From ba930588851a177cb9f936055f6340f09e132e6d Mon Sep 17 00:00:00 2001 From: Jamieson Christian Date: Mon, 26 Apr 2004 20:22:18 +0000 Subject: MSVC6 projects for the new engines svn-id: r13642 --- dists/msvc6/saga.dsp | 594 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 594 insertions(+) create mode 100644 dists/msvc6/saga.dsp (limited to 'dists/msvc6/saga.dsp') diff --git a/dists/msvc6/saga.dsp b/dists/msvc6/saga.dsp new file mode 100644 index 0000000000..77c115dda0 --- /dev/null +++ b/dists/msvc6/saga.dsp @@ -0,0 +1,594 @@ +# Microsoft Developer Studio Project File - Name="saga" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=saga - Win32 mad mp3 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "saga.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "saga.mak" CFG="saga - Win32 mad mp3 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "saga - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "saga - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "saga - Win32 mad mp3 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "saga - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "saga - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "saga___Release" +# PROP Intermediate_Dir "saga___Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "saga - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "saga___Win32_Debug" +# PROP BASE Intermediate_Dir "saga___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "saga___Debug" +# PROP Intermediate_Dir "saga___Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "saga - Win32 mad mp3 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "saga___Win32_mad mp3_Debug" +# PROP BASE Intermediate_Dir "saga___Win32_mad mp3_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "saga___mad_mp3_Debug" +# PROP Intermediate_Dir "saga___mad_mp3_Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /I "saga" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "saga - Win32 mad mp3 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "saga___Win32_mad mp3_Release" +# PROP BASE Intermediate_Dir "saga___Win32_mad mp3_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "saga___mad_mp3_Release" +# PROP Intermediate_Dir "saga___mad_mp3_Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /I "saga" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "saga - Win32 Release" +# Name "saga - Win32 Debug" +# Name "saga - Win32 mad mp3 Debug" +# Name "saga - Win32 mad mp3 Release" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\saga\actionmap.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\actionmap.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\actionmap_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\actor.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\actor.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\actor_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\actordata.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\actordata.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\animation.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\animation.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\animation_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\console.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\console.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\console_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\cvar.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\cvar.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\cvar_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\events.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\events.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\events_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\expr.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\expr.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\font.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\font.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\font_map.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\font_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\game.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\game.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\game_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\gfx.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\gfx.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\gfx_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\ihnm_introproc.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\ihnm_introproc.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\image.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\image.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\image_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\interface.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\interface.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\interface_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\isomap.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\isomap.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\isomap_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\ite_introproc.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\ite_introproc.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\ite_introproc_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\math.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\math.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\math_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\misc.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\objectmap.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\objectmap.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\objectmap_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\palanim.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\palanim.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\palanim_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\reinherit.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\render.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\render.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\render_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\resnames.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\rscfile.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\rscfile.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\rscfile_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\saga.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\saga.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\scene.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\scene.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\scene_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sceneproc.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sceneproc.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\script.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\script.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\script_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sdata.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sdata.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sdebug.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sfuncs.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sfuncs.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sndres.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sndres.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sndres_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sprite.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sprite.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sprite_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sstack.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sstack.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\stack.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\stack.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\stack_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sthread.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sthread.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sys_fs.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sys_interface.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sysgfx.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sysgfx.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sysinput.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sysio.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\sysmusic.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\syssound.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\systimer.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\systimer.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\text.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\text.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\text_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\transitions.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\xmidi.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\xmidi.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\xmidi_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\saga\ys_binread.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\ys_binwrite.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\ys_dl_list.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\saga\yslib.h +# End Source File +# End Group +# End Target +# End Project -- cgit v1.2.3