From 87c3aa27afce797317286f3eae9b8d588ae6445b Mon Sep 17 00:00:00 2001 From: Max Horn Date: Thu, 6 Apr 2006 22:06:03 +0000 Subject: Started to rename the LaTeX files based on their content instead of their numbering (which changes all the time anyway) svn-id: r21649 --- doc/09.tex | 84 -------------------------------------------------------------- 1 file changed, 84 deletions(-) delete mode 100644 doc/09.tex (limited to 'doc/09.tex') diff --git a/doc/09.tex b/doc/09.tex deleted file mode 100644 index 1b1e3adfb3..0000000000 --- a/doc/09.tex +++ /dev/null @@ -1,84 +0,0 @@ - -%%% Local Variables: -%%% mode: latex -%%% TeX-master: "readme" -%%% End: - -\section{Compiling} - -You need SDL-1.2.2 or newer (older versions may work, but are unsupported), and -a supported compiler. Several compilers, including GCC, mingw and Microsoft -Visual C++ are supported. If you wish to use MP3-compressed CD tracks or -.SOU files, you will need to install the MAD library and define -USE\_MAD. Tools for compressing .SOU files to .SO3 files can be -found in the 'tools' SVN module, or in the 'scummvm-tools' package. - -Some parts of ScummVM, particularly scalers, have highly optimized versions -written in assembler. If you wish to use this option, you will need to install -nasm assembler (see \url{http://nasm.sf.net}). Note, that currently we have only x86 -MMX optimized versions, and they will not compile on other processors. - -On Win9x/NT/XP you can define USE\_WINDBG and attach WinDbg to browse debug -messages (see \url{http://www.sysinternals.com/ntw2k/freeware/debugview.shtml}). - -\subsection{GCC} - \begin{itemize} - \item Type \texttt{./configure} - \item Type \texttt{make} (or \texttt{gmake}, or \texttt{gnumake}, depending - on what GNU make is called on your system) and hopefully ScummVM will - compile for you. - \end{itemize} -\subsection{Microsoft Visual C++ 6.0} - \begin{itemize} - \item Open the workspace, scummwm.dsw - \item Enter the path to the needed libraries and includes in - Tools|Options|Directories - \item Now it should compile successfully. - \end{itemize} -\subsection{Microsoft Visual C++ 7.0} - \begin{itemize} - \item Open the solution file scummwm.sln - \item Enter the path to the needed libraries and includes in - Tools|Options|Directories - \item Now it should compile successfully. - \end{itemize} -\subsection{Windows Mobile with Microsoft eMbedded Visual C++ 3 or 4} - \begin{itemize} - \item Download SDL with additional Windows Mobile tweaks:\\ - \url{http://arisme.free.fr/ports/SDL.php} - \item Download additional third party libraries:\\ - \url{http://arisme.free.fr/ports} - \item Modify your include and library paths accordingly in EVC3/EVC4. - \item Open the ScummVM project dists$\backslash$msevc4$\backslash$PocketSCUMM.vcw - \item Modify the libraries and config parameters if necessary. - \item Now it should compile successfully. - \end{itemize} -\subsection{Debian GNU/Linux} - \begin{itemize} - \item Install the packages 'build-essential', 'fakeroot', 'debhelper', - and 'libsdl1.2-dev' on your system. - \item nstall any of these packages (optional): 'libvorbis-dev' (for Ogg - Vorbis support), 'libasound2-dev' (for ALSA sequencer support), - 'libmad0-dev' (for MAD MP3 support), 'zlib1g-dev' (for compressed - saves support). - \item Run 'make deb' - \item Finally run 'dpkg -i ../scummvm-cvs*deb', and you're done. - \end{itemize} -\subsection{Mac OS X} -\begin{itemize} -\item Make sure you have the developer tools installed. -\item The SDL developer package for OS X available on the SDL web site is - \textit{not} suitable. Rather, you require a unix-style build of SDL. One - way to get that is to install SDL via Fink\\ - (\url{http://fink.sf.net}). - - Alternatively you could compile SDL manually from source using its - unix build system\\ - (\texttt{configure \&\& make}). -\item Type \texttt{./configure} in the ScummVM directory -\item You can now type \texttt{make} to create a command line binary. -\item To get a version you can run from Finder, type \texttt{make bundle} which - will create ScummVM.app (this only works if you installed SDL - etc. via Fink and into /sw. If you have installed SDL in another - way, you'll have to edit the Makefile). -\end{itemize} -- cgit v1.2.3