From a2260653efb3fb43efde23b1375f9eb1c5938717 Mon Sep 17 00:00:00 2001
From: Travis Howell
Date: Sat, 17 Feb 2007 23:02:25 +0000
Subject: Removed LaTeX readme, since it is no longer been updated or used.

svn-id: r25667
---
 doc/running.tex | 31 -------------------------------
 1 file changed, 31 deletions(-)
 delete mode 100644 doc/running.tex

(limited to 'doc/running.tex')

diff --git a/doc/running.tex b/doc/running.tex
deleted file mode 100644
index b424d50890..0000000000
--- a/doc/running.tex
+++ /dev/null
@@ -1,31 +0,0 @@
-\section{Running ScummVM}
-
-Before you run the engine, you need to put the game's data files in a
-directory. The filenames must not be in mixed case on *nix systems
-(for example, these are valid names: "monkey2.000", "MONKEY2.000", while
-this is a bad one: "Monkey2.000"). If you use a game with speech, the file
-monster.sou must reside in the same directory as the data files.
-
-Please note that by default, ScummVM will save games in the directory
-it is executed from, so you should refrain from running it from more than
-one location. Further information, including how to specify a specific save
-directory to avoid this issue, are in section 6.0.
-
-ScummVM can be launched directly by running the executable. In this case,
-the built-in launcher will activate. From this, you can add games (click
-'Add Game'), or launch games which have already been configured.
-
-ScummVM can also be launched into a game directly using Command Line
-arguments -- see the next section.
-
-
-\input {running-options.tex}
-\input {running-language.tex}
-\input {running-graphics-filters.tex}
-\input {running-hotkeys.tex}
-
-
-%%% Local Variables: 
-%%% mode: latex
-%%% TeX-master: "readme.tex"
-%%% End: 
-- 
cgit v1.2.3

