From 87c3aa27afce797317286f3eae9b8d588ae6445b Mon Sep 17 00:00:00 2001 From: Max Horn Date: Thu, 6 Apr 2006 22:06:03 +0000 Subject: Started to rename the LaTeX files based on their content instead of their numbering (which changes all the time anyway) svn-id: r21649 --- doc/credits.tex | 305 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 305 insertions(+) create mode 100644 doc/credits.tex (limited to 'doc/credits.tex') diff --git a/doc/credits.tex b/doc/credits.tex new file mode 100644 index 0000000000..a0301fbc13 --- /dev/null +++ b/doc/credits.tex @@ -0,0 +1,305 @@ +% This file was generated by credits.pl. Do not edit by hand! +\section{Credits} +\begin{trivlist} +\item \textbf{\LARGE ScummVM Team} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \textbf{\large Project Leaders} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + James Brown & \textit{}\\ + Max Horn & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{\large Engine Teams} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \textbf{ SCUMM} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Torbj\"orn Andersson & \textit{}\\ + James Brown & \textit{}\\ + Jonathan Gray & \textit{}\\ + Max Horn & \textit{}\\ + Travis Howell & \textit{}\\ + Pawe{\l} Ko{\l}odziejski & \textit{Codecs, iMUSE, Smush, etc.}\\ + Eugene Sandulenko & \textit{FT INSANE, MM NES, MM C64, game detection, Herc/CGA}\\ + \end{tabular} +\end{list} +\item \textbf{ HE} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Jonathan Gray & \textit{}\\ + Travis Howell & \textit{}\\ + Gregory Montoir & \textit{}\\ + Eugene Sandulenko & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ BASS} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Robert G\"offringmann & \textit{}\\ + Oliver Kiehl & \textit{}\\ + Joost Peters & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ Broken Sword 1} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Robert G\"offringmann & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ Broken Sword 2} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Torbj\"orn Andersson & \textit{}\\ + Jonathan Gray & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ Cinematique evo 1} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Pawe{\l} Ko{\l}odziejski & \textit{}\\ + Gregory Montoir & \textit{}\\ + Eugene Sandulenko & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ FOTAQ} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + David Eriksson & \textit{}\\ + Gregory Montoir & \textit{}\\ + Joost Peters & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ Gob} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Torbj\"orn Andersson & \textit{}\\ + Sven Hesse & \textit{}\\ + Willem Jan Palenstijn & \textit{}\\ + Eugene Sandulenko & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ Kyra} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Oystein Eftevaag & \textit{}\\ + Gregory Montoir & \textit{}\\ + Johannes Schickel & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ SAGA} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Torbj\"orn Andersson & \textit{}\\ + Andrew Kurushin & \textit{}\\ + Eugene Sandulenko & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ Simon} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Travis Howell & \textit{}\\ + Oliver Kiehl & \textit{}\\ + \end{tabular} +\end{list} +\end{list} +\item \textbf{\large Backend Teams} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \textbf{ Dreamcast} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Marcus Comstedt & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ SymbianOS} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Jurgen Braam & \textit{}\\ + Lars Persson & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ PalmOS} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Chris Apers & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ PocketPC / WinCE} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Nicolas Bacca & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ Playstation 2} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Robert G\"offringmann & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ PSP (PlayStation Portable)} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Joost Peters & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ SDL (Win/Linux/OS X/etc.)} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Max Horn & \textit{}\\ + Eugene Sandulenko & \textit{Asm routines, GFX layers}\\ + \end{tabular} +\end{list} +\end{list} +\item \textbf{\large Other subsystems} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Jerome Fisher & \textit{MT-32 emulator}\\ + Jochen Hoenicke & \textit{Speaker \& PCjr sound support, Adlib work}\\ + \end{tabular} +\end{list} +\item \textbf{\large Website (content)} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item +All active team members +\end{list} +\item \textbf{\large Retired Team Members} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Tore Anderson & \textit{Former Debian GNU/Linux maintainer}\\ + Ralph Brorsen & \textit{Help with GUI implementation}\\ + Jamieson Christian & \textit{iMUSE, MIDI, all things musical}\\ + Vincent