From ce1f04b1d5c27ca63c1e01b67ae5bfbe5faa0ee9 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Wed, 17 Dec 2014 21:19:33 +0100 Subject: ACCESS: Get rid of hardcoded size when using Common::Fill --- engines/access/amazon/amazon_game.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/access/amazon') diff --git a/engines/access/amazon/amazon_game.cpp b/engines/access/amazon/amazon_game.cpp index 66ccf3dcef..933a98aded 100644 --- a/engines/access/amazon/amazon_game.cpp +++ b/engines/access/amazon/amazon_game.cpp @@ -53,10 +53,10 @@ AmazonEngine::AmazonEngine(OSystem *syst, const AccessGameDescription *gameDesc) _inactiveYOff = 0; _hintLevel = 0; - memset(_tileData, 0, sizeof(_tileData)); - Common::fill(&_help1[0], &_help1[365], 0); - Common::fill(&_help2[0], &_help2[365], 0); - Common::fill(&_help3[0], &_help3[365], 0); + Common::fill(&_tileData[0], &_tileData[0] + sizeof(_tileData), 0); + Common::fill(&_help1[0], &_help1[0] + sizeof(_help1), 0); + Common::fill(&_help2[0], &_help2[0] + sizeof(_help2), 0); + Common::fill(&_help3[0], &_help3[0] + sizeof(_help3), 0); _helpTbl[0] = _help1; _helpTbl[1] = _help2; _helpTbl[2] = _help3; -- cgit v1.2.3