + !ENDIF # End Source File # End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# End Group # End Target # End Project -- cgit v1.2.3