From b47eb953160883221f02c7455cb55ca66f75198f Mon Sep 17 00:00:00 2001 From: Paweł Kołodziejski Date: Tue, 16 Jan 2007 12:40:51 +0000 Subject: Formating names in source code svn-id: r25101 --- engines/agi/id.cpp | 50 +++++++++++++++++++++++++------------------------- 1 file changed, 25 insertions(+), 25 deletions(-) (limited to 'engines/agi/id.cpp') diff --git a/engines/agi/id.cpp b/engines/agi/id.cpp index a35d28855c..2875974faf 100644 --- a/engines/agi/id.cpp +++ b/engines/agi/id.cpp @@ -29,15 +29,15 @@ namespace Agi { -int AgiEngine::v2id_game() { +int AgiEngine::v2IdGame() { int ver; - ver = this->_gameDescription->version; - game.ver = ver; - debugC(2, kDebugLevelMain, "game.ver = 0x%x", game.ver); + ver = _gameDescription->version; + _game.ver = ver; + debugC(2, kDebugLevelMain, "game.ver = 0x%x", _game.ver); agiSetRelease(ver); - return setup_v2_game(ver, 0); + return setupV2Game(ver, 0); } /* @@ -48,22 +48,22 @@ int AgiEngine::v2id_game() { * 0x0149 */ -int AgiEngine::v3id_game() { +int AgiEngine::v3IdGame() { int ver; - ver = this->_gameDescription->version; - game.ver = ver; - debugC(2, kDebugLevelMain, "game.ver = 0x%x", game.ver); + ver = _gameDescription->version; + _game.ver = ver; + debugC(2, kDebugLevelMain, "game.ver = 0x%x", _game.ver); agiSetRelease(ver); - return setup_v3_game(ver, 0); + return setupV3Game(ver, 0); } /** * */ -int AgiEngine::setup_v2_game(int ver, uint32 crc) { - int ec = err_OK; +int AgiEngine::setupV2Game(int ver, uint32 crc) { + int ec = errOK; if (ver == 0) { report("Unknown v2 Sierra game: %08x\n\n", crc); @@ -73,26 +73,26 @@ int AgiEngine::setup_v2_game(int ver, uint32 crc) { /* setup the differences in the opcodes and other bits in the * AGI v2 specs */ - if (opt.emuversion) - agiSetRelease(ver = opt.emuversion); + if (_opt.emuversion) + agiSetRelease(ver = _opt.emuversion); // Should this go above the previous lines, so we can force emulation versions // even for AGDS games? -- dsymonds - if (opt.agdsMode) + if (_opt.agdsMode) agiSetRelease(ver = 0x2440); /* ALL AGDS games built for 2.440 */ report("Seting up for version 0x%04X\n", ver); // 'quit' takes 0 args for 2.089 if (ver == 0x2089) - logic_names_cmd[0x86].num_args = 0; + logicNamesCmd[0x86].numArgs = 0; // 'print.at' and 'print.at.v' take 3 args before 2.272 // This is documented in the specs as only < 2.440, but it seems // that KQ3 (2.272) needs a 'print.at' taking 4 args. if (ver < 0x2272) { - logic_names_cmd[0x97].num_args = 3; - logic_names_cmd[0x98].num_args = 3; + logicNamesCmd[0x97].numArgs = 3; + logicNamesCmd[0x98].numArgs = 3; } return ec; @@ -101,16 +101,16 @@ int AgiEngine::setup_v2_game(int ver, uint32 crc) { /** * */ -int AgiEngine::setup_v3_game(int ver, uint32 crc) { - int ec = err_OK; +int AgiEngine::setupV3Game(int ver, uint32 crc) { + int ec = errOK; if (ver == 0) { report("Unknown v3 Sierra game: %08x\n\n", crc); agiSetRelease(ver = 0x3149); } - if (opt.emuversion) - agiSetRelease(ver = opt.emuversion); + if (_opt.emuversion) + agiSetRelease(ver = _opt.emuversion); report("Seting up for version 0x%04X\n", ver); @@ -118,11 +118,11 @@ int AgiEngine::setup_v3_game(int ver, uint32 crc) { // 'unknown173' also takes 1 arg for 3.002.068, not 0 args. // Is this actually used anywhere? -- dsymonds if (ver == 0x3086) { - logic_names_cmd[0xb0].num_args = 1; - logic_names_cmd[0xad].num_args = 1; + logicNamesCmd[0xb0].numArgs = 1; + logicNamesCmd[0xad].numArgs = 1; } return ec; } -} // End of namespace Agi +} // End of namespace Agi -- cgit v1.2.3