From a01ddaeb1b20d4e512d8418fa2ae9b72dcaca308 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Tue, 18 Nov 2014 20:48:53 -0500 Subject: ACCESS: Fix loading correct sprite resource in mWhileDoOpen --- engines/access/amazon/amazon_scripts.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/access/amazon') diff --git a/engines/access/amazon/amazon_scripts.cpp b/engines/access/amazon/amazon_scripts.cpp index 9bb910c2ba..b4a1568e5a 100644 --- a/engines/access/amazon/amazon_scripts.cpp +++ b/engines/access/amazon/amazon_scripts.cpp @@ -550,7 +550,7 @@ void AmazonScripts::mWhileDoOpen() { _game->establishCenter(0, 1); } - Resource *data = _vm->_files->loadFile(0, 1); + Resource *data = _vm->_files->loadFile(1, 0); SpriteResource *spr = new SpriteResource(_vm, data); delete data; -- cgit v1.2.3