Hamm & \textit{Co-Founder, original CinE engine author}\\ + Ruediger Hanke & \textit{Port: MorphOS}\\ + Felix Jakschitsch & \textit{Zak256 reverse engineering}\\ + Mutwin Kraus & \textit{Original MacOS porter}\\ + Peter Moraliyski & \textit{Port: GP32}\\ + Jeremy Newman & \textit{Former webmaster}\\ + Ludvig Strigeus & \textit{Original ScummVM and SimonVM author}\\ + Lionel Ulmer & \textit{Port: X11}\\ + \end{tabular} +\end{list} +\end{list} +\item \textbf{\LARGE Other contributions} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \textbf{\large Packages} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \textbf{ AmigaOS 4} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Hans-J\"org Frieden & \textit{}\\ + Juha Niemim\"aki & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ BeOS} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Stefan Parviainen & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ Debian GNU/Linux} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + David Weinehall & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ Fedora / RedHat} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Willem Jan Palenstijn & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ Mac OS X} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Max Horn & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ OS/2} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Paul Smedley & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ PocketPC 2002} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Kostas Nakos & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ SlackWare} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Robert Kelsen & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ Win32} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Travis Howell & \textit{}\\ + \end{tabular} +\end{list} +\item \textbf{ Win64} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Chris Gray & \textit{}\\ + \end{tabular} +\end{list} +\end{list} +\item \textbf{\large Website (design)} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Dob\'o Bal\'azs & \textit{Website design}\\ + Yaroslav Fedevych & \textit{HTML/CSS for the website}\\ + David Jensen & \textit{SVG logo conversion}\\ + Jean Marc & \textit{ScummVM logo}\\ + \end{tabular} +\end{list} +\item \textbf{\large Code contributions} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Stuart Caie & \textit{Decoders for Simon 1 Amiga data files}\\ + Paolo Costabel & \textit{PSP port contributions}\\ + Janne Huttunen & \textit{V3 actor mask support, Dig/FT SMUSH audio}\\ + Kov\'acs Endre J\'anos & \textit{Several fixes for Simon1}\\ + Jeroen Janssen & \textit{Numerous readability and bugfix patches}\\ + Andreas Karlsson & \textit{Initial port for EPOC/SymbianOS}\\ + Claudio Matsuoka & \textit{Daily Linux builds}\\ + Thomas Mayer & \textit{PSP port contributions}\\ + Mikesch Nepomuk & \textit{MI1 VGA floppy patches}\\ + Nicolas Noble & \textit{Config file and ALSA support}\\ + Quietust & \textit{Sound support for Amiga SCUMM V2/V3 games, MM NES support}\\ + Andreas R\"over & \textit{Broken Sword 1/2 MPEG2 cutscene support}\\ + Edward Rudd & \textit{Fixes for playing MP3 versions of MI1/Loom audio}\\ + Daniel Schepler & \textit{Final MI1 CD music support, initial Ogg Vorbis support}\\ + Andr\'e Souza & \textit{SDL-based OpenGL renderer}\\ + Tim ??? & \textit{Initial MI1 CD music support}\\ + \end{tabular} +\end{list} +\item +And to all the contributors, users, and beta testers we've missed. Thanks! +\end{list} +\item \textbf{\LARGE Special thanks to} +\begin{list}{}{\setlength{\leftmargin}{0.2cm}} +\item \begin{tabular}[h]{p{0.3\linewidth}p{0.6\linewidth}} + Sander Buskens & \textit{For his work on the initial reversing of Monkey2}\\ + Canadacow & \textit{For the original MT-32 emulator}\\ + Kevin Carnes & \textit{For Scumm16, the basis of ScummVM's older gfx codecs}\\ + Ivan Dubrov & \textit{For contributing the initial version of the Gobliiins engine}\\ + Joachim Eberhard & \textit{For numerous contributions to documentation}\\ + Jezar & \textit{For his freeverb filter implementation}\\ + Jim Leiterman & \textit{Various info on his FM-TOWNS/Marty SCUMM ports}\\ + lloyd & \textit{For deep tech details about C64 Zak \& MM}\\ + Jimmi Th{\o}gersen & \textit{For ScummRev, and much obscure code/documentation}\\ + Tristan & \textit{For additional work on the original MT-32 emulator}\\ + \end{tabular} +\item +Tony Warriner and everyone at Revolution Software Ltd. for sharing with us the source of some of their brilliant games, allowing us to release Beneath a Steel Sky as freeware... and generally being supportive above and beyond the call of duty. +\item +John Passfield and Steve Stamatiadis for sharing the source of their classic title, Flight of the Amazon Queen and also being incredibly supportive. +\item +Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of their famous title Inherit the Earth and always prompt replies to our questions. +\item +Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it is today. Feel free to drop us a line and tell us what you think, guys! +\end{list} +\end{trivlist} + -- cgit v1.2.3