From a6cc9250d329ab0d56c49dd24018ac1c84a723dc Mon Sep 17 00:00:00 2001 From: Strangerke Date: Thu, 11 Dec 2014 07:58:05 +0100 Subject: ACCESS: Remove a useless variable, some renaming --- engines/access/amazon/amazon_game.cpp | 13 +++++++------ engines/access/amazon/amazon_game.h | 1 - engines/access/amazon/amazon_logic.cpp | 12 ++++++------ engines/access/amazon/amazon_logic.h | 2 +- 4 files changed, 14 insertions(+), 14 deletions(-) (limited to 'engines/access') diff --git a/engines/access/amazon/amazon_game.cpp b/engines/access/amazon/amazon_game.cpp index 802cb3887d..ff16bbfa94 100644 --- a/engines/access/amazon/amazon_game.cpp +++ b/engines/access/amazon/amazon_game.cpp @@ -55,7 +55,6 @@ AccessEngine(syst, gameDesc), _inactiveYOff = 0; _hintLevel = 0; - Common::fill(&_esTabTable[0], &_esTabTable[100], 0); memset(_tileData, 0, sizeof(_tileData)); Common::fill(&_help1[0], &_help1[366], 0); Common::fill(&_help2[0], &_help2[366], 0); @@ -415,11 +414,11 @@ void AmazonEngine::helpTitle() { Common::String iqText = "IQ: "; calcIQ(); - Common::String IQSCORE = Common::String::format("%d", _iqValue); - while (IQSCORE.size() != 4) - IQSCORE = " " + IQSCORE; + Common::String scoreIQ = Common::String::format("%d", _iqValue); + while (scoreIQ.size() < 4) + scoreIQ = " " + scoreIQ; - iqText += IQSCORE; + iqText += scoreIQ; int index = _iqValue; if (index == 170) index = 169; @@ -768,8 +767,10 @@ void AmazonEngine::synchronize(Common::Serializer &s) { s.syncAsSint16LE(_rawInactiveY); s.syncAsSint16LE(_inactiveYOff); + int dummy = 0; for (int i = 0; i < 100; ++i) - s.syncAsSint16LE(_esTabTable[i]); + s.syncAsSint16LE(dummy); + for (int i = 0; i < 366; ++i) { s.syncAsByte(_help1[i]); s.syncAsByte(_help2[i]); diff --git a/engines/access/amazon/amazon_game.h b/engines/access/amazon/amazon_game.h index 4ebea0f7eb..5d87cc434e 100644 --- a/engines/access/amazon/amazon_game.h +++ b/engines/access/amazon/amazon_game.h @@ -93,7 +93,6 @@ public: int _rawInactiveX; int _rawInactiveY; int _inactiveYOff; - int _esTabTable[100]; // Other game specific fields Ant *_ant; diff --git a/engines/access/amazon/amazon_logic.cpp b/engines/access/amazon/amazon_logic.cpp index 517351f7c3..2aed0bcafb 100644 --- a/engines/access/amazon/amazon_logic.cpp +++ b/engines/access/amazon/amazon_logic.cpp @@ -1349,7 +1349,7 @@ void Cast::doCast(int param1) { /*------------------------------------------------------------------------*/ River::River(AmazonEngine *vm): PannedScene(vm) { - _CHICKENOUTFLG = false; + _chickenOutFl = false; _rScrollRow = 0; _rScrollCol = 0; _rScrollX = 0; @@ -1592,7 +1592,7 @@ void River::moveCanoe() { } } else if (events._leftButton && mousePos.x < 35 && mousePos.y < 12) { // Clicked on the Skip button. So chicken out - _CHICKENOUTFLG = true; + _chickenOutFl = true; } else if ((events._leftButton && pt.y <= _canoeYPos) || (!events._leftButton && _vm->_player->_move == UP)) { // Move canoe up @@ -1833,15 +1833,15 @@ void River::doRiver() { if (_vm->_screen->_scrollX == 0) { _vm->_midi->midiRepeat(); if (riverJumpTest()) { - _CHICKENOUTFLG = false; + _chickenOutFl = false; return; } } else { _vm->_screen->_scrollX -= _vm->_player->_scrollAmount; } - if (_CHICKENOUTFLG) { - _CHICKENOUTFLG = false; + if (_chickenOutFl) { + _chickenOutFl = false; return; } @@ -1886,7 +1886,7 @@ void River::doRiver() { if (_vm->_room->_function == FN_CLEAR1) { _vm->_scripts->_endFlag = true; _vm->_scripts->_returnCode = 0; - _CHICKENOUTFLG = false; + _chickenOutFl = false; break; } } diff --git a/engines/access/amazon/amazon_logic.h b/engines/access/amazon/amazon_logic.h index d66a8d818e..8fb6df9354 100644 --- a/engines/access/amazon/amazon_logic.h +++ b/engines/access/amazon/amazon_logic.h @@ -158,7 +158,7 @@ public: class River: public PannedScene { private: - bool _CHICKENOUTFLG; + bool _chickenOutFl; const byte *_mapPtr; int _canoeVXPos; int _canoeMoveCount; -- cgit v1.2.3