From 1a321a206471bd3e18cd5c2d5d1cc452c051a235 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sat, 6 Jun 2009 17:45:52 +0000 Subject: Cleanup svn-id: r41254 --- engines/agi/id.cpp | 38 +++----------------------------------- 1 file changed, 3 insertions(+), 35 deletions(-) (limited to 'engines/agi/id.cpp') diff --git a/engines/agi/id.cpp b/engines/agi/id.cpp index 0f53fd44db..a3ab335441 100644 --- a/engines/agi/id.cpp +++ b/engines/agi/id.cpp @@ -30,17 +30,6 @@ namespace Agi { -int AgiEngine::v2IdGame() { - int ver; - - ver = getVersion(); - _game.ver = ver; - debugC(2, kDebugLevelMain, "game.ver = 0x%x", _game.ver); - agiSetRelease(ver); - - return setupV2Game(ver, 0); -} - // // Currently, there is no known difference between v3.002.098 -> v3.002.149 // So version emulated; @@ -49,32 +38,16 @@ int AgiEngine::v2IdGame() { // 0x0149 // -int AgiEngine::v3IdGame() { - int ver; - - ver = getVersion(); - _game.ver = ver; - debugC(2, kDebugLevelMain, "game.ver = 0x%x", _game.ver); - agiSetRelease(ver); - - return setupV3Game(ver, 0); -} - /** * */ -int AgiEngine::setupV2Game(int ver, uint32 crc) { +int AgiEngine::setupV2Game(int ver) { int ec = errOK; - if (ver == 0) { - report("Unknown v2 Sierra game: %08x\n\n", crc); - agiSetRelease(ver = 0x2917); - } - // Should this go above the previous lines, so we can force emulation versions // even for AGDS games? -- dsymonds if (getFeatures() & GF_AGDS) - agiSetRelease(ver = 0x2440); // ALL AGDS games built for 2.440 + setVersion(ver = 0x2440); // ALL AGDS games built for 2.440 report("Setting up for version 0x%04X\n", ver); @@ -96,14 +69,9 @@ int AgiEngine::setupV2Game(int ver, uint32 crc) { /** * */ -int AgiEngine::setupV3Game(int ver, uint32 crc) { +int AgiEngine::setupV3Game(int ver) { int ec = errOK; - if (ver == 0) { - report("Unknown v3 Sierra game: %08x\n\n", crc); - agiSetRelease(ver = 0x3149); - } - report("Setting up for version 0x%04X\n", ver); // 'unknown176' takes 1 arg for 3.002.086, not 0 args. -- cgit v1.2.3