From b4f74b9b5e3b5eebcd695f8c07dd2d78e6a53a61 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Wed, 20 Aug 2014 01:46:46 +0200 Subject: ACCESS: Use a variable delay of up to 20ms instead of a fix 50ms --- engines/access/room.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'engines/access/room.cpp') diff --git a/engines/access/room.cpp b/engines/access/room.cpp index 5e3a4d743d..e40c6b7096 100644 --- a/engines/access/room.cpp +++ b/engines/access/room.cpp @@ -79,10 +79,6 @@ void Room::doRoom() { _vm->_screen->fadeIn(); } - // TODO: Game loop doesn't seem to have any delay. For now, - // introduce a slight delay here - _vm->_events->delay(50); - // Handle any events _vm->_events->pollEvents(); -- cgit v1.2.3