From 7fddfa20c6ca3dd36be82adc755a4a2c1b8cfed6 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Wed, 25 Jan 2006 20:53:25 +0000 Subject: New tools/update-version.pl script (usage: CMD 1 2 3 CVS -> results in version 1.2.3CVS) svn-id: r20165 --- dists/macosx/Info.plist | 32 +++++++++ dists/macosx/Info.plist.in | 32 +++++++++ dists/redhat/scummvm.spec | 2 +- dists/redhat/scummvm.spec.in | 156 +++++++++++++++++++++++++++++++++++++++++++ 4 files changed, 221 insertions(+), 1 deletion(-) create mode 100644 dists/macosx/Info.plist create mode 100644 dists/macosx/Info.plist.in create mode 100644 dists/redhat/scummvm.spec.in (limited to 'dists') diff --git a/dists/macosx/Info.plist b/dists/macosx/Info.plist new file mode 100644 index 0000000000..e968b552a8 --- /dev/null +++ b/dists/macosx/Info.plist @@ -0,0 +1,32 @@ + + + + + CFBundleDevelopmentRegion + English + CFBundleDisplayName + ScummVM + CFBundleExecutable + scummvm + CFBundleGetInfoString + 0.9.0cvs, Copyright 2001-2006 The ScummVM team + CFBundleIconFile + scummvm.icns + CFBundleIdentifier + org.scummvm.scummvm + CFBundleInfoDictionaryVersion + 6.0 + CFBundleName + ScummVM + CFBundlePackageType + APPL + CFBundleShortVersionString + 0.9.0cvs + CFBundleVersion + 0.9.0cvs + NSPrincipalClass + NSApplication + NSHumanReadableCopyright + Copyright 2001-2006 The ScummVM team + + diff --git a/dists/macosx/Info.plist.in b/dists/macosx/Info.plist.in new file mode 100644 index 0000000000..77095f6ff6 --- /dev/null +++ b/dists/macosx/Info.plist.in @@ -0,0 +1,32 @@ + + + + + CFBundleDevelopmentRegion + English + CFBundleDisplayName + ScummVM + CFBundleExecutable + scummvm + CFBundleGetInfoString + @VERSION@, Copyright 2001-2006 The ScummVM team + CFBundleIconFile + scummvm.icns + CFBundleIdentifier + org.scummvm.scummvm + CFBundleInfoDictionaryVersion + 6.0 + CFBundleName + ScummVM + CFBundlePackageType + APPL + CFBundleShortVersionString + @VERSION@ + CFBundleVersion + @VERSION@ + NSPrincipalClass + NSApplication + NSHumanReadableCopyright + Copyright 2001-2006 The ScummVM team + + diff --git a/dists/redhat/scummvm.spec b/dists/redhat/scummvm.spec index 4a618aa421..c9535256eb 100644 --- a/dists/redhat/scummvm.spec +++ b/dists/redhat/scummvm.spec @@ -7,7 +7,7 @@ # Prologue information #------------------------------------------------------------------------------ Name : scummvm -Version : 0.8.0 +Version : 0.9.0cvs Release : 1 Summary : Graphic adventure game interpreter Group : Interpreters diff --git a/dists/redhat/scummvm.spec.in b/dists/redhat/scummvm.spec.in new file mode 100644 index 0000000000..8cd853e98b --- /dev/null +++ b/dists/redhat/scummvm.spec.in @@ -0,0 +1,156 @@ +#------------------------------------------------------------------------------ +# scummvm.spec +# This SPEC file controls the building of ScummVM RPM packages. +#------------------------------------------------------------------------------ + +#------------------------------------------------------------------------------ +# Prologue information +#------------------------------------------------------------------------------ +Name : scummvm +Version : @VERSION@ +Release : 1 +Summary : Graphic adventure game interpreter +Group : Interpreters +License : GPL + +Url : http://www.scummvm.org + +Source : %{name}-%{version}.tar.bz2 +Source1 : libmad-0.15.1b.tar.bz2 +Source2 : mpeg2dec-0.4.0b.tar.bz2 +BuildRoot : %{_tmppath}/%{name}-%{version}-root + +BuildRequires: desktop-file-utils +BuildRequires: libogg-devel +BuildRequires: libvorbis-devel +BuildRequires: flac-devel +BuildRequires: zlib-devel +BuildRequires: nasm +BuildRequires: SDL-devel >= 1.2.2 + +#------------------------------------------------------------------------------ +# Description +#------------------------------------------------------------------------------ +%description +ScummVM is an interpreter that will play graphic adventure games written for +LucasArts' SCUMM virtual machine, Adventure Soft's Simon the Sorcerer 1 and 2, +Revolution Software Ltd's Beneath a Steel Sky and Renegade Software's +Flight of the Amazon Queen. It uses the SDL library for outputting graphics. + +#------------------------------------------------------------------------------ +# install scripts +#------------------------------------------------------------------------------ +%prep +%setup -q -a 1 -a 2 -n scummvm-%{version} +mkdir tmp + +%build +(cd libmad-0.15.1b; ./configure --enable-static --disable-shared --prefix=%{_builddir}/scummvm-%{version}/tmp; make; make install) +(cd mpeg2dec-0.4.0; ./configure --enable-static --disable-shared --prefix=%{_builddir}/scummvm-%{version}/tmp; make; make install) +./configure --with-mad-prefix=%{_builddir}/scummvm-%{version}/tmp --with-mpeg2-prefix=%{_builddir}/scummvm-%{version}/tmp +make + +%install +install -m755 -D scummvm %{buildroot}%{_bindir}/scummvm +install -m644 -D scummvm.6 %{buildroot}%{_mandir}/man6/scummvm.6 +install -m644 -D scummvm.xpm %{buildroot}%{_datadir}/pixmaps/scummvm.xpm +desktop-file-install --vendor scummvm --dir=%{buildroot}/%{_datadir}/applications scummvm.desktop + +%clean +rm -Rf ${RPM_BUILD_ROOT} + +#------------------------------------------------------------------------------ +# Files listing. +#------------------------------------------------------------------------------ +%files +%defattr(0644,root,root,0755) +%doc AUTHORS README NEWS COPYING +%attr(0755,root,root)%{_bindir}/scummvm +%{_datadir}/applications/* +%{_datadir}/pixmaps/scummvm.xpm +%{_mandir}/man6/scummvm.6* + +#------------------------------------------------------------------------------ +# Change Log +#------------------------------------------------------------------------------ +%changelog +* Mon Dec 20 2004 (0.7.0) + - added AUTHORS file +* Thu Jul 15 2004 (0.6.0-2) + - added .desktop file (modified from patch 891909) + - used some elements of the .spec file for scummvm from http://livna.org/ +* Mon Mar 15 2004 (0.6.0) + - included libmad and libmpeg2 +* Sat Aug 02 2003 (0.5.0) + - Enhanced versions of Maniac Mansion and Zak McKracken are now supported and completable + - Beneath A Steel Sky is now supported and completable + - Added support for Amiga version of Monkey Island 1 + - Initial unplayable support for V1 version of Maniac Mansion/Zak McKracken + - Curse of Monkey Island (COMI) support for playing from CD improved on Mac OS X + - Loading COMI savegames for disk 2 doesn't anymore require disk 1 first + - Rewritten iMUSE enginee, and many Music fixes (exp. Monkey Island 2) + - Support for music in Humongous games and simon2dos/simon2talkie (XMIDI format) + - Support for music in simon1demo (Proprietary format) + - Complete music support for Simon the Sorcerer 2 + - Improved music and sound support in Zak256 + - Added Aspect Ratio option + - Many other bug fixes, improvements and optimisations +* Sun May 25 2003 (0.4.1) + - Added AdvMame3x filter + - Fixed crash in Curse of Monkey Island (and possibly other games as well) + - Fixed airport doors in Zak256 + - Fixed crash in SDL backend + - Fixed various iMuse bugs +* Sun May 11 2003 (0.4.0) + - Curse of Monkey Island (comi) support (experimental) + - Added support for the EGA versions of Loom, Monkey Island and Indy3 + - Improved music support in Indy3 and the floppy versions of Monkey Islands + - Many Simon the Sorcerer 1 & 2 improvements and fixes + - Very pre-alpha Beneath a Steel Sky code. Don't expect it to do anything. + - Even more pre-alpha support for V2 SCUMM games (Maniac Mansion and Zak) + - Preliminary support for early Humongous Entertainment titles (very experimental) + - New debug console and several GUI/Launcher enhancements + - New Save/Load code (easier to expand while retaining compatibility) + - DreamCast port now works with new games added for 0.3.0b + - New official PalmOS port + - Various minor and not so minor SCUMM game fixes + - Large memory leak fixed for The Dig/ComI + - SMUSH code optimised, frame dropping added for slower machines + - Code cleanups +* Sun Dec 01 2002 (0.3.0) + - massive cleanup work for iMUSE. Sam and Max music now plays correctly + - many bugfixes for Zak256, + sound and music support + - music support for Simon the Sorcerer on any platform with real MIDI + - experimental support for Indy3 (VGA) - Indiana Jones + Last Crusade + - completed support for Monkey1 VGA Floppy, The Dig + - added akos16 implementation for The Dig and Full Throttle costumes + - added digital iMUSE implementation for The Dig and Full Throttle music. + - Loom CD speech+music syncronisation improved greatly + - added midi-emulation via adlib, for platforms without sequencer support + - code separation of various engine parts into several libraries + - several fixes to prevent Simon the Sorcerer crashing and hanging + - hundreds of bugfixes for many other games + - new SMUSH video engine, for Full Throttle and The Dig + - new in-game GUI + - launcher dialog +* Sun Apr 14 2002 (0.2.0) + - core engine rewrite + - enhanced ingame GUI, including options/volume settings. + - auto-save feature + - added more command-line options, and configuration file + - new ports and platforms (MorphOS, Macintosh, Dreamcast, Solaris, IRIX, etc) + - graphics filtering added (2xSAI, Super2xSAI, SuperEagle, AdvMame2x) + - support for MAD MP3 compressed audio + - support for first non-SCUMM games (Simon the Sorcerer) + - support for V4 games (Loom CD) + - enhanced V6 game support (Sam and Max is now completable) + - experimental support for V7 games (Full Throttle/The Dig) + - experimental support for V3 games (Zak256/Indy3) +* Sun Jan 13 2002 (0.1.0) + - loads of changes +* Fri Oct 12 2001 (0.0.2) + - bug fixes + - save & load support +* Mon Oct 8 2001 (0.0.1) + - initial version + -- cgit v1.2.3