From db7f5c4553bd1a451055aefcb0d40036c3fca75f Mon Sep 17 00:00:00 2001 From: rsn8887 Date: Mon, 13 Mar 2017 23:42:23 -0500 Subject: PSP2: Update readme-psp2.md --- dists/psp2/readme-psp2.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'dists/psp2/readme-psp2.md') diff --git a/dists/psp2/readme-psp2.md b/dists/psp2/readme-psp2.md index 559c2fbd60..6fff8d2923 100644 --- a/dists/psp2/readme-psp2.md +++ b/dists/psp2/readme-psp2.md @@ -48,10 +48,10 @@ The dependencies needed to build it are : - zlib, libpng, libjpeg-turbo, libogg, libvorbis, flac, curl, openssl, freetype, from https://github.com/vitadev/vdpm - libmad from https://github.com/Cpasjuste/libmad-psp2 - SDL2 from https://github.com/Cpasjuste/SDL-Vita -- ScummVM from https://github.com/Cpasjuste/scummvm +- ScummVM from https://github.com/scummvm/scummvm - The fbo branch of libvita2d from https://github.com/frangarcj/vita2dlib/tree/fbo/libvita2d -copied under new names libvita2d_fbo.a in $VITASDK/arm-vita-eabi-gcc/lib and vita2d_fbo.h in $VITASDK/arm-vita-eabi-gcc/include. The renaming is necessary to prevent conflict with the official vita2d lib that comes with the VitaSDK. -- The pre-compiled gtu release of vita-shader-collection from https://github.com/frangarcj/vita-shader-collection/releases, copy all headers to $VITASDK/arm-vita-eabi-gcc/include and the library libvitashaders.a to $VITASDK/arm-vita-eabi-gcc/lib +copied under new names libvita2d_fbo.a in $VITASDK/arm-vita-eabi/lib and vita2d_fbo.h in $VITASDK/arm-vita-eabi/include. The renaming is necessary to prevent conflict with the official vita2d lib that comes with the VitaSDK. +- The pre-compiled gtu release of vita-shader-collection from https://github.com/frangarcj/vita-shader-collection/releases, copy all headers to $VITASDK/arm-vita-eabi/include and the library libvitashaders.a to $VITASDK/arm-vita-eabi/lib Once all the dependencies are correctly setup, an installable package can be obtained from source by issuing the following command : -- cgit v1.2.3