From 31c8a524a35c19291bbd7bed3d117791a90c7401 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 23 Aug 2014 13:13:56 -0400 Subject: ACCESS: More implementation of CharManager --- engines/access/access.h | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) (limited to 'engines/access/access.h') diff --git a/engines/access/access.h b/engines/access/access.h index 974277280c..2e2358f268 100644 --- a/engines/access/access.h +++ b/engines/access/access.h @@ -88,7 +88,7 @@ private: void dummyLoop(); - void doEstablish(int v1, int sub); + void doEstablish(int esatabIndex, int sub); protected: const AccessGameDescription *_gameDescription; Common::RandomSource _randomSource; @@ -126,7 +126,7 @@ public: ASurface _buffer2; Common::Array _charTable; SpriteResource *_objectsTable[100]; - int _establishTable[100]; + bool _establishTable[100]; bool _establishFlag; int _establishMode; int _establishGroup; @@ -150,7 +150,6 @@ public: int _startTravelBox; bool _currentCharFlag; bool _boxSelect; - int _charFlag; int _scale; int _scaleH1, _scaleH2; int _scaleN1; @@ -221,9 +220,9 @@ public: byte *AccessEngine::loadEstablish(int sub); - void establish(int v1, int sub); + void establish(int esatabIndex, int sub); - void establishCenter(int v1, int sub); + void establishCenter(int esatabIndex, int sub); void plotList(); void plotList1(); @@ -239,8 +238,6 @@ public: void doLoadSave(); void freeChar(); - - void loadChar(int charId); }; } // End of namespace Access -- cgit v1.2.3