From 07d0997befe416c56e38b831031b81a30e63925a Mon Sep 17 00:00:00 2001 From: Walter van Niftrik Date: Sun, 6 Mar 2016 21:59:55 +0100 Subject: ADL: Clean up AdlMetaEngine --- engines/adl/detection.h | 45 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100644 engines/adl/detection.h (limited to 'engines/adl/detection.h') diff --git a/engines/adl/detection.h b/engines/adl/detection.h new file mode 100644 index 0000000000..c646aeb5b9 --- /dev/null +++ b/engines/adl/detection.h @@ -0,0 +1,45 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ADL_DETECTION_H +#define ADL_DETECTION_H + +#include "engines/advancedDetector.h" + +namespace Adl { + +#define SAVEGAME_VERSION 0 +#define SAVEGAME_NAME_LEN 32 + +enum GameType { + GAME_TYPE_NONE, + GAME_TYPE_HIRES1 +}; + +struct AdlGameDescription { + ADGameDescription desc; + GameType gameType; +}; + +} // End of namespace Adl + +#endif -- cgit v1.2.3