From 941f99dc38366a2bb53c438c43979642d983c3eb Mon Sep 17 00:00:00 2001 From: Hannes Niederhausen Date: Tue, 20 Jan 2004 18:51:32 +0000 Subject: Added latex-files. To make the readme.ps type 'latex readme.tex&&dvips readme.dvi -o readme.ps' If someone wants a Makefile, please post it to the scmmvm-devel-list. svn-id: r12560 --- doc/08.tex | 143 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 143 insertions(+) create mode 100644 doc/08.tex (limited to 'doc/08.tex') diff --git a/doc/08.tex b/doc/08.tex new file mode 100644 index 0000000000..364d6a30d7 --- /dev/null +++ b/doc/08.tex @@ -0,0 +1,143 @@ + +%%% Local Variables: +%%% mode: latex +%%% TeX-master: "readme" +%%% End: + +\section{Configurations Files} + + +By default, the configuration file is saved in, and loaded from: + +\begin{itemize} +\item Windows: $\backslash$ scummvm.ini +\item Unix: ~/.scummvmrc +\item Mac OS X: ~/Library/Preferences/ScummVM Preferences +\item Others: scummvm.ini in the current directory +\end{itemize} +% +An example config file looks as follows: +% +\begin{verbatim} + [scummvm] + gfx_mode=supereagle + fullscreen=true + savepath=C:\saves\ + + [sky] + path=C:\games\SteelSky\ + + [germansky] + gameid=sky + language=de + path=C:\games\SteelSky\ + description=Beneath a Steel Sky w/ German subtitles + + [germandott] + gameid=tentacle + path=C:\german\tentacle\ + description=German version of DOTT + + [tentacle] + path=C:\tentacle\ + subtitles=true + master_volume=98 + music_volume=40 + sfx_volume=255 + + [loomcd] + cdrom=1 + path=C:\loom\ + talkspeed=55 + savepath=C:\loom\saves\ + + [monkey2] + path=C:\amiga_mi2\ + music_driver=windows + amiga=true +\end{verbatim} +% +The following keywords are recognized: + +\begin{tabular}[hf]{lll} + basename &string\\ + path &string The path to where a game's data files are\\ + read\_only &bool If true, ScummVM will never try to overwrite\\ + & the configuration file.\\ + save\_slot &number The save game number to load on startup.\\ + savepath &string The path to where a game will store its\\ + & savegames.\\ + versioninfo &string The version of the ScummVM that created the\\ + & configuration file.\\ +\\ + gameid &string The real id of a game. Useful if you have\\ + & several versions of the same game, and want\\ + & different aliases for them. See the example.\\ + description &string The description of the game as it will appear\\ + & in the launcher.\\ +\\ + language &string Specify language (en, de, fr, it, pt, es, jp,\\ + & zh, kr,se, gb, hb, cz)\\ + subtitles &bool Set to true to enable subtitles.\\ + talkspeed &number Text speed (default: 60)\\ +\\ + fullscreen &bool Fullscreen mode\\ + aspect\_ratio &bool Enable aspect ratio correction\\ + gfx\_mode &string Graphics mode (normal, 2x, 3x, 2xsai,\\ + & super2xsai, supereagle, advmame2x, advmame3x,\\ + & hq2x, hq3x, tv2x, dotmatrix)\\ +\\ + cdrom &number Number of CD-ROM unit to use for audio. If\\ + & negative, don't even try to access the CD-ROM.\\ + joystick\_num &number Number of joystick device to use for input\\ + master\_volume &number The master volume setting (0-255)\\ + music\_driver &string The music engine to use.\\ + alsa\_port &string Port to use for output when using the\\ + & ALSA music driver.\\ + music\_volume &number The music volume setting (0-255)\\ + multi\_midi &bool If true, enable combination Adlib and native\\ + & MIDI.\\ + native\_mt32 &bool If true, disable GM emulation and assume that\\ + & there is a true Roland MT-32 available.\\ + sfx\_volume &number The sfx volume setting (0-255)\\ + tempo &number The music tempo (50-200) (default: 100)\\ +\\ + copy\_protection&bool Enable copy protection in SCUMM games ,when\\ + & ScummVM disables it by default.\\ + demo\_mode &bool Start demo in Maniac Mansion (Classic version)\\ + floppy\_intro &bool Use floppy version of introduction in Beneath\\ + & a Steel Sky (CD version)\\ +\\ + boot\_param &number Pass this number to the boot script\\ + debuglevel &number Enable debug output. The higher number, the\\ + & more verbose output.\\ +\end{tabular}\\ +~\\ +Broken Sword II adds the following non-standard keywords:\\ +\begin{tabular}[h]{lll} + gfx\_details &number &Graphics details setting (0-3)\\ + music\_mute &bool &If true, music is muted\\ + object\_labels &bool &If true, object labels are enabled\\ + reverse\_stereo &bool &If true, stereo channels are reversed\\ + sfx\_mute &bool &If true, sound effects are muted\\ + speech\_mute &bool &If true, speech is muted\\ + speech\_volume &number &The speech volume setting (0-255)\\ +\end{tabular}\\ +~\\ +Flight of the Amazon Queen adds the following non-standard keywords:\\ +\begin{tabular}[h]{lll} + alt\_intro &bool &Use alternative version of introduction\\ + music\_mute &bool &If true, music is muted\\ + sfx\_mute &bool &If true, sound effects are muted\\ + speech\_mute &bool &If true, speech is muted\\ +\end{tabular}\\ +Simon the Sorcerer 1 \& 2 add the following non-standard keywords:\\ +~\\ +\begin{tabular}[h]{lll} + fade &bool &If true, fade effect is enabled\\ + music\_mute &bool &If true, music is muted\\ + slow\_down &number &Makes games slower (1- 10)\\ + sfx\_mute &bool &If true, sound effects are muted\\ + speech\_mute &bool &If true, speech is muted\\ + & &[Simon the Sorcerer 2 only]\\ +\end{tabular} -- cgit v1.2.3