From 491f319dc77eab925910860b426bada2e77c0ebd Mon Sep 17 00:00:00 2001 From: Max Horn Date: Thu, 25 Dec 2003 14:24:17 +0000 Subject: Patch #863997: Build Script for Slackware svn-id: r11910 --- dists/slackware/slack-desc | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 dists/slackware/slack-desc (limited to 'dists/slackware/slack-desc') diff --git a/dists/slackware/slack-desc b/dists/slackware/slack-desc new file mode 100644 index 0000000000..208e0d4ed4 --- /dev/null +++ b/dists/slackware/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. Line +# up the first '|' above the ':' following the base package name, and the '|' on +# the right side marks the last column you can put a character in. You must make +# exactly 11 lines for the formatting to be correct. It's also customary to +# leave one space after the ':'. + + |-----handy-ruler------------------------------------------------------| +scummvm: ScummVM +scummvm: +scummvm: ScummVM is a collection of interpreters, capable of emulating +scummvm: several adventure game engines. ScummVM mainly supports engines +scummvm: created using SCUMM (Script Creation Utility for Maniac Mansion), +scummvm: used in various LucasArts games such as Monkey Island, Day of the +scummvm: Tentacle, and others. ScummVM also contains interpreters for several +scummvm: non-SCUMM games, currently these are Beneath a Steel Sky, Broken +scummvm: Sword I & II and Simon the Sorcerer 1 & 2. +scummvm: +scummvm: -- cgit v1.2.3