From 7b6bdd231d100110689a0e804ac53453d388e8d9 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sun, 4 Feb 2007 03:10:27 +0000 Subject: AdvancedDetector now has built-in fallback detection based on file lists. Currently only gob engine benefits from it. svn-id: r25374 --- engines/agi/detection.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'engines/agi/detection.cpp') diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp index dcb328c314..6b8e7348de 100644 --- a/engines/agi/detection.cpp +++ b/engines/agi/detection.cpp @@ -1013,6 +1013,8 @@ static const Common::ADParams detectionParams = { 0, // Name of single gameid (optional) "agi", + // List of files for file-based fallback detection (optional) + 0, // Flags Common::kADFlagComplexID }; -- cgit v1.2.3