From ee0c5e4452722fcee3304af26d209114b4c80f75 Mon Sep 17 00:00:00 2001 From: Walter van Niftrik Date: Thu, 10 Mar 2016 10:46:06 +0100 Subject: ADL: Add skeleton for Hi-Res #2 --- engines/adl/hires2.h | 52 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 52 insertions(+) create mode 100644 engines/adl/hires2.h (limited to 'engines/adl/hires2.h') diff --git a/engines/adl/hires2.h b/engines/adl/hires2.h new file mode 100644 index 0000000000..005948a183 --- /dev/null +++ b/engines/adl/hires2.h @@ -0,0 +1,52 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ADL_HIRES1_H +#define ADL_HIRES1_H + +#include "common/str.h" + +#include "adl/adl.h" + +namespace Common { +class ReadStream; +class Point; +} + +namespace Adl { + +class HiRes2Engine : public AdlEngine { +public: + HiRes2Engine(OSystem *syst, const AdlGameDescription *gd) : AdlEngine(syst, gd) { } + +private: + // AdlEngine + void runIntro() const; + void loadData(); + void initState(); + void restartGame(); + void drawPic(byte pic, Common::Point pos) const; +}; + +} // End of namespace Adl + +#endif -- cgit v1.2.3