From a2260653efb3fb43efde23b1375f9eb1c5938717 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Sat, 17 Feb 2007 23:02:25 +0000 Subject: Removed LaTeX readme, since it is no longer been updated or used. svn-id: r25667 --- doc/running.tex | 31 ------------------------------- 1 file changed, 31 deletions(-) delete mode 100644 doc/running.tex (limited to 'doc/running.tex') diff --git a/doc/running.tex b/doc/running.tex deleted file mode 100644 index b424d50890..0000000000 --- a/doc/running.tex +++ /dev/null @@ -1,31 +0,0 @@ -\section{Running ScummVM} - -Before you run the engine, you need to put the game's data files in a -directory. The filenames must not be in mixed case on *nix systems -(for example, these are valid names: "monkey2.000", "MONKEY2.000", while -this is a bad one: "Monkey2.000"). If you use a game with speech, the file -monster.sou must reside in the same directory as the data files. - -Please note that by default, ScummVM will save games in the directory -it is executed from, so you should refrain from running it from more than -one location. Further information, including how to specify a specific save -directory to avoid this issue, are in section 6.0. - -ScummVM can be launched directly by running the executable. In this case, -the built-in launcher will activate. From this, you can add games (click -'Add Game'), or launch games which have already been configured. - -ScummVM can also be launched into a game directly using Command Line -arguments -- see the next section. - - -\input {running-options.tex} -\input {running-language.tex} -\input {running-graphics-filters.tex} -\input {running-hotkeys.tex} - - -%%% Local Variables: -%%% mode: latex -%%% TeX-master: "readme.tex" -%%% End: -- cgit v1.2.3